Timeline of Vesteria Updates

Vesteria began development and released in 2018, and since then has had a plethora of updates that have helped shape the game into what it is today. This post aims to provide a list of every update and event that has happened since Vesteria started development as of the date this post was published. You can use this if you are a returning player who has not played in a couple years to see the new content that exists in the game. Key updates and content expansions will have their dates highlighted like this.

Note that this timeline only addresses changes to the game. While there have been plenty of events that occurred within the Vesteria community throughout its history organized by players, developer changes (hirings and terminations), and office updates, they are not included here, with one exception for April - June 2020 events, since it was a notable period in Vesteria history where the game and most forms of widespread communication about the game were inaccessible.

Due to the size of all of the changelogs (particularly later changelogs), this post will be divided over several posts in the replies, with each being a year. This first post covers 2018 and 2019.

If you spot any errors or missing updates, please feel free to reply or contact me! This post (and subsequent replies for later years) will be updated as more updates are released or found for earlier years.

Special thanks to Yichen3510 for recording several shadow changes throughout 2022 and 2023, and @azgdzg for reviewing and providing feedback.


2018: This post
2019: This post
2020: Timeline of Vesteria Updates - #2 by AnswerRemoved
2021: Timeline of Vesteria Updates - #3 by AnswerRemoved
2022: Timeline of Vesteria Updates - #4 by AnswerRemoved
2023: Timeline of Vesteria Updates - #5 by AnswerRemoved
2024: Timeline of Vesteria Updates - #6 by AnswerRemoved
2025: Timeline of Vesteria Updates - #7 by AnswerRemoved
2026: Timeline of Vesteria Updates - #8 by AnswerRemoved


2018

  • May - June 2018: Vesteria begins development as part of the Roblox incubator program.
  • July 20th, 2018: Public stress test for the custom characters Vesteria uses.

Note that the information as it relates to early public playtests is somewhat shaky due to the lack of available information. Certain features listed for one playtest may be inaccurate to what was actually added at the time. Other playtests may have occurred that are not documented here.

  • August 6th, 2018: First public playtest for Vesteria. Includes Mushtown, Mushroom Forest, Mushroom Grotto, The Clearing, Seaside Path, and Farmlands.
  • August 25th, 2018: Second public playtest for Vesteria. This playtest added shops and NPC dialogue options, as well as Altdorf, which would later become Nilgarf during a future playtest.
  • September 1st, 2018: Third public playtest for Vesteria. This playtest added sit prompts and the Altdorf guards.
  • September 8th, 2018: Fourth public playtest for Vesteria. This playtest added the scrolling system (including Basic Scrolls and Great Scrolls), loot only being picked up by those who damaged an enemy, soulbound items, quests, and Enchanted Forest.
  • September 15th, 2018: Fifth public playtest for Vesteria. This playtest added the three factions (Warrior, Mage and Hunter), as well as required level and class to equip items, stat points and ability points, and the Wooden Dagger.
  • September 22nd, 2018: Sixth public playtest for Vesteria. This playtest added a new main menu, character customization and Redwood Pass.
  • September 29th, 2018: Seventh public playtest for Vesteria. This playtest added the ability to scroll equipped items, armor, giant enemies, building interiors, mobility abilities for Warrior and Hunter (Double Jump and Combat Roll), and XBOX support.

Playtests after this point had full changelogs documented for them on the old forums, accessible via Internet Archive. Certain content may still be missing, however.

  • October 6th, 2018: Eighth public playtest for Vesteria. This playtest added parties (including the ability to teleport as a party and XP bonuses from being in parties), trading, the ability to drop items, Spiders, as well as the items Bronze Mace, Bronze Sword, and Spider Fang.
  • October 13th, 2018: Ninth public playtest for Vesteria. This playtest added chat bubbles above players’ heads when they talk, stamina bar and changes to stamina, the Warrior ability Uppercut (later changed to Lunge Uppercut), sitting causing mobs to no longer target you and to provide double HP/MP regen, the Hunter ability Dagger Throw, Warrior Stronghold and Rusty Armor for Warriors
  • November 3rd, 2018: Vesteria Alpha 1.0 officially releases as paid access for 800 Robux. A demo is also released alongside it that provides a free preview of an expanded version of Mushtown that includes elements from other maps. Alpha 1.0 introduces a level cap at level 30, new currency (previously Gold, now Mushcoin), 3 character slots, wooden and golden chests, fishing, Scallop Shores, The Colosseum, duels, and a quest to exchange Crabby Claw for Fresh Fish with Fisherman Gary in Seaside Path.
  • November 5th, 2018: Minor update to Vesteria releases. This update adds Crabby Den and changes the XP curve, as well as nerfing Warrior mobility.
  • November 7th, 2018: Minor update to Vesteria releases. This update adds additional spider caves to Enchanted Forest.
  • November 21st, 2018: Vesteria is discounted for Black Friday, reducing to 799 Robux.
  • December 5th, 2018: Alpha 1.1 releases. This update adds runes (to each of the faction cities and the Colosseum), Spider Fang Dagger, Lapis Staff, the Apprentice and Magus sets for Mage, stat-based Ancient Scrolls. bluesteel chests, Basic Headgear Scrolls (at the time, known as 100% Headgear Defense Scrolls), class representatives (previously handled by Lil Pump/William Pumpernickle) in Nilgarf) and potion cooldowns. It also slightly nerfed the relative bonus that Great Scrolls provided over Basic Scrolls, and buffed the stat vials to give +7 of each stat instead of +3.
  • December 11th, 2018: Alpha 1.1.1 releases. This update adds Vincent (the stat re-rolling NPC in Nilgarf), Blink, the ability to see your exact amount of money, EXP particles, and some bug fixes.
  • December 13th, 2018: Mushtown update releases, including a new spawn location, quests, and treasure chests.
  • December 18th, 2018: Alpha 1.1.2 releases. This update adds badges and improved mobile controls.
  • December 20th, 2018: Alpha 1.1.3 releases. This update adds the volume slider, improves consumable animations, and patches various security vulnerabilities.
  • December 25th, 2018: Spider Lair released in Enchanted Forest. Spider Queen is manually spawned for the first time. It will be spawned manually several more times (including as Giant and Giga Giant (now known as Colossal)). Lucky players get Spider Weapons and the Spider Queen’s Crown from these early spawns. These items are considered the rarest in the game.
  • December 27th, 2018: Port Fidelio soft launches to existing Hunters, only accessible via runes.

2019

  • January 14th, 2019: Alpha 1.2 releases. This update adds Scarecrows, the Nilgarf barbershop, the full release of Port Fidelio, the ability to inspect players, “Feed the Horse” quest in Farmlands, Mushtown Rune, Purple Potion, Orange Potion, Arrow, Sickle, and Bandit Vest
  • January 21st, 2019: Alpha 1.3 releases. This update adds Rubees, Wooden Bow, and the Iron Armor set for Warriors
  • February 2nd, 2019: Spider Queen now spawns every 12 hours automatically in Spider Lair.
  • February 17th, 2019: Alpha 1.4 releases. This update adds several consumables (Name Tag, Ink & Quill, a number of dyes (cyan, red, yellow, green, grey, purple, and blue)) sold by the Stranger in Nilgarf. It also adds Cursed Scrolls (only obtainable at the time from Spider Queen) which at the time did not have any safe fails (60% success, 40% destruction), VIT additional defense at low health, DEX providing block chance, distinction between physical, magical, and ranged defense/attack, as well as Iron Sword, Plated Iron Helmet, Arachnid Armor, and Ranging Gear.
  • February 23rd, 2019: Alpha 1.5 releases. This update adds Nilgarf Sewers (including Battys and Rattys, as well as the Family Gem quest), Barrage, Spider Leg Bow, and Banana.

From this point forward until mid-2020, update logs started to be posted in an older announcements channel on the Discord server (not the one that currently exists) rather than the forums, meaning they were not archived. Certain details and new items released in each update may be lost. Assumptions about which items and features released are made based on item IDs and brief descriptions from tweets, as well as old posts in #mushtown in the current Discord server. Certain updates, particularly smaller ones or balance changes, have almost certainty been missed.

  • April 9th, 2019: Alpha 1.6 releases. This update adds the Orb (an alternative way to upgrade weapons for Mushcoin as well as repeatable quests.
  • April 14th, 2019: Alpha 2.0 releases. This update overhauls the Colosseum to add rewards for a new currency, Marks of Valor. The sets released include the Gladiator set, Ravager set, and Bloodmage set. It also adds the Rubee Problem and Whale Tale quests, adds Iron Boots and Bandit Boots and adds Orb blessings, which are unique bonus stats given by the Orb for fully upgrading an item through it.
  • May 1st, 2019: Ethyr added as a paid premium currency used to purchase cosmetics items and Megaphones. Stranger changed to sell the equipment customization items released in Alpha 1.4 (February 17th, 2019) for Ethyr instead. Zap, Mana Bomb, Execute, Shadow Step (now known as Shunpo), Ground Slam and Rock Toss all received balance changes. Several new quests added, including Mushtown Helper (which included both Scruff’s questline and the Wheel Woes questline at the time), Treasure Hunt, and the Ratking quest.
  • May 15th, 2019: Yeti, Baby Yeti, and Hogs released, as well as the Baker’s Assistant quest and Nilgarf Runes.
  • May 22nd, 2019: New Orb blessings added to several items, including Yeti drops, Spider Queen’s Crown, and Mushroom Hat.
  • May 25th, 2019: Vesteria Beta releases for 80 Robux. Everyone who played during Alpha and received the Alpha badge received the Alpha Gift, which contained (among other things) the Chicken Pet, the first obtainable pet in the game. New Warrior and Hunter sets, including the Steel set for Warriors and Skirmisher set for Hunters. This update also released Stat and Skill Reset Tomes, and introduced the referral program for new Beta players who were referred by Alpha players. Alpha players who referred new players received Referral Envelopes, which provided a rare chance to obtain Baby Shroom Pet.
  • May 29th, 2019: Random users are given the opportunity to preview the Spider Queen’s Revenge dungeon. Various Snels are also spawned, though Shiprock Bottom is not released yet.
  • June 1st, 2019: Spider Camp (lobby for SQR) and Spider Queen’s Revenge is made publicly available. Mobile controls improved. New currency, Royal Spider Eggs, is added. Any old Spider Eggs were converted to Spider Legs. Arachnid Helmet added, available for 100 Royal Spider Eggs in the SQR shop.
  • June 5th, 2019: Nilgarf Bank releases as storage and a way to transfer items between slots.
  • June 9th, 2019: Mushtown revamp to be more open-ended. Quest XP reduced but rewards increased, mob XP and Mushcoin drops increased, XP needed to level up reduced. Added Monster Lures. There was also a stress test for “Shroom Survival”, which would later become Shroompocalypse. The dungeon was not released officially as of this point, and there were no rewards.
  • June 11th, 2019: Shiprock Bottom added to the game, including the Snel mobs, Pirate Hat and Terror of the Deep, which was level 27 at the time and gave a significant amount of money if defeated. Shelly’s Snel Shells quest added, as well as the ability to trade shells with Shelly after completing the quest (including for the Snel Helm).
  • July 24th, 2019: Terror of the Deep is removed from the game.
  • July 30th, 2019: Items from the Mirror World (former version of Testing Realm) leak into the main game. While any Alpha Gifts and gold were wiped automatically, certain other items remain, but do not significantly impact the economy.
  • August 1st, 2019: Lost Corridor releases, alongside Lucky Boots, a bluesteel chest exclusive version of Worn Boots that provides 15% Luck, a new stat.
  • August 3rd, 2019 : Beta 1.4 releases (for which there is actually a documented changelog). Guilds release in-game, and a fourth slot is added for all players. A new intro cutscene is added. Stat points provide perks at reaching certain stat milestones. Monster Book and Monster Idols added. Each mob has a 1/100 chance of dropping an idol, and for each idol dropped new item drops are unlocked from the mob, and an increasing XP bonus from that mob is provided. Quick Strike and Heavy Slash abilities added to Warrior (these will later be changed to Spin Slash and Triple Slash). Shadow Step changed to reduce horizontal air mobility, Blink can no longer be used to teleport upwards. Goblin Shamans introduced in Enchanted Forest. Tough Baby Shroom added to Mushtown, Poisoned Shroom added to Mushroom Grotto. Mushtown, Mushroom Grotto, Nilgarf Sewers and Colosseum receive new maps. Stat comparison between equipment on hover, Taximan Dave, emotes, NPC chat bubbles, and hold to attack were also added this update. Cursed Scrolls were changed to no longer always destroy on fail, and instead have their current functionality of 60% success, 20% fail, 20% destroy. Elder Shrooms received their Ground Stomp ability, while Shrooms received their Poison Cloud ability. Various changes to quest (including level requirements and quest requirements) were done. Worn Boots, Straw Hat, Steel Sword and Ethyr Crystals were also added this update.
  • August 8th, 2019: Lost Corridor bluesteel chest updated to give Greedy Boots instead of Lucky Boots, which give 15% Greed instead.
  • August 11th, 2019: Tier 1 Colosseum weapons added (Barbarian Hatchet, Barbarian Staff, Barbarian Sword and Ravager Bow). Mage basic attack changed to shoot out small orbs that deal magic damage but cost mana.
  • August 13th, 2019: New sets for Hunter and Mage added (Marauder Set and Lunar Set). Orb removed from the game.
  • August 17th, 2019: A drop party event occurs which provides users in attendance with a Holy Scroll and Reset Scroll, which were unobtainable up to that point.
  • September 2nd, 2019 : Shroompocalypse releases publicly. Mobs in Shroompocalypse have a small chance of providing Golden Mushrooms and XP. The scroll shop is set up the following day, September 3rd, 2019, and includes Holy and Reset scrolls, the first way to obtain those scrolls outside of developer spawns.
  • September 14th, 2019 : All players’ Mushcoins are reset to 50s. All enchantments on all weapons are wiped. New chest system released for Mushtown, Mushroom Forest and Great Crossroads that only allows wooden chests to be opened once, rather than once per day as it was previously. Perks added to spider weapons, which have remained roughly the same to this day (albeit with a number of balance changes). Great Crossroads released, replacing the Clearing and Farmlands. Hats changed to give stats rather than defense. New scrolling system released, removing failed upgrade attempts and allowing for better scrolls to replace worse scrolls.
  • September 30th, 2019: Testing Realm made available to all level 30 players through an NPC in Nilgarf. Provides early access to testing subclasses.
  • October 3rd, 2019: Free weekend version of Vesteria released, which includes some new updates but excludes SQR, Shroompoc, Shiprock Bottom, and certain other maps, but with no level cap. This is separate from normal Vesteria, and would eventually result in the creation of the Free to Play version of Vesteria, prior to Vesteria’s free release.
  • October 5th, 2019: Subclasses given to people who reach level 30 in the free weekend version of the game. They are not released in the main game until later. A number of changes that would later be added to the game were tested in free weekend first, including changes to chat and balance changes for various abilities. They will be discussed as they are added to the main game.
  • November 2nd, 2019 : Chad is released, alongside Mushroom Staff, Sword and Dagger, as well as Leather Tunic. Mage basic attack of shooting magic orbs removed. Warrior and Hunter buffed, and Hunter given the ability to equip both a bow and dagger and the same time. Monster Book and idols replaced by Bounty Book (which works the same way it does currently). Archmage Egoisme added, providing the ability to rebirth to reset a slot back to level 10 and remove faction ties. Note that at this point, “rebirthing” was not considered an official feature, and this was merely to allow people to reset and pick a new faction.
  • November 8th, 2019 : Subclasses released alongside the Wayfarer and Forsaken Isle. Starting from this expansion and moving forward, due to the amount of content added in each expansion, only the name of the expansion will be included rather than a full list of each item. Level cap increased to level 35.
  • November 14th, 2019: Roblox automatically pushes an update adding grass to the game, but also forcing the game back to an earlier version causing any data from after that version to be lost. The game is shut down until November 18th, 2019, where it is brought back online and lost data is restored.
  • November 26th, 2019: Level cap increased to level 45, and endgame mobs give more XP. Stamina re-added to the game, Worn Boots changed to give +1 Stamina.
  • November 28th, 2019: Shield Charge cooldown halved, damage increased, MP cost increased. Smite given fixed range, increased size scaling with points, damage increased, MP cost increased.
  • November 29th, 2019: Vesteria is discounted for Black Friday, reducing to 25 Robux.
  • December 5th, 2019 : Death penalty added. On death (outside of faction cities, Colosseum, and dungeons), lose 33% of held Mushcoins and be teleported back to the nearest city. Additionally, 30% tax on all traded Mushcoin. Aviator Cap added.
  • December 12th, 2019: Rock Throw re-added to Adventurer book after being removed at an earlier time.
  • December 19th, 2019: Bounty Hunter gamepass added, re-adding the Bounty Book which was removed during an earlier update. Seaside Path removed. Death penalty changed to 10% of held Mushcoins and 20% of EXP needed for next level. Mobs updated to automatically scale faster in terms of health, attack, and defense. Mob XP significantly increased. Players gain +1 ATK and +1 DEF on all level ups. Global PVP with Death Penalty enabled in Lost Corridor. Monster spawns tied to server player count. Great Crossroads shop closed.
  • December 23rd, 2019: Vesteria’s price increased to 199 Robux.
  • December 24th, 2019: Variants (Dull, Tattered, Keen, Fierce, Swift, Vibrant, Pristine, Legendary) added to the game. Early-game mob loot tables changed.
  • December 31st, 2019: Intro cutscene updated to be more interactive, having a fight that is an intended loss to bring you into Mushtown.
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2020

  • January 4th, 2020: Apple trees added to Mushtown. Apples added as well.
  • January 12th, 2020: Clearing re-added to the game, with Great Crossroads moving to be next to the Nilgarf bank. Pear trees and banana trees added.
  • January 24th, 2020: Whispering Dunes released. Level cap increased to level 49. Stat point ability interactions (similar to the Mage Bomb stat point interactions that exist currently) added.
  • February 1st, 2020: Wooden treasure chests re-added to the game after being removed. Chests now have a chance to give Ethyr Crystals.
  • February 9th, 2020: Rangers set to 60% of base max health, other Hunters to 70%, Warriors set to 150%, Knights set to 175%. Ugly Spiderling Pet given out as a reward for owners of the Vesteria - Dark Forest Roblox toy set.
  • February 17th, 2020: New scrolling system introduced. Equipment sell prices changed to vary by rarity. +10 ATK/+5 DEF based on base equipment rarity, 7 upgrade slots on weapons/armor and 3 on hats across the board (previously 2 for Adventurer items, 3 for shop items, 4 for rare items and 5 for legendary items (Spider weapons, mostly). Weak scroll replacement removed, failed upgrades re-added. Ancient scrolls changed from 15% +3 to 10% + 4. New perk added to Ravager Vest. Chtin Scythe buffed to add +10 VIT. Equipment with perks set to blue tier by default. Cursed Scrolls give between +2-7 ATK and can add or subtract the 4 main stats as well as Max HP, Max MP, Stamina, Block, and Crit. Tiers are Grey (only failed upgrades or only negative upgrades), Blue (base), Purple (10 points), Red (21 points), Gold (32 points) and Green (49 points).Spider Queen’s Crown and Aviators set to gold tier by default and cannot be scrolled. Non-Ranger Hunter max HP increased by 10%. Moglokos updated to drop Basic Headgear Scrolls
  • February 24th, 2020: Cursed Scrolls updated to have a chance to give negative attack rolls (-1 and -2) as well as a +1 roll.
  • March 1st, 2020: Changes to Mushtown and tutorial, item pickups now display item icons, lighting changes. Testing realm access removed. Drop chance of Golden Mushroom in Shroompoc from mobs reduced, but everyone receives 10 Golden Mushrooms when winning. Holy Scroll price in Shroompoc shop reduced to 200 Golden Mushrooms. Mushroom weapons added to Shroompoc shop for 50 Golden Mushrooms. Great Headgear Scroll added to Shroompoc shop for 30 Golden Mushrooms. Shroompoc set to a maximum level cap of 20. Shroompoc XP reward increased to 100k.
  • March 3rd, 2020: Temporary full data wipe to encourage people to experience the game from the start again.
  • March 7th, 2020: SQR moved to Tree of Life. Original Spider Lair re-added to Enchanted Forest, Spider Queen spawns on a 12 hour timer like before but has better odds at rewards than the dungeon.
  • March 8th, 2020: Changed chat visuals. Added messages for when a user leaves the server, and a special message if they rage quit after dying before choosing to return back to the nearest city. Spider Lair Spider Queen changed to have level, health, XP, and loot scale based on the amount of people in the server and the average level of players in the server.
  • March 14th, 2020: Enemies at night time changed to be higher level, have larger aggro range, and higher walkspeed and attack speed. Giants changed to only naturally spawn at night. Music changed to be lower pitch and slowed slightly at night.
  • March 15th, 2020: Guild halls released, alongside Magenta Potions and Mana Elixirs.
  • March 16th, 2020: Free to Play version of Vesteria launches. Similar to the Free Weekend version, it serves as a live testing ground with no subclasses, SQR, or Shroompoc, but no level cap. It also re-introduced the Orb (on March 22nd), which changes maps each night cycle but allows you to upgrade abilities into different variants (such as converting Regeneration into Haste if you have enough DEX which restores Stamina and provides extra walkspeed, or converting Magic Missile into Pillage Vitality with enough VIT).
  • March 19th, 2020: Trading temporarily disabled. It is reenabled on March 20th.
  • March 29th, 2020: New teleports introduced from Mushtown and Nilgarf to Seaside Path. Sound for hitting leaves replaced with an actual leaves rustling sound as opposed to the placeholder “yeet” sound. Orb introduced to main game. New various death messages introduced.
  • April 21st, 2020: Fight for Life event. All players spawn in Nilgarf as a random class with a pre-set build. Various mobs spawn around the map, and different items are available for purchase from the Nilgarf store, including previously unreleased items such as amulet. Global PvP enabled. Getting killed results in you being kicked. Killing another player increases your level by 1. No level cap. Reaching level 100 gives you the “ALIVE!” badge and role on Discord.
  • April 22nd, 2020: Update to Fight for Life, you are now kicked when you reach level 100.
  • April 24th, 2020: Vesteria, and the Vesteria Discord server is shut down. The forums will be put into read only mode in early May, and shut down a few months later. Vesteria is closed for maintenance. Vesteria’s thumbnail is changed to be greyscale.

At this point, very little was communicated publicly with regards to Vesteria. Work began on a new version of Vesteria with a completely re-made codebase. The following entries are based on developer comments made on other platforms and in other games. If you are only interested in the actual updates made to the game, feel free to skip to the next italicized block. This is just to provide context on the following updates and to reflect what the community was looking at during the shutdown.

  • May 24th, 2020: New Vesteria teaser posted to Twitter, showcasing the new “Attack Speed” stat that all weapons have, shown as being “Normal” on swords, “Very fast” on daggers, and “Slow” on bows.
  • May 30th, 2020: New Vesteria teaser posted to Twitter, showcasing Tribute Wars.
  • May 31st, 2020: Update to Enchanted Forest showcased on Twitter. Color begins to be restored to the Vesteria thumbnail.
  • June 3rd, 2020: Post made to Twitter showcasing a new version of Mushtown.
  • June 5th, 2020: Now deleted post made to Twitter showing off future lighting in Vesteria
  • June 13th, 2020: Thumbnail now nearly fully colored in. Description changed to “The only impossible journey is the one you never begin”. Certain people manage to access Vesteria briefly and then are immediately kicked, but a screenshot is posted showing that the menu has changed. People spoke to berezaa in Quiet Space (another Roblox game) and he shared that Vesteria has been completely wiped and is an entirely new game. He also shares more details about plans to set up a new development team, two-handed weapons, damage matching weapon attack more closely, destructible props, bow and dagger being unlocked at level 3 and staff at level 7, ground slam being available at level 4, and the plan to re-open with only the first few maps available.
  • June 22nd, 2020: berezaa’s post on Reddit on July 5th cites this as the date the new development team was formed.
  • June 23rd, 2020: A new logo for Vesteria is posted on the Vesteria Twitter account.
  • June 27th, 2020: berezaa makes a number of posts in the Berezaa Games Discord server. These include that the new death penalty will be dropping non-equipped items on death rather than gold or XP, mobs reward being distributed evenly across all participants rather than being based on individual contribution, and the idea of shooting stars. He also shared that fall damage would be back, and that Alpha and Beta players would be greatly rewarded later on when the game released. He also shares that there is a roadmap for release, but no further details about the game’s release are shared.
  • July 2nd, 2020: A new tweet is made on the Vesteria Twitter account showing an item manager plugin, including several items not in the pre-shutdown version of the game, such as Iron Ore, Hog Tusk Dagger, Hog Headdress and Frying Pan. An easter egg comment is also seen on one of the scripts stating “vesteria isn’t releasing for a bit calm down”.
  • July 5th, 2020: A post is made on r/Vesteria by berezaa. He shares that he disliked what became of Vesteria and a change in focus towards polished, fully-developed and realized content rather than pushing out rushed content and tweaking things later on. He also confirms that there will be a full data wipe (since the new version is incompatible with the previous version’s data).
  • July 8th, 2020: berezaa announces a weekend playtest on the Berezaa Games server.
  • July 10th, 2020: More posts are made on the Berezaa Games server, discussing how professions (at that time, mining and woodcutting) could make for an engaging gameplay experience on their own even without content, and the idea of shooting stars landing on a random map each night and the ability to mine it to collect star fragments.

Starting from this point, Vesteria began weekend playtests again on the new version of Vesteria. As previously mentioned, all previous player data was inaccessible throughout this period.

  • July 11th, 2020: The first of the new Vesteria playtests starts, intended to only provide access to Mushtown and Mushroom Forest, as well as showcasing a new main menu. Abilities are not included in this playtest, and damage numbers and HP are reduced significantly. You can also catch on fire by standing inside a fire pit too long. An accompanying forum post clarifies that many things are early in development and that no data from the playtest will save. The Mushroom Grotto teleport is found out of bounds in Mushroom Forest but accessible by bouncing off a large mushroom nearby and provides access to many of the games’ remaining maps, though all mobs and items are removed and all NPCs are broken. Developers confirm in-game that Mushroom Grotto would be available the following weekend, that wooden chests have returned to their original functionality of resetting daily, and that the game would be monetized as a free to play game. They also confirm plans to do weekend playtests every week leading up to release, and having a roadmap planned for free release.
  • July 15th, 2020: Vesteria is converted to Rojo, which provides the ability to work on games using tools other than Roblox Studio. Playtest for the following weekend is cancelled on account of the significant changes.
  • July 21st, 2020: Bounty Book gamepass converted to 2x Money gamepass.
  • July 25th, 2020: Vesteria re-opens for its second weekend playtest. This time, it stays open past the weekend, and effectively is fully re-released. In this version, Colosseum has been moved to Port Fidelio (previously in Scallop Shores), carried over from the pre-release. Shop NPCs have been fixed and sell items, and consumables (including Runes) function. Although Mushroom Grotto was added, a new method to reach the remaining maps outside of Mushtown, Mushroom Forest and Mushroom Grotto is found, and so the remaining maps are accessible, though no mobs (except for Hogs in Great Crossroads) are accessible as per the previous time.

After July 25th, although many updates were discussed and worked on, very few, if any, ended up being implemented. After this point, announcements were announced in the current announcement channel in the Vesteria Discord server, but changelogs were announced in an older changelog channel until October 26th, 2022. Major updates should be caught, but certain smaller updates may be missed

  • August 31st, 2020: Vesteria is restored to its pre-shutdown version, including all data prior to April 21st, 2020.
  • September 1st, 2020: Vesteria set back to 80 Robux.
  • September 3rd, 2020: “drip” item added to Vesteria. Given away to random users by developers during a drop party and in a VC contest.
  • September 6th, 2020: Mobile access reenabled for Vesteria, though due to an issue with memory limitations, Vesteria does not work on IOS/Mac devices.
  • September 11th, 2020: Fishing fixed after it broke at an unknown time. New questline in Port Fidelio for fishing, which also provides the Advanced Fishing Rod. New fish added to the game, including Speckled Fish, Vibrant Fish, Crimson Fish, Angler Fish, Pebble Fish, Sea Horse, Cat Fish, Mahi Mahi, Sand Shark and Hammerhead Shark. New craftable fish items with Hammerhead Sharks, including Depth Scryer Hat, Tide Hunter Mask, and Wavebreaker Helmet.
  • October 1st, 2020: Stamina cost removed from sprinting, although it still prevents stamina from regenerating.
  • October 2nd, 2020: Dunes minibosses (Sarakis, Azariah and Auktufiti) no longer prevented from spawning if players are too close to their spawn location, which was previously a feature to prevent issues with them spawning but which lead to players purposefully standing too close to their spawn to prevent them from spawning to grief others.
  • October 15th, 2020: Weapon trails fixed, which also fixed Ferocious Assault. Pillage Vitality changed to only be able to fire in one direction for the entire set of bolts rather than being able to change aim as new bolts were fired. Night time and player count changed to no longer affect the spawn count of mobs. Item icons added for some items. Marks of Valor changed to stack to 999.
  • October 26th, 2020: Optimization improvements for loading. Guild level and guild bank visible on guild UI rather than needing to go to the Port Fidelio guild building. Guild UI and skills UI changes.
  • November 19th, 2020: Pillage Vitality’s laggy visuals fixed, Twilight Magic Missile (Astrologist’s Scepter perk) rebalanced to fire fewer bolts at lower levels of Magic Missile to correct an error where keeping Magic Missile at a lower level was actually better from a DPS perspective when using the perk. Two-handed weapons fixed to be able to use triple slash
  • November 23rd, 2020: Pit released, as well as Gorgog Pond and the Gorgog Guardian Pet event. Initially, real Gorgog Fish were obtainable at a rate of 1/10,000, though due to how significantly fortune affected fishing rates at the time, it was actually fairly common initially to fish them. Gorgog Fish were later updates to 1/50,000 a couple hours after launch. Boosters added to the game, purchasable for Robux that provide a server-wide 1.25x EXP boost, 1.5x Mushcoin boost, or 1.5x Loot boost for up to one hour.
  • November 24th, 2020: Gorgog Lab released, alongside Gorgog Guardians.
  • November 26th, 2020: Gorgog Guardian Pet no longer craftable from Dr. Astley.
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2021

  • January 1st, 2021: Paid access for Vesteria is removed, and the full version of Vesteria is available for free for the first time.
  • January 22nd, 2021: Pet Eggs (normal, great, and noble) available from Zacha’s Amazing Animal Gacha in Nilgarf. 18 new pets added, available from the pet eggs.
  • Feburary 8th, 2021: Pit Dweller added to prevent access from players below level 35 to the Pit.
  • February 14th, 2021: Pink Dye released and made available for a limited time for Valentine’s Day.
  • February 22nd, 2021: Redwood Pass reduced from maximum of 40 players to 15 players.
  • March 10th, 2021: Ability icons added to subclass abilities that were missing them.
  • March 11th, 2021: Simulacrum and Ricochet scaling fixed to be off of INT and STR respectively
  • March 12th, 2021: Missing badges re-introduced.
  • April 11th, 2021: Spider Queen Crown icon changed
  • April 12th, 2021: Headslime fixed to work with Headgear Scrolls. Wheel re-added to Mushroom Forest, allowing the Wheel Woes quest to be completed
  • April 14th, 2021: Death penalty removed from Vesteria, instead you respawn with low health and no MP. New UI released. Megaphone cooldown reduced from 2 minutes to 10 seconds. Boosters removed. Default keybinds changed, though this change was later reverted. Shadow Flurry fixed. Default potion consume time reduced to 1s from 2s, but 1.5s for Big Red Potions and Orange Potions and 2s for Mighty Sub. 4s potion cooldown (between potions) removed. Runes no longer work on Forsaken Isle or aboard the Wayfarer.
  • April 15th, 2021: Metaverse Champions event releases in Vesteria, featuring a new quest. Ancient Weapon ATK Scrolls changed from 10% to 15% and give +5 ATK, Ancient Stat Scroll icons adjusted slightly to have a tint showing the stat. Golden chest added to Mushroom Forest
  • April 16th, 2021: Fixed teleporting immediately after joining causing teleporting to break entirely. Screen discoloration from overkill properly resets on respawn.
  • April 18th, 2021: Testing Realm gamepass made available for 2499 Robux.
  • April 21st, 2021: Mushtown Runes drop model fixed (no longer uses Colosseum Rune model), Ethyr Crystal drop model/animation fixed to use proper model, Goblin Ears no longer soulbound, Artifact Aegis and Forgotten Helm icons updated, all stat potions set to stack to 16, Headslime transparency fixed after using Stealth, Depth Scryer Hat and Forgotten Staff interaction added, Snel hitbox increased, Cleric self-revive fixed.
  • April 25th, 2021: Knockback from the Bounceback perk from Mushroom Sword on Rebuke significantly reduced in PvP.
  • May 4th, 2021: Cursed Scrolls can now roll an additional stat if no Holy Scrolls have been used on the item. Cursed Scrolls buffed to be able to add +8 ATK or DEF. Dyeing fishing rods now changes the bobber color. Rare chance to fish up a Crabby while fishing, and extremely rare chance to obtain Snelly Pet when fishing. Pet icons fixed.
  • May 5th, 2021: Duplication bug fixed.
  • May 10th, 2021: drip changed to be no longer soulbound.
  • May 16th, 2021: Holy Scrolls removed from Shroompocalypse. Rebirthing at max level updated to provide a Holy Scroll. Barrage and Thundercall cast swapping (changing hats mid-thundercall to increase damage) fixed. The Stranger re-added as a traveling merchant NPC, and sells several new items, including Shadow Dye, Supermegaphone, Horsehead, Cursed Rune, and Wise Beard. A spiral is briefly added to a single Nilgarf server spawned in by a developer, taking between 2-3 hours to climb.
  • May 19th, 2021: First live event in Vesteria. World events/live events and other developer spawns will not be discussed in-depth here due to how frequently they occurred without being formally documented, unless particularly noteworthy.
  • May 20th, 2021: Another duplication bug fixed.
  • May 23rd, 2021: Spider Fighter quest added.
  • June 1st, 2021: 2x Inventory Space gamepass made available for pre-order.
  • June 6th, 2021: First announced World Event for Vesteria, with everyone in-game being teleported to Farmlands, now renamed “A Distant Memory”. A Spider Queen, renamed “Spider Queen Imposter” was spawned, dropping its normal loot as well as Drips, Great and Noble Pet Eggs, Cursed Scrolls and Cursed Runes.
  • June 12th, 2021[1]: Double inventory gamepass officially launches. Level cap increased to 50. All scrolls changed to give 3x ATK/DEF compared to what they previously gave. Tiers changed appropriately (grey for 0 - 2.9 points, blue for 3 - 29.9 points, purple for 30 - 62.9 points, red for 63 - 95.9 points, gold for 96 - 146.9 points, green for 147+ points). Points provided by stats changed (1 ATK/DEF = 1 point, 1 STR/DEX/INT/VIT = 1.5 points, 1% crit/block = 1.5 points, 1 stamina = 6 points, 10 MP/HP = 1.5 points, no points for MP/HP recovery or XP). Dark Scrolls introduced, giving +9 ATK/DEF with a 70% chance of working, with a 7.5% chance of destruction on failure (22.5% safe fail). Cursed Scrolls changed to be obtainable from Mo Ko Tu Aa, Scarab and Possum. Dark Scrolls obtained from Beggar, SQR Shop (30 eggs for DEF, 50 for ATK), Colosseum Shop (75 for ATK only), and Dunes minibosses. 2% damage per level bonus reduced. Base damage multiplier increased from 1.5 to 2. Resurrect cooldown reduced to 10s, Heal cooldown reduced to 3s and max range increased. Items show how many Holy Scrolls were used on them. Giant color tint becomes more intense the closer you get to a giant enemy. Mobile UI improvements. Tuaa Shield perk replaced with 25% block chance, Hobo Armor defense significantly reduced but 10% block chance added.
  • June 26th, 2021: Variants no longer drop from mobs, and the extra stats no longer count towards item tier. Taximan Dave changed to be able to teleport players to any map they have been to previously. XP orbs added to visually show XP being received by a player. Several changes to Stamina, including sprinting consuming stamina unless on a cobblestone path, which also doubles stamina regeneration, new UI, jumping no longer canceling consumables, but stamina exhaustion does, and jumping is disabled while consuming a potion, STR adds 0.05 Stamina per point, taking non-suppressed damage deducts 0.5 Stamina and prevents regen for 1s, and warrior abilities require stamina. Buffs to Execute, Shadow Flurry, Shunpo, Switch Strike and Blink, nerfed Frostcall. Spin Slash replaces Quick Slash, Meteor Storm replaces Meteor Strike. Rock Throw and Magic Missile changed to require stamina/being rooted respectively but gain increased damage. A number of UI changes were made including allowing interact prompts to be clicked, dark mode, and draggable UI. Mo Ko Tu Aa and Possum loot tables adjusted to add Dark Scrolls and for Possum, to buff gear drop chances by roughly double but remove Holy Scrolls.
  • July 1st, 2021: Mobile UI improved.
  • July 2nd, 2021: Vesteria Day event launches, featuring a quest from a new Uncle Bam NPC in Nilgarf to deliver a Box of Fireworks item to Warrior Stronghold in order to receive a new Fireworks item.
  • July 9th, 2021: Barrage, Combat Roll, Magic Missile, Ferocious Assault and other abilities no longer break on first use. Double Casting fixed. Fixed abilities using stamina that were not supposed to. Blink updated to have no casting animation and 1s cooldown, but much shorter distance and higher MP cost. Ferocious Assault buffed, Combat Roll damage block buffed during animation.
  • July 16th, 2021: Cursed Scrolls buffed to be more likely to give higher end rolls. Respawning in a safe area restores full HP & MP, and temporary invulnerability added on respawn until the player attacks. Players can no longer deal damage while dead. Dying removes all status effects, including those that are beneficial. Abilities and monsters no longer target NPCs. Runes can be used on Forsaken Isle again. Base stamina increased to 5 from 3. Content Creator Megaphone added. Cosmetic Reset Scrolls sold by Monsieur Fred in Nilgarf. EXP orbs no longer spawn at max level. Nearby players now show up at the top of the screen. UI changes for leaderboard and settings menu. Pillage Vitality hit registration improved. Shadow Walk heavily nerfed. Tab lock behavior changed to follow the cursor.
  • July 30th, 2021: NPC markers updated. Rootbeard added, including Uprooted Blade, Fungi Staff and Root Bow, as well as several misc items. Stranger shop updated to provide more consistent number of each categories of items. Cat Girl NPC added to Nilgarf, selling the Catgirl set. Chicken hitboxes improved. Items can be picked up by anyone after 2 minutes, despawns after 3 minutes. Tab loc behavior from previous update reverted. Overbite perk on Incisor nerfed to bring critical damage bonus down to 30% from 50%. Shadow Flurry made parryable. War Cry buffed but duration lowered, Prism Trap adjusted, Horsehead stats implemented. Various bug fixes.
  • July 31st, 2021: +8 Slot gamepass made available.
  • August 6th, 2021: Who’s Da Boss quest added to the Catgirl NPC. Tier colors for pets added. New starter pack available for Roblox Premium players. Chicken EXP and drop rates buffed. Giant (and other giant variants) contribute more towards Mo Ko Tu Aa and Rootbeard spawns on kills, Mo Ko Tu Aa fixed to despawn on kill, Possum fixed to no longer despawn randomly, 12 hour Spider Queen spawn changed to be more difficult based on average lobby level as originally implemented and at high levels may have Cursed Scrolls, equipment sell costs reduced. Cube added to Whispering Dunes, kills on contact.
  • August 8th, 2021: Mushroom Forest merged into Mushtown as a single map. The Clearing removed, Mushtown leads directly to Great Crossroads. Brutus changed to prevent anyone under level 20 from entering Nilgarf and deals 100 damage instead of instakilling. Cows added to the game in Mushtown and Great Crossroads. Breakable objects introduced in Mushtown, Apple Trees able to run out of apples (respawn every 5 minutes). Hermit Crabby Pet added to the game, exclusive to a Twitter giveaway.
  • August 21, 2021: Giants now drop Giant Tokens, and Bounty Hunter shop added to Nilgarf. Contribution changed to take into account tanking and healing, and only provides credit for damage dealt by players (no longer able to let mobs fight each other and get the last hit). EXP and drops reduced for players with more than a 10 level difference compared to the mob. Party members gain bonus XP from a nearby party member killing mobs. Party members can no longer be targeted by attacks. Basic attack hitboxes changed to align more closely with animation. Cannon Pet added. Marauder Dagger and Marauder Bow added.
  • August 28, 2021: Previous update reverted due to a number of bugs and balance issues. Giant Tokens continue to be dropped by giant mobs, but without loot decay and EXP decay. Bounty Hunter shop moved to Great Crossroads, basic scrolls removed, and all shop prices reduced. Marauder items and Cannon Pet kept in game. Shops can now be sorted by item category. Can no longer change equipment while in combat. Testing watermark added to Testing Realm items. Thundercall changed to fire a number of bolts per cast but rooting the player in place. Storm Surge condenses all of the bolt damage into a single bolt, Eldritch Thunder causes all enemies in an area to be hit at the same time. Meteor Strike buffed with better aim and DPS. Double EXP weekend.
  • September 3rd, 2021: Rebirth roman numerals added. Level squish update, max level reduced to 30. Anyone above level 30 set back down to level 30, anyone between level 31-35 starts at life II, anyone from 36-42 at III, 43-49 IV, 50 V. Forsaken Isle content reduced to level 21-25, Whispering Dunes content reduced to level 23-30, Pit content reduced to level 21-25, Shroompocalypse scales by level. A number of perks have changed. Spider Giant Spiderlings in SQR guarantee one-shot. Rangers capped at 600 HP max. 2 adventurer skill points provided at level 1, and all adventurer skills set to have 3 points assigned to them. Subclasses available at level 20. Upon picking both a faction and subclass, start out with 3 skill points available to assign. Sell price of all equipment significantly reduced due to the lower levels. Minor UI changes. Barber Streisand has moved to Great Crossroads. Archmage Egoisme removed, replaced with ??? (the NPC) in Warrior Stronghold. Attack removed from fishing rods. Later on during the day, the level squish update would be reverted. However, all other changes made during this update stayed.
  • September 9th, 2021: Private servers introduced for free. Save data from private servers is completely separate from main game.
  • September 10th, 2021: Woodcutting and mining added to Mushtown and Great Crossroads.
  • September 11th, 2021: “Overseer’s Gaze” provides 3x EXP, bonus EXP and bonus Giant Token drops.
  • September 18th, 2021: Vesteria’s 3rd Anniversary Event runs until September 21st, 2021. Daily “Mushroom Hero” quests are available, requiring killing various Shroom enemies to get Birthday Gifts which randomly award Mushroom Hero items (with new sets available for all factions) as well as Party Hats. Giants drop the new Birthday Cake consumable item, and all mobs have a chance to drop Birthday Fireworks. Various additions for tags, including showing staff roles and rebirth count. Golden Eye cosmetic unlocked at 20 rebirths. Various world events occur throughout the event.
  • October 1st, 2021: Mo Ko Tu Aa spawn requirements reduced (from 500 kills per totem to 350 kills per totem). Anti-exploit improvement. Bag of Sugar properly drops when doing the Baker’s Assistant quest. Content Creators given CC tag and freecam.
  • October 8th, 2021: Halloween Part 1. Orange Dye added and made available from Barber Streisand. All mobs drop Candy Corn, mobs over level 30 have a chance to drop Chocolate Bars, Hard Candies, or Green Lollipops, with different mobs dropping different candies. Map decorations in various early game maps (Mushtown, Great Crossroads, Nilgarf) for Halloween.
  • October 15th, 2021: Halloween Part 2. Candy Cartel added to Nilgarf. Scarecrow Scythe, Vampiric Dagger, and Accursed Edge added to the game, sold at the Candy Cartel for Hard Candies, Green Lollipops and Chocolate Bars respectively. Black Cat pet added to the game, purchasable from the Candy Cartel for a large amount of Candy Corn. Candy stack sizes changed to 99. Loot tables updated in Bounty Book to show candy. Boss loot tables updated to also drop candy. Additional Halloween decorations added. Cursed Scrolls added to Whispering Dunes beetle shop. Broken Crystal Beetle conversion requirement lowered from 9 to 5.
  • October 16th, 2021: Crystal Beetles added to Azariah and Auktufiti drop pool. Candy Cartel prices reduced. Scarab candy drop rate increased to 100%, Spider Queen candy changed from Green Lollipop to Hard Candy. Caustic Wounds and Mana Thief perks buffed, Accursed Flame perk description updated, Copper Ore available from Copper Nodes, Catgirl Armor XP buffed. Spider Slayer quest fixed.
  • October 22nd, 2021: Trading and bank temporarily disabled.
  • October 23rd, 2021: Halloween Part 3. Trick or Treating added, requiring masks. Mushtown Pumpkin Patch quest added, providing the Jack O’ Lantern mask. Yeti, Spider Queen, and Mo Ko Tu Aa updated to drop their respective masks. Candy Cartel updates to sell Shroom Mask and Brutus Mask. Witch’s Broom, Meat Cleaver, and Bone Sword added as rare rewards from Trick or Treating. Complete Warlock overhaul, adding Desecrate, Blood Plague and Chain Binding, updating Dark Ritual, Pillage Vitality and Dark Pulse, and removing Simulacrum. Tree Branch Staff fixed. Scarab Hard Candy drop reduced, Ancient DEF Scroll price at Stranger reduced, Possum and Reanimated Slime XP increased. Guild names are now visible beneath players. Pets no longer pick up items dropped by other players. 90 STR perk disabled. Bank access restored.
  • October 26th, 2021: Private servers updated to show owner with a crown on the leaderboard and to provide admin commands, the first of which being the “give” command, enabling players to spawn in items. Private server price increased to 120 Robux.
  • October 31st, 2021: Halloween Part 3.5. Scarecrow, Vampiric and Accursed armor sets added to the game, sold through the Candy Cartel for the same currency as their respective weapons. Sinister Hat, Mysterious Tophat and Starshroom Cap also added to the Candy Cartel for Candy Corn. Candy Cartel available in both Great Crossroads and Nilgarf. Stranger temporarily set to spawn throughout the week as opposed to just on the weekend due to the 3 day Roblox outage. Bounty Book updated to count kills after bounty completion (previously kill count disappeared after claiming the last bounty).
  • November 2nd, 2021: Halloween Part 4. Dullahan NPC added to Nilgarf, providing the ability to teleport to a Badlands preview for 99 Candy Corn. Skeletons spawn throughout Badlands and have a rare chance to drop rare candies as well as Ancient Skulls, which can be used to summon the Skull Boss (later renamed to Zho’lok). Halloween set to end November 12th.
  • November 9th, 2021: Taximan Dave updated to cost money when teleporting. Rather than teleporting to individual checkpoints, temporarily changed to only teleport to the map itself. Forsaken Isle and Wayfarer removed from Taximan Dave travel list. Trading re-enabled.
  • November 13th, 2021: Halloween removed. Ancient Skull vendor price updated. Taximan Dave prices reduced, and all prices set to 5 silver inside a Tier 3 Guild Hall. Monster Book now shows XP from mobs. Stranger inventory updated. Cow health reduced.
  • November 18th, 2021: Ethyr shop menu introduced into Nilgarf servers (as opposed to be being through Monsieur Fred), selling Mush Armor, Ink & Quill, Name Tag, Megaphone, Stat Reset Tome, Skill Reset Tome, Monster Lure and Cosmetic Reset Scroll.
  • November 26th, 2021: Black Friday sale for essentially all Robux products.
  • November 28th, 2021: Blacksmith hammer sound in Warrior Stronghold reduced.
  • December 10th, 2021: Christmas event. Advent calendar added, giving various rewards, including the new Festive Hat, Festive Robes and Festive Boots. Santy Claws quest added, requiring collecting Festive Presents which drop from bosses, and rewarding Christmas Presents, which can provides a number of rewards including the new Ornamental Branch, Toy Sword, Candy Cane, and Frostbite items. Gingerbread Man, Cookies and Glass of Milk added, available for purchase from an NPC near Santy Claws.
  • December 13th, 2021: Scruffs Farm added as a tutorial area new players spawn at.
  • December 17th, 2021: Fountain Pen added to the global Ethyr shop. Item splitting added.
  • December 19th, 2021: Bank storage upgrades added, purchasable for gold or Ethyr.

  1. Technically, this update apparently released on June 2nd, 2021. However, the final changelog for the update was only posted on June 12th, so that is the date used for consistency. ↩︎

2 Likes

2022

  • January 3rd, 2022: End of the Christmas event, though quest remains available for completion if already taken. Bow crashing bug fixed.
  • January 7th, 2022: Chad changed to spawn every 15 minutes. Forgotten Dagger added to the game, drops from Possum. Possum and Whispering Dunes boss gold drops buffed, Whispering Dunes miniboss loot drops buffed. Mo Ko Tu Aa gold drops nerfed. Stranger inventory updated and prices changed.
  • January 8th, 2022: Ability icons added for Aftershock and Storm Surge, Tetanus perk added to Scrap Bow. Ancient Armor DEF Scroll prices reduced from Stranger. Pit minimum level reduced from 35 to 25.
  • January 10th, 2022: Main Menu server size reduced to constantly create new servers to try to combat an issue of certain servers breaking.
  • January 17th, 2022: Loading issues fixed.
  • February 1st, 2022: Vesteria Testing public server released as a separate game. On release, all of the faction maps have been merged with their grinding areas (Port Fidelio + Scallop Shores, Tree of Life + Enchanted Forest, Redwood Pass + Warrior Stronghold). Seaside Path removed entirely in this version. The Clearing re-added. Phase 1 balance changes added, involving a significant overhaul of the damage and defense system. Enchanted Slimes added to new Tree of Life. Terror of the Deep added back to new Port Fidelio. Note that these changes do not affect the main game.
  • February 14th, 2022: Pink Dye added back to Barber Streisand’s shop, weapon auras and trails changed to Valentines theme for the duration of the event. Event ends February 18th, 2022.
  • April 1st, 2022: Wrapped Present added as a joke item to the Nilgarf General store. Using the gift instantly kills you.
  • April 2nd, 2022: UI changes, significant Warlock nerfs, particularly in PvP, bow crashing fixed, Berserker abilities require dual-wielding and do not waste MP if swords are not equipped, mobile swimming added, lures spawn the correct variant of mobs in an area, fix to a bug causing the camera to get stuck on respawn, health bars appear over party members and in PvP, pets automatically update their name and appearance when changed.
  • April 14th, 2022: Grounded status from Desecrate reduces jump height/speed instead of preventing jumping, Chain Binding matches current position of mouse at the end of the animation, updates to other Warlock ability hitboxes, Ranger Stance basic attacks fixed, crash on interacting with stone tablets in Shiprock Bottom fixed, upgrades to items fixed to add to sell price, 50 INT and 50 VIT perks fixed to work correctly, Pets now pick up Mushcoins even with a full inventory, and a variety of other minor fixes.
  • April 20th, 2022: New lighting for all maps. New server browser UI. Effective level 30 added to the Colosseum, all players and equipment scaled down to level 30 if above level 30. More detail added to the “failed to equip item” error, warning added for dropping your only weapon. Various optimization improvements.
  • April 22nd, 2022: Scruff’s Farm, Mushroom Forest and The Clearing restored. The Clearing once again feeds into Nilgarf, which then goes into Great Crossroads.
  • April 27th, 2022: Ancient Headgear Stat Scrolls added. Holy Scrolls changed to always provide a 100% chance to restore 1 slot, Cursed Scrolls no longer weakened on items that have had Holy Scrolls applied (can now always roll a second bonus stat). Ancient Headgear Stat Scrolls and Cursed Scrolls added to Dunes Boss loot pool. UI improvements and miscellaneous item changes and bug fixes.
  • May 2nd, 2022: Possum arena updated to cover some of the gaps in the floor.
  • May 3rd, 2022: Abigail’s Apples quest fixed.
  • May 14th, 2022: Blasting Slash, Headlong Dive, and Consecrate added to the game. Shield Charge, fortify, Blade Spine, Ferocious Assault, and Smite buffed. Shield Parry added as a variant to Parry when a shield is equipped. Blocking an attack that would otherwise stun negates the stun. Abilities show whether they are magical or physical. Inconsistent ability interactions with Parry fixed. Status effects being removed randomly fixed. Guild Hall music changed to match location, custom teleport screens added. Baby Possum Pet added. Effective level in Colosseum removed. Item variants re-added to the game.
  • May 20th, 2022: Holy Scrolls sold in Colosseum shop, leaderboards added to Colosseum, mobile UI improvements.
  • May 22nd, 2022: Optimization improvements.
  • May 24th, 2022: Private server main menu teleport locations corrected.
  • June 6th, 2022: Spider Abyss difficulties added (Easy, Normal, Hard, Insane). SQR can now be entered solo. Mobs in the dungeon changed to not give XP. Loot distribution made more fair for SQR. Spider Scrolls added to the dungeon. Shield Charge buffed, new perk added to the Tuthaffa’s Buckler. Big Slimes and Normal Slimes split into smaller versions on death. Trading tax removed.
  • June 15, 2022: Issue causing Vesteria to crash fixed. Smite width and range nerfed, but MP cost reduced. Two-handed weapons reduce the amount of the width nerf. Rebuke damage buffed. Golden Gifts fixed to be openable again.
  • June 19th, 2022: Codes added to the game. Bubble Burst, Zap, and Spear of Light added. Ferocious Assault hitbox improvements. Prayer of Comfort buffed significantly. Event Rune added to the game, used to teleport to event locations when manually activated.
  • June 27th, 2022: Fame system added. Ethereal Strike added for Assassins. Perk added to Mysterious Orange Hat. 100 VIT perk added. Added settings to hide EXP orbs and damage numbers. VIP chat tag added for Testing Realm users. Desecrate buffed to heal during use. Blasting Slash can be used while moving. Bladespin hit detection improved. Taunt range doubled and bug fixed. Shields can now have up to 3 attack scrolls applied on them. Hail of arrows range increased, cooldown reduced, MP cost increased. Buffed Possum drop rates and pristine/legendary variants. Other minor changes.
  • July 2nd, 2022: Premium Store added. Portable Taxi, Portable Shop and Portable Bank added as premium items. Codes moved to the Premium Store instead of settings. Rebirthing now gives +1 bonus stat for each rebirth. Hold to basic attack re-added. Mushroom Hero Chestplate perk fixed. Dark Pulse changed to have variable length and strength depending on how long it was originally held. Step Through Shadow dashes the user in their movement direction on initial cast. Switch Strike resets cooldown on kill and resets Bubble Burst on hit. Ethereal Strike buffed.
  • July 21st, 2022: Shroompocalypse difficulties added (Easy, Normal, Hard, and Insane). Shroompocalypse mobs no longer drop experience or Golden Mushrooms, rewards are given via a chest after completing the required waves. Scrap Metal and the ability to repair the cage added. Mushroom Scrolls and Mushroom Potion added to the game. Ranger stance fixed, dummies fixed, other minor changes. Baby Shroom Pet made available in-game by purchasing the Baby Shroom Pet shoulder accessory on Roblox, with a Gold Tier Baby Shroom Pet (or a Red Tier Pet after the accessory was repriced). Original Baby Shroom Pets from referrals updated to Green Tiers.
  • August 8th, 2022: Blasting Slash, Ferocious Assault, Bladespin, Mana Bomb (and all of its variance), Shunpo, and Prism Trap nerfed, Blink distance and cooldown increased, Frostcall hitbox size and MP cost lowered, Earthcall power and MP cost increased, Resurrect coooldown increased. Meteor Storm, Flare, Spear of Light, Execute, Barrage, Ethereal Strike, and Switch Strke buffed. Various bug fixes.
  • September 4th, 2022: New quest browser UI, Kueek Kueek’s Quest, Slime Sample Quest added. Sniper’s Stance and Spellslinger’s Stance added as variants to Ranger Stance. Barrage buffed. Forgotten Bow added as a Possum drop. Quest XP and gold rewards buffed by approximately 40%. Bounty Book rewards buffed by approximately 33%. Battering Shroom, Starshroom, and Chad pets added. New emote, “/e spinny”. New spectate UI. Damage smoothing added, reducing how much excess damage can be done at higher attack/defense differences and also makin low attack entities be unable to damage high defense entities. Shield Charge cooldown increased, Blasting Slash buffed, Thundercall buffed, Blood Plague mana cost changed to work as intended, “Shotgun Pillage” added as a 50 STR perk to Pillage Vitality, Ferocious Assault buffed, Mana Bomb variants slightly buffed, Prism Trap buffed, Bubble Burst buffed and now provide slowing effect, Vampirism ability added for Assassins. Wavebreaker Helmet perk buffed, Archaeomagus Robes defense and VIT lowered but 5 INT added, Incisor nerfed, Skinned Ratty Hat nerfed, Broken Bottle buffed and made an Adventurer item, Scrap Bow buffed to have the perk always trigger on crits, Webbed Staff slightly buffed, Dustwurm Lognbow nerfed. VIT as a whole buff to give double the HP per point, and no longer scales per class. Various miscellaneous fixes. Private servers also changed to use main game data and for data to transfer. Admin commands from private servers removed.
  • September 5th, 2022: Ethera questline and boss fight added, alongside the Ornate weapons.
  • September 17th, 2022: Premium items made soulbound in countries for which there are restrictions on paid items in games. Halo Chicken Pet added for contest winners.
  • September 18th, 2022: Vesteria 4th Birthday event. Double EXP enabled throughout the week. Birthday Cake re-added and can be obtained in Nilgarf by interacting with a table in front of the bank. EXP Rush quest added which provides a 4th Birthday Gift item, acting like a Golden Gift with better variants odds, as well as providing the chance to also give Birthday Cakes, Cursed or Holy Scrolls, Fireworks, Vibrant Fish, or Ethyr Crystals in addition to the equipment item. Nilgarf Marketplace added, allowing for items to be listed for sale and be visible to everyone in the server. Nilgarf player cap increased to 50. Event Runes handed out for the first time for a world event that occurred during this event.
  • October 3rd, 2022: Baron’s Blessing perk added to the Clearing’s duel arena.
  • October 21st, 2022: Terul’s Maw public playtest opens. Any progress made while in Terul’s Maw does not save. Playtest ends on September 23rd, 2022. A form is set up in-game to provide feedback.
  • October 24th, 2022: Halloween Event releases, lasting until November 7th. Skeletons spawn throughout the game with a variety of unique variants that drop different rare candies. Rarely, Scarecrow, Vampiric, or Accursed Skeletons can spawn that drop items from their respective sets. Halloween decorations added and Mushtown and Nilgarf music changed to be slightly spookier.
  • October 26th, 2022: Drop rates for Skeletons buffed. Trick or Treating buffed (Tier 2 masks have 20% chance to give double rewards, Tier 3 masks have 25% chance to roll triple rewards, Tier 2 masks guaranteed to give more candies, wait time between Trick or Treating at the same NPC reduced from 18 hours to 6.5 hours).
  • October 29th, 2022: Terul’s Maw public playtest part 2 opens until October 31st, including Captain’s Quarters, First Mate, and the Doubloon shop. As with the first public playtest, progress made does not save and feedback can be provided through an in-game form. Outside of the playtest, new inventory tab introduced for quest items, legacy dungeon NPC dialogue replaced with new interface, and status effects now appear above monsters
  • October 31st, 2022: Starshroom Staff, Starshroom Dagger, and Starshroom Sword added to Mushtropolis - Insane reward pool.
  • November 3rd, 2022: Possum acid pool and toxic gas nerfed.
  • November 4th, 2022: New badges added (Cannon Curator, XX, Mushroom Hero, Sunken Mutiny, Spider Hero). New options and performance improvements for dropped items. Swimming controls improved. Headgear upgrade tiers changed. Multiple lives added to lower Spider Abyss difficulties. Dungeon money yield increased, and all dungeon level caps raised by 5. Other miscellaneous fixes.
  • November 11th, 2022: New badges added (Snowed In, Forest’s Might, Pest Control, Rain Down, Mechanical Might, and Overflexed). Spider Abyss and Mushtropolis loot tables adjusted (with respect to scrolls) to be more in-line with each other. Colosseum player requirement for mark spawning lowered from 10 to 5. Fish stack sizes and buy/sell values updates. Costs to level up guilds decreased across the board and increased the number of members available at every level. Soulbound/questbound items can be destroyed from attempting to drop them. Taximan Dave fixed in Guild Halls. Mushtropolis monster targeting fixed. Spider Queen gains damage resilience again.
  • November 19th, 2022: Terul’s Maw full release. Outside of the release of Terul’s Maw (and all the associated new items/quests/enemies/scrolls), Ethyr gifting also added, as well as many bug fixes. Level cap increased to level 55.
  • November 20th, 2022: Stranger changed to spawn daily instead of only on weekends, but selling fewer items on weekdays. Additional Cursed ATK and DEF Scroll drops added specifically to giant Deathstings, Reanimated Slimes, Pirates and Anchor Pirates. Dropping items enabled but other players cannot pick up dropped items.
  • November 21st, 2022: Dark Pulse fully reworked to encourage charging it for longer. Captain’s Quarters drop rate changes for almost every item, and Ocean Scrolls removed from Captain’s Quarters loot pool. Pirate Captain HP doubled. Doubloons per run changed to 5. Pearl sell prices heavily nerfed, then slightly buffed later. Number of clams at the end of the urchin maze reduced. Mushroom Scrolls changed to be able to be applied to Starshroom weapons. Terul’s Maw Rune added and sold for 4 doubloons, later changed to 6. Dweller Boots gain +3 walkspeed and +4 jump bonus, Sea Beasts Boots gain +20 defense and +2 walkspeed bonus. Jellyhead changed to adventurer. Cursed Headgear added to Possum. Clipper crit chance bonus reduced. Potion cooldown added to the game depending on potion type. VIT and INT bonus removed from Leviathan Scythe. INT bonus added to Sunken Crown.
  • November 22nd, 2022: Aevrul and Sunken Savage added to Bounty Book. New leaderboard added. Quest hints improved. Patched a number of dupe bugs. 7 second cooldown added between opening clams. Magenta Potion healing nerfed.
  • November 23rd, 2022: Sea Beast’s Crown STR and DEX buffed. Royal Mage Hat INT buffed.
  • November 24th, 2022: Clam hitbox size increased. Urchin hitbox size decreased.
  • November 25th, 2022: Rubee Problem explosions not dealing damage to enemies fixed. Finders, Keepers quest start levels adjusted to be 48, 49 and 50 for each part respectively. Gold count added to the leaderboard and leaderboard changed to be sorted by alphabetical order rather than proximity. Mighty Sub cooldown reduced to 6s from 8s. Other miscellaneous fixes. Black Friday sale for most Robux products. Maximum gold cap per slot raised to 8000 (8p) from 5000 (5p).
  • November 26th, 2022: Attack speed limit added to clams.
  • November 29th, 2022: Holy Scrolls added to Salasalal Salal shop in Whispering Dunes.
  • November 30th, 2022: Platinum icon added for reaching 1000g, max plat cap per slot raised to 10p. White Pearl and Black Pearl sell yield nerfed. Spider Abyss giants dropping loot fixed.
  • December 1st, 2022: Leaderboard updated to always put party members at the top of the leaderboard.
  • December 23rd, 2022: Holiday event released, adding various tasks to earn Cookies (an event currency) from Santy Claws and several gifts that can be purchased with the Cookies. The event lasts until January 2nd, 2023. The gifts available are Shadows, Sadness, Frost, Slime, Harvest, Grace, Brick, Giving, Love, Royalty, Arcane, and Suspicious, and they would open into their respective rewards throughout the event, at which point they are removed from the gift shop. The gifts could also be purchased for Ethyr in a gift bundle, with half of them being in a bundle available in the first half of the event and the remaining gifts being in a bundle available at the end of the event. Exploding Gifts added as a 5% drop from every enemy. Outside of the event, Rangers gain Multi Arrows as a passive ability. Uprooted Blade, Spider Fang Dagger and Royal Fang gain the ability to have their perk passives be upgraded through ability points. DEX Stance reworked to give crit damage scaling through DEX rather than crit chance through DEX. STR Stance damage buffed and guaranteed to always crit, but animation speed slowed. INT stance buffed slightly. Forgotten Dagger perk added. Ethera fixed.
  • December 30th, 2022: Ancient Weapon VIT added to Scarab drop pool.
1 Like

2023

  • January 3rd, 2023: Any remaining Christmas gifts not opened throughout the event become openable, except for the Suspicious Gift. 20 VIT perk changed to reduce damage by 10 rather than 5% chance to evade damage. 30 VIT perk now increases ability radius. Holiday Gift Bundle 2 added. The various items the gifts opened into also introduced Shadow Cursed Scrolls and Mythic variants to the game.
  • January 9th, 2023: Captain Quarter’s server player cap reduced from 50 to 10.
  • January 23rd, 2023: Suspicious Gift can now be opened.
  • January 28th, 2023: New Port Fidelio from the playtest on February 1st, 2022 added, merging Seaside Path, Scallop Shores, and Port Fidelio into one map. Horseshoe Crab boss added along with The Pincer, Chela Sword, Snapping Staff, Crustacean Shield and various misc items. New quest added to Port Fidelio. Leaderboard changed to show various staff and Roblox badges (Premium, Verified, etc.), sort by gold, and shows HP and MP of party members. Added the ability to inspect nearby players and view their stats. Resources now glow and loot tables updated for resources. Undo Scrolls added. Custom Dyes added. Tomes added, starting with Acolyte Tome, Apprentice Tome, Magus Tome, Bloodmage Tome, Lunar Tome, Surveyor Tome and Artificer’s Tome. Meteor Strike buffed to set enemies on fire. Frostcall buffed to slow enemies. Flare buffed to reduce enemy damage. Prism Trap buffed to have scaling based on STR, VIT, and DEX for various stats. Bubble Burst updated to be AoE, two-handed weapons receive damage buff. All monster damage reduced by 40%, scroll destruction chance reduced for Pristine and Legendary items, items now show scroll destruction chance when hovered over, XX players can rebirth to reset class but with no additional rewards, easier to pick up dropped items, campfire status effect lasts longer based on time spent by the fire, Reset Scrolls ask for confirmation before being applied, Mo Ko Tu Aa’s attacks changed to count as magic damage. Stranger changed to use static prices instead of fluctuating prices. Terul’s Maw pearl changed to use pearl budget system (guarantee 1 pearl every 5 minutes of playtime, capped at 14). Various bug fixes.
  • January 30th, 2023: Ability to sheathe weapons added.
  • February 3rd, 2023: Stamina re-added when in combat.
  • February 5th, 2023: Entrance to Gauntlet fixed. Enemies in dungeons now give reduced EXP rather than no EXP. Venom Bomb attack added to Spider Prince. New message encouraging players to join the Discord server if they are able to see Discord invites. Mobs no longer collide with each other.
  • February 7th, 2023: Lighting updated. Inspecting a player now shows where they are on the map. Scrolls dropped by giants updated by level, including Shadow Cursed Scrolls above level 45, the first way they were obtainable outside of gifts. Party leaders can teleport their party using runes. Various quest fixes.
  • February 11th, 2023: Redwood Stronghold and New Tree of Life from the February 1st, 2022 playtest added. New Deluxe Emotes gamepass released. Valentines Day items (Lovely Megaphone, Lovely Fountain Pen, etc. from Gift of Love) added to the Premium store. Monster Lures enabled in Whispering Dunes. New Colosseum map. Damage reduction and HP/MP regeneration increased in Colosseum, consumables disabled in Colosseum, Vesra’s Light pickup added to Colosseum on player kills. Blood Plague tick damage reduced in PvP. Bow basic attack fixed to work on destructible objects. Pristine and Legendary Modifier drop rates reduced on Super Giant enemies.
  • February 13th, 2023: Bubble Burst changed to no longer be parryable.
  • February 15th, 2023: Main menu updated.
  • February 24th, 2023: Battle summary for bosses showing contribution added. Timed world bosses changed to spawn randomly based on chance (30% every 3 minutes for Chad and Yeti, 15% every 5 minutes for Possum) rather than at set times. Enemy spawn chance reduced on low player count servers (35% when only one player in the server, 100% at 50% capacity/10 players, and 125% for full servers). Faction rune teleport location changed to be closer to the main area of the faction map. Giant Bell Diver Hermit Crabby updated to only be spawnable one time per quest run, but anyone doing the quest gains participation from fighting it. Mythic Mushroom Hat added as part of a collaboration with Wanderlands. Mushroom Hats in general updated to give defense on scrolling.
  • March 16th, 2023: St. Patrick’s Day items (Lucky Megaphone, Lucky Fountain Pen) added to Ethyr shop. Four leaf clovers randomly spawn in-game, provide a status effect providing 10% XP, 35% MP and HP recovery, and 20% luck for 10 minutes. Reforging added to increase equipment level. Scrolling uypdated, all ATK/DEF bonuses divided by 3, reversing the change from June 12th, 2021. STR/INT bonus towards physical/magical damage changed to be additive rather than multiplicative. Crit damage bonus reduced to 1.3x from 1.5x. NPC markers visible through walls. New lighting.
  • March 24th, 2023: Brine Sabre and Moko Spear added. Doubloon shop now has a chance to sell variants of armors. Aevrul equipment items updated with new stats and description. Pirate and Anchor Pirate damage and health reduced, gold and EXP increased. Loot tables updated for Pirate, Anchor Pirate, and Sunken Savage, including Rusted Sunken Keys, new this update. Octant Dirk level changed from 47 to 50. Perk icons now display when hovering over an item. New Terul’s Maw lighting. Doubloon and Doubloon Fragment stack size increased to 99. White Pearl stack size increased to 99, sell price buffed slightly. Dark Pearl sell price buffed slightly. Fireflies no longer spawn underwater. Falling speed capped underwater. Advanced search filter added to shop to sort by tier, level, and type. Gameplay tips added that appear in chat. Various bug fixes.
  • April 3rd, 2023: Golden Gift Rush 1 event, several codes made available that each give 1 Gold Gift after completing an associated challenge, only available for 12 hours after entering the first code.
  • April 8th, 2023: Sunken Lockboxes and Abyssal Sword, Dagger and Bow added to the game. Pirate Captain HP reduced but damage significantly increased, including new attacks (including the damage absorption charge-up attack). Time limit increased from 5 minutes to 10 minutes. Pirate Captain loot changed to be awarded based on contribution. Sunken Lockboxes awarded to everyone who participates. Intro cutscene re-added. Mushtown and Mushroom Forest merged, leading directly into Great Crossroads. Mushtown Helper questline updated. Brutus level requirement changed to level 17. Taximan Dave changed to only teleport to other Taximan Dave locations (rather than any map), but all Taximan Dave locations made available by default. Taximan Dave added to the Pit. Display names now used instead of usernames. Reforging stats added to Sinister Hat. Monster Lure variants added to the game but are unobtainable at this time. Mushpoc removed. Golden Gift Rush 2 event, the same as before but with new challenges, and an additional reward of 3 Pristine Sunken Keys when completing all challenges.
  • April 13th, 2023: Voice chat enabled in Vesteria.
  • April 19th, 2023: New quest tracking UI showing quest progress. Mobile controls and UI improved. Freecam now hides UI. Rebirth title and XX eyes visible in main menu. The well in Nilgarf now acts as a teleport to Nilgarf Sewers. Whispering Dunes minibosses, Reanimated Slime, and Ethera nerfed. Gift Bomb ability from the Christmas event removed. Various quest changes to rewards and minimum levels. Various bug fixes.
  • April 20th, 2023: Leaderboard can now be hidden. Mobile UI improvements.
  • June 16th, 2023: Playtime leaderboard added to Terul’s Maw and Nilgarf.
  • July 13th 2023: Testeria (Vesteria Public Testing) opened to test major changes, including a new stamina system, fall damage, changes to stats and items, changes to the contribution system, new guild customization, updated character physics, and new faction quests. .
  • July 21st, 2023: Testeria updates added to main game as described. New skills menu added, chat system, and character customization screen added. On new slots, a developer product can be purchased to skip to level 10 and obtain a faction, along with some basic gear for that faction. Mobile improvements. Battle summary changed to sort from top to bottom rather than bottom to top. Attributes no longer affect reforge price. Mo, Ko, Tu, and Aa Crabbys added to the game. Destroyable faction banners added. Rock Throw & Combat Roll changed to cost stamina. Prayer of Comfort changed to increased stamina regeneration. Cursed Scroll rolls changed from walkspeed to stamina. Pears changed to increase stamina. Most boots changed from walkspeed to stamina. Ratking Bucket and Captains’ Hat perks changed to be location-specific. Diver Headgear Perk changed to give damage reduction. Plated Iron Helmet changed to give defense. Spear of Light updated to be an AoE ability and can be levelled up 10 times. Flare nerfed, Heal buffed, Forg Scryer Thundercall range nerfed. Various other bug fixes and optimization improvements.
  • July 23rd, 2023: An invisible wall appears around the Colosseum wall to prevent jumping over it with unclaimed marks. Oak Axe changed to be able to be scrolled but axe slot removed. 12 hour Spider Queen changed to spawn hourly. Pet collision enabled. Doubloon stack size increased to 99. Cursed Scrolls removed from First Mate. Baby Yeti Pet and Possum Pet drop rates increased.
  • July 26th, 2023: Mushpocalyspe re-added along with changes to rewards and balancing. Ethereal Strike and Shadow Walk buffed, Ravenous status effect added. Desecrate, Dark Pulse and Chain Binding adjusted. Knockback made more consistent. Leviathan Hit updated to Leviathan Cleave and buffed. Ornate Dagger and Abyssal Dagger buffed. Status effects appear over other players in PvP or in a party. Main Menu UI updated. Player location on inspecting no longer appears if the player is in stealth. Bounty Book rewards made more consistent. Uprooted Blade nerfed to cap at 250 stacks. Points invested in special abilities refunded for abilities that were removed. Abyssal Bow nerfed. Dunes enemies and Pirate Captain drop rates buffed. War Cry, Prayer of Comfort and Inspire no longer stack. Other various bug fixes.
  • July 27th, 2023: Battering Shroom health nerfed.
  • July 29th, 2023: Mounts added to the game. New badges added for the Mushtown quests, dying to fall damage, and igniting a fireplace. Expiration times added as a mechanic, but unused at this time. Stranger prices updated to vary between 0.7x and 1.5x an item’s base price. Marketplace and trade updated to allow for abbreviations for Silver and Gold as well as decimal prices. Stuns changed to be more consistent. Spiderlings spawned by Spider Queen no longer drop loot. Other optimizations and bug fixes. Golden Mushroom Hunt event added, finding all mushrooms in various maps rewards a Golden Gift and Magnificent Holy Scroll. Ends August 2nd, 2023.
  • August 27th, 2023: Nilgarf expansion, including the Baron and Gnome Condominiums, a new pet shop, and more guard NPCs.
  • September 2nd, 2023: Faction city quest badges added, leaderboard badges fixed for Legend, Roblox Video Stars and Roblox Staff, new icon added to leaderboard for those with voice chat enabled. Custom status effect icons added for Tree of Life and Redwood Stronghold special fireplaces. NPC dialogue translation support added. Red screen damage effect replaced with black and white effect. Ravenous visual effects updated and damage buffed, but changed to only affect ability damage. Shadow Walk and Ethereal reduced to max rank 5. Consumable status effects from the same category no longer stack (potion, fish, food and candy). Forgotten Dagger crit chance removed. Forgotten Bow gains 5% crit chance, perk reworked to deal more crit damage to lower HP enemies. Various other bug fixes and adjustments.
  • September 4th, 2023: Tribute Wars added, but no rewards at the moment. Dual daggers added, perks from dual dagger stack unlike dagger and bow. Trading and Marketplace re-enabled after being disabled at any unknown time. Pre-release Bard buffs. Blink buffed to have a healing variant with enough VIT. DoT damage changed to no longer reduce stamina, not count as magical damage by default. Divine Light radius nerfed. Other minor fixes and adjustments.
  • September 15th, 2023: Bard added to the game, Bard subclass added with Melody. Third Eye and Spider Eye cosmetics added. Unibrow, raised eyebrows, and green hair added as options in character customization. Tribute Tokens and Tribute Wars gear sets (Capra, Grizzly and Valkyire), as well as Tribute Wars Scrolls added. Holiday items added to Stranger shop. Additional customization options adding for completing Admiral Hugo’s questline.
  • September 16th, 2023: Custom Signature gamepass aded.
  • September 18th, 2023: Vesteria 5th birthday event enabled until September 21st, 2023. Repeat of prior year event.
  • September 22nd, 2023: New lobby introduced for SQR.
  • September 26th, 2023: Dialogue fix.
  • September 30th, 2023: Meteor event occurs in Nilgarf. Nilgarf updated to include a meteor crash site and hazmat team NPCs. Parasite Site Zero added in Redwood Stronghold, along with Mosquito Parasites.
  • October 1st, 2023: Meteor event reverted and data rolled back to prior to the event due to a game-breaking widespread duplication bug.
  • October 20th, 2023: Rebirths grant +5% XP per Rebirth. Leaderboard player card functionality improved. Mosquito Parasites updated to spawn at the same level as the user. Optimizations and bug fixes.
  • October 29th, 2023: Halloween event added, with tasks to complete to earn Trickster Treats, which can be redeemed for items in the new Pumpkin Brute, Gravedigger, and Wicked Witch sets. Trick or treating also re-added as an alternative way to get Trickster Treats. Maps changed to an Autumn theme. 150 INT perk changed from 40 magical defense to 25% magical defense ignore. Various bug fixes.
  • November 5th, 2023: Base stamina increased from 3 to 4, stamina drain per hit decreased from 0.5 to 0.35.
  • November 14th, 2023: Mushtown updated, including new enemies and armor. Early game monster HP and damage reduced, but greater ramp up as levels increase. All classes changed to gain individual stats (Stamina, Stamina Regen, HP, HP Regen, MP and MP Regen). Quests changed to provide more EXP and to display a tracker at the relevant location. Chests now grant EXP. Stat points reset on class change. INT changed to grant increased % magical damage and flat magical damage, as well as MP and MP regen. VIT changed to grant HP, HP regen, and MP and MP Regen. Block chance removed from DEX, attack speed per DEX reduced to 33%. Various UI updates and optimizations. PvP made more consistent across various mdoes. Health regeneration re-enabled in PvP. MP and HP regen increased across the board. Being exhausted now only prevents casting mobility abilities or abilities requiring stamina. Tireless perk fixed to provide its intended stamina use reduction of 50%. Basic Scrolls, Great Scroll and Dark Scrolls buffed by 1 ATK/DEF. Ancient Scroll success rate increased to 15%. Headlong Dive and Double Jump changed to be considered mobility abilities. Heal nerfed. Magic Misisle and variants now aimed rather than auto-tracking, PvP damage mod added (30%), speed increased. Meteor Storm base power buffed but radius and DoT nerfed. Shadow Flurry buffed but PvP damage mod of 40% added. Prayer of Comfort, Starshroom Sword nerfed. Abyssal Sword perk requires 1 stamina and is considered a mobility ability. Grounded effect now reduces movement speed by 25 and disables sprinting. Switch Strike, Starpo, Icepo and Forgotten Bow buffed. PvP damage mod of 50% added to Wavebreaker Helmet. PvP damage mod of 25% added to Depth Scryer. Dark Pulse buffed, including reduced PvP mod. Rebuke buffed overall but Knockback nerfed. Ornate Staff reworked to no longer deal double damage from orb and staff M1 at the same time, but orb distance and damage buffed, and no longer drains stamina. Ancient Jawbone nerfed to 30% attack speed from 65%. Staffs now have minimum time per swing at very high attack speed. Vampiric Vest perk reverted. Contribution above minimum adds up to 25% extra increase drop chance against bosses and giants. Tanking buffed to count for 5x contribution.
  • November 15th, 2023: EXP increased significantly, EXP level difference penalty reverted, Gauntlet teleport made more accessible, Vesra’s Light now despawns after 10 seconds. Halloween Shop temporarily added back to Nilgarf until November 19th, 2023 to allow people to use unspent candy.
  • November 18th, 2023: Tribute Wars queuing changed to automate team matchmaking rather than two parties needing to be formed and registering separately. Base timer changed from 10 minutes to 15 minutes, gate timer addition changed from 3 minutes to 5 minutes.
  • November 20th, 2023: Tribute Wars and Colosseum added to Taximan Dave, new NPC added to Nilgarf allowing for free teleports to Tribute Wars and Colosseum. Tribute Wars tokens changed to 15 per win, 5 per loss, and are no longer affected by win streak. No longer sent to Redwood Stronghold after leaving and rejoining while in Tribute Wars. Thunderblast updated from 10 to 20 points per use, damage increased slightly. Yeti cost updated from 30 to 40 points per use, and max of 1 Yeti available at a time. Yeti nerfed to deal slightly less damage to players. Undo Scrolls added to Tribute Wars shop for 375 tokens. Shadow Cursed Scroll cost reduced to 100 tokens from 150. Tribute Wars Scrolls changed to cost 30 tokens. Holy Scroll cost reduced to 30 tokens from 50. Player count of Tribute Wars reduced from 30 to 25. FPS drops fixed. Vampirism removed from Assassins, Lethal Cuts and Shadow Volley added. Assassin’s Intent passive added. All Assassins have had their abilities reset for free. Contribution bonus buffed to 35% from 25%. Minimum drop chances scale down from 10% based on number of players participating. Minor bug fixes.
  • November 22nd, 2023: Shadow Volley and Lethal Cuts nerfed. Mushroom Hero Chestplate PvP heal nerfed to 40% of damage from 70%. Knight HP per level reduced. Defensive Rebound damage reduction reduced from 7% to 5%, and PvP damage changed from 125% to 75%. Yeti Boots (and Explorer Yeti Boots) bonus stamina decreased to +1 stamina. Climbing tilted parts/terrain fixed. Respawn timer added on death. Tribute Wars PvP kills changed to drop 4 tokens instead of 1 token. For every minute that passes in a Tribute Wars match, respawn timer increases by 1 seconds. Base respawn timer in Tribute Wars reduced to 7 from 10. Tribute Wars Yeti damage and Gate/Boss HP reduced. Tribute Wars Blessing reduced from 40 tokens to 35 tokens.
  • November 23rd, 2023: Day night cycles added to Tribute Wars, but without fog at night. Respawn timer increase per game minute increased to 1.5 seconds from 1 seconds. Gate health increased. PvP kill token drop increased to 5 from 4.
  • November 24th, 2023: Black Friday sale for Ethyr products.
  • November 27th, 2023: Voting box added to Nilgarf to vote on which class should receive a major update. Voting available until December 5th, 2023 for players over level 55. A gold gift is given as a bonus for those who vote. Tribute Wars Yeti damage to players further nerfed and damage against structures hitbox fixed. Magic Missile firing angle adjusted, radius increased. Astrologist’s Scepter perk multiplies bolts fired by 3 at each level with higher damage, Starshroom Staff perk reworked to shoot 1 big star in large AoE for large damage. Ability aiming improved. Blink, Combat Roll, and other mobility abilities fixed to no longer bug and lock abilities. Rebuke PvP modifier reduced from 100% to 70%.
  • November 28th, 2023: Chicken Hunt quest added to Great Crossroads, along with Chicken Pen and Crowbar. Crows and Boars added to Great Crossroads. Farmlands OST re-added to Great Crossroads. Minimum level of 10 set to Great Crossroads. Magic Missile ability modifier damage reduced. Horsehead changed from adding additional damage taken as a stat to instead being a perk reducing health to 1. Resurrect fixed, Spellslinger Stance updated to scale with INT instead of STR.
  • November 29th, 2023: Ranger Stance fixed, ability lock fixed.
  • December 2nd, 2023: Parasites removed, quarantine zone in Nilgarf removed.
  • December 17th, 2023: Lighting update.
  • December 22nd, 2023: Possum updated to spawn hourly again in addition to the random chance spawns. The Grand Library added to the game, along with Lost Spirit and Enchanted Book mobs and Enchiridion. Quest added. New Goblin variants added. Faction can now be picked at Great Crossroads rather than only at the faction base. STR and INT damage scaling reduced. Lethal Cuts buffed and given new ability to burst bleed with ability crit to increase remaining damage by 2.5x. Shadow Volley nerfed except projectile speed, buffed slightly. Shadow Flurry buffed, except power which received a slight nerf. Flintlock nerfed, PvP damage mod added. Desecrate nerfed. DEX perks changed, 30 DEX changed to +5% attack speed, 70 DEX changed to +15% cooldown reduction, 150% DEX changed to +15% total attack speed. Dummies updated to show damage dealt over period rather than just DPS. Astro Staff and Starshroom Staff buffed slightly.
  • December 24th, 2023: Pets fixed. New quests added to Tree of Life. Loot pools across Tree of Life improved. Spawn alerts added for bosses in Tree of Life. Word Play ability icon added. Enchridion changed to spawn every 20 minutes. Spider Jockey changed to psawn every 15 minutes. Various bug fixes.
  • December 25, 2023: Christmas event added. Santy Claws re-added to Nilgarf with the same gifts as last year, but new tasks rewarding a new currency (Cookie Tokens). All monsters updated to have a small chance to drop Cookie Tokens.
  • December 27th, 2023: Four new gifts added (Gift of Santy, Gift of Mush, Gift of Regret, and Gift of Time). Quests available to obtain random gifts, which can also be purchased with Ethyr. Money cap raised to 99p, new plat icon added.
  • December 28th, 2023: Tribute Wars matchmaking updated to be slightly more random.
  • December 31st, 2023: New Year’s event added, essentially a part 2 to the Christmas event. Frozen Yetis spawn throughout the game, dropping christmas Tokens and rare items, including Frozen weapons, non-mythic tradeable versions of Arcane, Elf and Jester Sets (previously only mythic versions obtained through gifts), as well as having a small chance to drop a Mythic Icicle above level 50 (level depends on map, high damage resistance to players 10 levels or more higher than them). Shop multi-sell added. Global messages added for various achievements (such as hitting XX). New Ethyr store added with increased Ethyr purchase rates (more Ethyr per Robux). Jester Cap nerfed. Additional support for gamepad and Playstation controls. Various bug fixes and optimizations.
1 Like

2024

  • January 1st, 2024: Tribute Wars changes. Enemy gate HP regen reduced by 75% if your gate is eliminated first. Likewise, you also drop 2 less tokens on death if your gate is eliminated first. Gate regen increased by 10% overall. Tribute Guardians buffed with slightly more defense and HP, and no longer target The Yeti. It can also be used prior to all guardians die to refresh the dead guardians.
  • January 3rd, 2024: Christmas event ends. Santy Claws remains in Nilgarf to allow for Cookie Tokens to be used.
  • January 7th, 2024: Santy Claws removed from Nilgarf. Tribute Wars Guardians HP reduced slightly, cost increased to 30.
  • January 9th, 2024: Tribute Wars changes. Gate regen time changed from quadric to linear of 6 minutes. Gate regeneration per second reduced. Guardian damage reduced. Yeti damage increased. Boss no longer moves out of spawn region. Tribute Blessing buff changed to persist on death.
  • January 15th, 2024: Slots display their gold count on the main menu.
  • January 17th, 2024: Mounts fully released and available permanently (previously timed and then expire). Mount shop added to Great Crossroads. Hog, Wheel and Shroom mount made accessible. Shiprock Bottom map revamped. Mama Hermit Crabby and Jellyfish added to Shiprock Bottom, as well as a new quest. Daily Ethyr subscription added as a Roblox subscription. New items added to the Ethyr shop. Ability radius changed to be a % increase rather than additive increase, all items giving boosted ability radius adjusted accordingly. Sprinting changed to no longer deplete stamina outside of combat, and stamina recovers when exiting combat. Critical Strike Damage bonuses changed to stack additively rather than multiplicatively. Vampire Vest bonus damage increased to 25% from 20%. 70 VIT perk reduced from 50% to 25%, now works with Chain Binding. Crescendo base radius increased. Smite buffed. Wordplay fixed to no longer deal double the damage intended, power slightly buffed to compensate but cast time added. Mushroom Hero Vest perk cooldown increased. Ram Shield base damage reduction reduced. Blasting slash cooldown and windup nerf, radius buff. Consecrate nerfed. Bubble Burst buffed. Ornate Staff made less spammable. Chain Binding, Spear of Light, and Magic Missile buffed for scaling with ability radius. Thundercall and Magic Bomb changed to 50% effectiveness with ability radius. Execute base radius buffed. Vesra’s Blessing actually fixed the way it was logged on November 15th, 2023. Fortitude effectiveness reduced against DoT. PvP modifiers added/adjusted for Crescendo, Abyssal Dagger, Wavebreaker Helmet, Cursed Apple Bomb, Shadow Flurry, Assassin’s Intent, and Ethereal Strike. Combat Roll cooldown increased, stamina cost decreased, speed increased. Lightning Roll cooldown decreased, speed increased. Blink cooldown increased, MP cost increased. Double Jump stamina cost increased, cancels all negative velocity when initiated, now drains stamina as intended. Significant overhaul to all Warlock abilities to make it better at long-lasting combat.
  • Feburary 3rd, 2024: Redwood Stronghold content expansion, including new bandits, bears, rams, and new Mama Bear boss. Yeti level increased and Yeti Fur Ushanka and Yeti Antler Club added. VIT adjusted to add HP based on a per-class modifier. Bow projectile speed increased. Multi Bomb buffed with increased radius. Blasting Slash cooldown reduced. Smite buffed, PvP modifier added (90%). Prism Trap changed to teleport target above trap rather than slowly lifting them up. Sniper Stance changed to convert critical strike chance to critical strike damage at a rate of 1% to 0.3%, and made more reliable at distance. Pumpkin Brute Chestplate duration halved but stacks doubled, per stack defense buffed. Pumpkin Brute Helmet proc requirement changed to 40% HP rather than 35%. Helm Shield Trsunami perk changed to only allow shield dash to stun and to count the wave as a separate damage instance. Mushroom Hero Hat mana regen buffed to 35% from 20%. Ornate Staff perk changed to cause orbs to attack the enemy on ability damage rather than be M1 based. Chitin Scythe perk changed to cause basic attack to deal damage and leech health from all nearby enemies. Warlock buffed overall after previous patch changes generally felt too much like a nerf. Assassin’s Intent, Step Through Shadow, and Ethereal Strike bugs fixed. PvP mods added/adjusted for Execute, Shunpo, and Ethereal Strike. Elemental Mastery perk added to Sorcerer, as well as Nature’s Wrath, Unstable Charge, Frost Storm and Howling Gale. Meteor Shower and Earthcall revamped. Shiny Golden Gift added to Ethyr shop.
  • February 12th, 2024: Lunar New Year event. Dragon Envelopes added alongside the drops obtainable from them, including Chocolate Coins, Golden Dragon Weapons and the Nimbus Cloud Mount. Greed renamed to Fortune. Catfish buffed. Boat to Terul’s Maw re-added to Forsaken Isle. Shortcut to Terul’s Maw added in Shiprock Bottom after killing Aevrul. Nature’s Wrath root nerfed for PvP but buffed overall. Frost Storm nerfed in PvP but buffed/adjusted elsewhere.
  • Feburary 14th, 2024: Lunar New Year tasks reset to allow for more Dragon Envelopes to be earned.
  • Feburary 19th, 2024: Dragon’s Perch preview as a lobby map made available. Only a couple chests are available. Not to be confused with the full Dragon’s Perch release later on this year. Unstable Charge buffed except in PvP. Howling Gale bugs fixed.
  • February 21st, 2024: Lunar New Years tasks reset.
  • February 24th, 2024: Dragon’s Temple dungeon released, accessible by using Dragon Keys obtained through Dragon Envelopes. Dragon Armor sets and Baby Dragon Pet added.
  • February 29th, 2024: Dungeon drops changed to be provided by a chest rather than dropped from Dragon Master directly. 60s delay after lava room removed. Dragon Master fixed to no longer be tauntable, and to return to the top floor if no longer up there.
  • March 4th, 2024: Grizzly Armor perks changed to Grizzly Roar and Empowering Roar, Grizzly Hat perks changed to Grizzly Roar and Piercing Roar, Capra Robes perks changed to Mana Detonation and Mana Tag, Capa Hat’s perks changed to Mana Tag and Mana Poison, Valkyrie Chestplate perks changed to Lightning Thorns and Damaging Thorns, Valkyrie Helmet perks changed to Lightning Thorns and Slowing Thorns. Icepo explosion on despawn added. Lightning Roll buffed. War Prayer changed to no longer deal damage, effect buffed. Ram Shield knockback removed, distance increased. Capra Staff perk changed to Capra Beam. All Tribute Wars hat and boot stats buffed. All shields reforge changed to reduce damage multi on reforge. Alpha and Beta tags re-added to chat.
  • March 6th, 2024: Player Stats menu added to settings. Battle Summary UI updated to include a full list of tanking, healing and contribution.
  • March 11th, 2024: Dragon Mount added and given to winners of the “most cleared Dragon Temple runs” contest started a week earlier.
  • March 17th, 2024: Item Hover tooltips updated. Item Context Menu added showing details about items, including the ability to inspect applied scrolls. Item locking added. Bamboo Staff nerfed. Ink & Quill maximum characters increased from 40 to 80. PvP mods changed for Icepo, Capra Beam, Rebuke, Dull Thud, Sharkpo, and Mushroom Bounce (disabled in PvP). Empowering Roar nerfed. War Prayer stamina drain reduced. Ram Shield damage reduction reduced. Cannonball radius reduced. Redwood Bandit perks DOT and stack limit increased. Mana Tag fixed to no longer add stacks from all players.
  • March 18th, 2024: Lunar New Year event removed. Lucky bundle added to the shop, including new Pot of Gold vanity, Lucky Drip, and Lucky Gift (guarantees a modified item). Dragon Perch entrance added to Tree of Life.
  • March 20th, 2024: Scroll inspect added to trading and player inspect. Lucky Bundle taken offsale.
  • March 27th, 2024: Titles and Vanity formally added to the game. Titles available initially included those for various badges and dungeon completions, those for spending Robux on the game, Alpha, Beta, staff and developer titles. Many vanity sets and hats added to the Ethyr shop, currently applied to a particular equipment to change its appearance (one-time use).
  • March 28th, 2024: Stats removed from all titles in the game.
  • March 31st, 2024: Easter event added to the game. Rabbit Feet, Bunny Ears, Basket Staff, Carrot Bow, Bouquet Blade and the event currency Chocolate Eggs added, obtainable from breaking open eggs found throughout the game. Finding all 48 eggs awards the Easter Eggspert 2024 title and Egg Head vanity. Sniper Stance damage buffed. Pumpkin Roll MP cost reduced. Headslime perk nerfed. Flare weakness effect nerfed. Headlong Dive buffed (lower cooldown). Rock Throw stamina cost removed. Crit added to Dustwurm Longbow. Triple Slash buffed. Golden Dragon Shield DR reduced. Arcane Armor nerfed. PvP mod added/adjusted for Shield Bash Stun, Depth Scryer Hat, Wicked Witch Branch, Icepo and Golden Dragon Sword. Wicked Witch Branch ABR effectiveness reduced from 50% to 40%.
  • April 1st, 2024: Beta Gift added to the game, along with Chad Mask vanity from the gift.
  • April 3rd, 2024: Tribute Wars changes. Gates gain 75% damage reduction against player damage for the first 5 minutes. Yeti gains 75% damage reduction against player damage for 10 seconds. Tribute Wars gate HP reduced by 15%. Tribute Wars round time reduced to 12 minutes. Tribute Wars loss reward decreased from 5 to 4.
  • April 4th, 2024: Hoppy Bundle added to the Ethyr shop, including the Hoppy title, Bunny Pet, Hoppy Gift, Hoppy Megaphone, and Hoppy Fountain Pen.
  • April 5th, 2024: Tribute Wars changes. Gate regeneration no longer delayed, but reduced to 12.5% of what it was previously. New tribute added, “Repair Gate” for 25 tokens, healing 9% of gate HP. Thunderblast damage increased. Yeti damage multiplier increased. Tribute Blessing cost reduced.
  • April 6th, 2024: Tribute Wars changes. Respawn timer increase per minute changed from 1.5 seconds per minute to 2 seconds per minute. Round time decreased to 10 minutes. Maximum spawned Baby Yetis increased from 20 to 25. Yeti damage and health increased, PvP damage reduced, player damage reduction reduced but lasts longer. Gate damage reduction reduced from 75% for 5 minutes to 70% for 4 minutes. Guardian health multi increased. Blue team side flattened more.
  • April 11th, 2024: Dragon Temple chest changed to no longer cap the amount of drops at 2 maximum. Bunny Ears stats changed to be PvE only, stats increased from 0.5 walkspeed and 1 jump to 1 walkspeed and 2 jump.
  • April 12th, 2024: Tribute Wars changes. Gate player damage reduction changed from 70% for 4 minutes to 40% consistently. Gate HP regeneration increased from 12.5% to 15%. Boss player damage reduction of 20% added. Repair tribute buffed to 11%. Thunderblast buffed to 13%. Yeti buffed. Repair tribute change to work on the boss as well. Player damage reduction removed from other gate after first gate falls.
  • April 21st, 2024: Berserker and Knight reworked. Blood Cleave and Adrenaline Rush, as well as Resolve perk added to Berserker, Cleave, Chain Pull, Defensive Stance and Defensive Bastion perk added to Knight. All other Berserker and Knight abilities revamped. Barrage buffed. Hail of Arrows buffed. Ricochet changed to be able to hit the same enemy more than once, max rank reduced but overall power buffed. Ground Slam scaling per level changed. Katana changed so that Agile strike resets cooldown, stun duration is longer, Perfected Strike now applies 10s of -10% damage on hit, but base power reduced. Bubble Burst buffed. PvP mods added/changed for Assassin’s Intent, Shunpo, Execute, Ethereal Strike. Pumpkin Boots and Valkyire Hammer combo perk added. Wise Beard INT and upgrade scaling reduced.
  • May 3rd, 2024: Player requirement removed for bosses spawning in Pit, Tree of Life, Terul’s Maw, Shiprock Bottom, Whispering Dunes and Redwood Stronghold.
  • May 13th, 2024: Stranger inventory updated and prices changed . Dunes miniboss drop rates improved and guaranteed to give at least 1 Crystal Beetle. Beetle shop prices reduced. Stingtails updated to have 2% chance to drop Ancient Weapon VIT scrolls. Stats changed for most boots. Resonate buffed. Shield Combat Roll buffed. Dustwurm Cudgel perk buffed. 30 STR perk knockback resistance reduced but defense increased. Shroomy Stars buffed. Mana Tag damage from Capra Beam activation reduced. Crescendo buffed. Battle Song duration and cooldown changed. Resonate duration and cooldown changed. Divine Slam nerfed. Icepo nerfed. Empowering Roar changed to +4 Walkspeed bonus compared to 20% bonus. Resonate changed to block 5 next magical attacks. Ferocious Roar buffed. Horsehead walkspeed changed to PvE walkspeed. Howling Gale cast time reduced, but radius reduced. Wind Element changed to cause Tornado to grow and last for longer, stacking, Nature Element changed to drain MP and increase damage, Earthcall buffed. Desecrate and Pillage Vitality buffed. Blade Spin nerfed to no longer grant damage reduction. Grave Digger animation cancelling fixed. Shadow Walk changed to hide UI from other players. Bouquet Blade bee damage when paired with other mods nerfed. Dragon Vest console bug patched. Fortitude I changed from 5 damage reduced per attack to +8 DEF, Fortitude II removed, Hearty II changed from 120 VIT to 90 VIT. Rejuvenation and Hearty I and II no longer grant max HP regen and instead increase HP regen. Adaptive perk added at 120 VIT. Vesra’s Blessing changed to take longer before global pick up and to provide extra HP and movement speed. Consumable buffs removed on entering PvP (previously lingered). Context menu added to Marketplace and Shops. Auto Aim, Ability Targeting and Character Aiming settings added. PvP mods changed for Ornate Staff, Ground Slam, Lullaby, Ferocious Roar, Crescendo, Blood Cleave, Golden Dragon Sword, Smite, Spear of Light (damage and ability radius), Extravagant Flare, Unstable Charge (both base and Electric element), Nature’s Wrath and Meteor Shower
  • May 15th, 2024: Mustache, Manly Beard and Straggly Beard added, available from Golden Gifts and Stranger. Scale Shot damage nerfed. Dragon Chestplate fixed. Dustwurm Cudgel made Warrior exclusive rather than Paladin exclusive. Crystal Beetle, Tribute Shop Token and Arrow stack sizes increased. Fixed Stranger refreshing per server rather than per day. Fixed Shield Combat Roll using stamina when using Pumpkin Brute Boots.
  • May 23rd, 2024: Free for all fight during team setup added to Tribute Wars by talking to the Tribute Wars NPC.
  • May 30th, 2024: Tribute Wars tokens on loss increased from 4 to 6.
  • June 6th, 2024: EXP from mobs increased for mobs below level 26, decreased above level 26. Fighting a mob up to 5 levels above you gives 25% bonus EXP linearly, 5 levels below decreases EXP by 25% linearly. Boss or giant outside 5 level range clamps level for EXP purposes to the monster’s range, meaning bosses and giants at much higher levels no longer give much more EXP than normal. Base MP regeneration increased from 1 to 2.5, MP regeneration per level significantly increased, INT and VIT changed to grant % MP regen rather than flat MP regen, most abilities mana cost changed. HP per VIt reduced, class HP per level/VIT adjusted for Knight and Berserker. Dagger perks changed to always be active in offhand regardless of subclass or if dual-wielded, sometimes at reduced effectiveness as clarified in description (except Frozen weapons). Boss and Giant damage suppression added, reducing damage if boss is significantly lower level than the player. “View All Stats” button added to stats UI. Dark Ritual, Dark Pulse and Desecrate buffed. Elementary Mastery perk renamed Elemental Magic, lingering magic duration on players increased to 8 seconds from 5. Frost Storm duration and cooldown reduced but freezing strength buffed, damage amp removed and Ice Element changed from stacks of freezing to bonus damage from abilities. Nature’s Wrath Root nerfed to not refresh on hit in PvP but to last longer at max level. Defensive Bastion fixed to only apply to Knight ability damage as opposed to all ability damage. Defensive Stance optimized, Blood Cleave nerfed, Ferocious Assault DEX scaling reduced, Grizzly Head slow reduced, Mana Detonation nerfed to no longer sap stamina, Eldritch Cleave buffed, Fortify buffed, Adaptive perk damage reduction per stack reduced, Tenacity perk reduced. Dragon Armor nerfed. Gilded Katana nerfed. Headslime changed to calculate damage after mitigation. Prism Trap DEX scaling nerfed. Bouquet Blade nerfed, but made compatible with Katanas and bees changed to no longer take damage from allied mobs. Festive Roll changed to no longer modify cooldown and no longer have different boost if grounded, but great vertical velocity. Festive Dash vertical velocity buffed. Festive Blink changed to only activate in the air and no longer modify cooldown, as well as granting 2 seconds of slowfall and distance buffed. Non-mythic festive item perks added. Chain Pull buffed to deal more stun on non-taunted enemy. Abyssal Sword lunge nerfed from cooldown and only slashes once, but damage increased. Abyssal Sword made incompatible with Wavebreaker Helm. Ferocious Assault Strike increase per DEX. Rebuke windup decrease, Forgotten Axe buffed, Mana Detonation changed to no longer activate Ornate Staff. PvP modifiers added or adjusted for Warlock Blood Magic (stacks per second), Dark Pulse, Desecrate, Nature’s Wrath, Blade Spin, Ferocious Assault, Spider Fang (DoT), Ornate Staff (cooldown and damage), Chain Pull, Dragon Armor, Magic Bomb, Ferocious Assault, Rebuke.
  • June 7th, 2024: Damage suppression fixed to work as intended.
  • June 19th, 2024: Character render count setting added. Boss and giants changed to gain HP based on the number of people fighting them. Basket Staff nerfed and perk name changed from “Spring Magic” to “Bouncy Eggs”. Agile Strike movement multiplier nerfed. Starpo buffed and made able to be affected by ability radius. Crit added to Terul’s Talon. Ornate Staff INT reduced. Tanto perk changed to increase Shunpo distance. Dragon Bow perk disabled in offhand. Kusarigama bleed buffed. Aevrul’s Boots jump removed. Dragon Robes INT nerfed, Pumpkin Brute Armor STR nerfed, Robes of Balance nerfed, Tide Hunter Mask attack speed bonus converted to critical strike damage bonus, Wicked Witch Hat INT buffed, Anti-slime-ambush Device gains stamina and VIT, Arcane Armor defense converted from physical to magical, Pumpkin Brute Helm STR buffed but perk nerfed, Skinned Ratty Hat attack speed buffed and main scrolling stat changed from DEX to STR, Accursed Helm perk buffed to increase damage dealt, Vampiric Hat gains +10% crit chaance and new perk (taking damage reduces crit chance by 15% for 5 seconds), Vampiric Boot perk duration doubled, Urchin Helmet stats buffed, Aevrul’s Chestplate stats buffed, Slime Infused Hat crit chance buffed, First Mate’s Hat gains damage dealt, Royal Mage Hat gains magical attack, Royal Mage Robes gains INT, Sea Beast Chestplate gains STR, Dweller Vest gains DEX, and Jellyhead DEX scaling buffed. Double Jump modifiers changed to stack. Festive Dash stamina cost reduced. Shroomy Stars perk changed to leave behind cloud of poison, power reduced. Bamboo Staff perk buffed. Eldritch Cleave weakness buffed, Valkyrie Lightning thorns cooldown and duration increased but MP cost decreased, Grizzly Roar buffed but slow duration reduced (strength increased), Icepo damage multiplier nerfed but explosion damage buffed and damage type changed from magical to physical, Ornate Bow perk fixed and windup reduced. SFX added for Nature’s Wrath. Defensive Bastion changed from 3.5% per 100 bonus HP to 4% per 100 bonus HP, and self-taken damage reflection increased from 20% to 100%. Divine Inspiration fixed to max out at /5 rather than /3, cooldown and duration increased by 50%. Assassin’s Intent repeat damage adjusted from 25% of all damage to 50% of Assassin damage and 20% of other ability damage, Ethereal Strike changed to be able to be casted while grounded but not recast if grounded while projectile lands. Step Throw Shadow windup added for re-cast. Disengage stamina cost reduced. Switch Strike can be cast while grounded but will not teleport to them (only them to you) if projectile lands. Prayer of Comfort duration and cooldown increased. Consecrate buffed. Blood Magic damage amp per second changed from flat 3% to 1.5% + 0.15% per 100 bonus HP. Desecrate buffed. Blood Plague reworked to deal 50% increased damage based on target missing HP. Blood Cleave cooldown refresh changed to no longer trigger if kill is due to bleed or projectile. PVP modifiers added or changed for Kusarigama, Capra Staff, Eldritch Cleave, Execute, Shunpo, Nature’s Wrath (root behaviour and damage), Unstable Charge, Frost Storm, Shield Bash, Cleave, Assassin’s Intent, Blood Plague.
  • June 20th, 2024: Spider Abyss revamped with difficulty balancing updated and shuffled rooms. Dungeon menu added to view various stats, rewards, and info about each dungeon and its difficulties. Dungeon ready-up added. UI changes. Ornate Key added to Colosseum shop. Boss and Giant increased health per player fighting reduced from a maximum of 40% to a maximum of 30%.
  • June 21st, 2024: Ornate Key price reduced from 150 Marks of Valor to 30. Dragon Temple changed to spawn a chest on completion. Ethera max players reduced from 6 to 3. Ornate Tale quest removed. Default character render count changed from 15 to all characters. Nature’s Wrath slow, root and damage PVP modifiers changed. Other minor changes and bug fixes.
  • August 6th, 2024: Dragon Temple dungeon fixed to be possible again (previous changes made it so enemies damage and health scaling was extremely harsh), Spider Jockey fixed to no longer despawn mid-fight.
  • August 15th, 2024: Full release of Dragon’s Perch, including many new mobs, bosses, and equipment, as well as a new currency (Jade Tokens) and new scroll type (Jade Scrolls). Loot distribution for unique items weighted towards higher contribution players, luck increases odds of receiving unique item but minor compared to contribution. New customization options (22 new hairstyles, new pants style). Ability to sell items in Terul’s Maw, Whispering Dunes, and Dragon’s Perch for Doubloons, Crystal Beetles and Jade Tokens respectively at certain vendors. Songweaver soft-released, given to a select group of players for testing. 56 new titles added to the game, primarily baseed on reaching certain stat milestones. Leaderboard updated to be sortable by name or gold, ascending or descending, to keep players of the same team together in Tribute Wars, and to be able to toggle between display names and usernames. Berserker HP per level past 30 reduced from 0.8x to 0.75x, HP per VIT reduced from 7.2 to 5. Knight HP per VIT increased from 9 to 10. Bisento DEX removed, STR added. Golden Dragon Shield radius buffed. Golden Dragon Bisento cooldown reduced. Tanto DEX buffed. Jade Sword Blasting Slash max power and radius buffed. Jade Staff ability appears in Mage Book and stack duration and radius buffed but max stacks, max healing, and damage capped. Shuriken stamina cost removed and appears in Adventurer book and can be used with tomes. Giant Shuriken, Needle Shuriken and Fan Shuriken buffed. Grizzly Roar slow nerfed but power increased. Chain Pull made more accurate, stun begins immediately and lasts for full travel time, and pulling towards a resilient enemy stops in front rather than clipping into them. Defensive Stance changed to have separate radius (damage zone) and ally radius (buff zone) stats, increased radius and ally radius, decreased self-grounding strength, duration set to 7.5 but cooldown made variable between 20 and 30. Rebuke windup time increase, Consecrate blast damage decreased, Blood Plague radius increased, Abyssal Sword velocity reduced but hitbox size buffed, Starpo hitbox size buffed, Forgotten Axe cooldown nerfed, Combat Roll Shield stamina cost reduced (now normal stamina cost). Auto-aim fixed to work with bow and bow perks fixed to still activate when having an offhand dagger with a perk equipped. Earthcall fixed to be considered a magic ability. Other minor changes. PvP mods added or changed for Grizzly Roar and Icepo.
  • August 17th, 2024: Songweaver early access bundle launched. Fixed camera being stuck in cutscenes. Resources changed to be depleted on server start. Jade Warhammer perk max stack size set to 50. Omniscient Effigy dialogue fixed.
  • August 18th, 2024: Apple trees fixed.
  • August 19th, 2024: Bamboo collission in Dragon’s Perch fixed (reduces invisible walls)
  • August 28th, 2024: Added the ability to craft Jade Chunks. Jade Tokens added to Dragon Temple loot pool. Shields not stacking for contribution fixed. Shield reducing other players’ damage taken contribution fixed. Timer added to ability cooldowns on hotbar to show exact time left. DoT for many perks standardized to use new damage system and set to 3 second duration. Nimbus Cloud changed to green tier. 200 DEX perk for Assassins description changed to clarify that it is purely cosmetic. Shell Chestplate cooldown increased. Rhythmic Cleave pulse power buffed. Scarab Tongue Boots walkspeed nerfed. Tortoise Targe max HP buffed but 5% damage reduction removed. Jade Shield max HP nerfed but knockback resistance buffed. Incisor Overbite perk changed to also add critical damage to ability crits (previously only basic attacks). Defensive Stance changed to count damage reduced by shields on the Knight who casted the ability. Pollen Slam ability stats no longer overriden by other mods, cooldown nerfed, bee HP buffed, base power bufffed, maximum summons changed from unlimited to 12, and bee power multiplier buffed. Jade Resonation power multiplier increased, but per stack pulse damage increased nerfed, and newly applied stacks do not copy the stacks of the effect active for the longest. Ethereal Strike teleport damage changed to always crit if enemy is below 50% HP, and to reset cooldown if target dies during recast window or within 3 seconds after recast and teleport (even if killed by someone else). Jade Flurry changed to no longer drain stamina. Jade Bow slow reduced from 95% to 75%. Capra Beam Coodlwon increased. Desecrate player healing modifier reduced. Gravedigger Mask Executre radius increased. PvP mods added or changed for Jade Flurry, Jade Blade, Grizzly Roar, Nature’s Wrath (root and slow), Apple Bomb (and all variants), Pure Mana Bomb, Shuriken.
  • August 29th, 2024: Knockback fixed to not break mobs. Resilient mobs changed to always be knockback immune. Pollen Slam dead bees counting as alive fixed. Jade Tome Blink fixed to not drain stamina.
  • September 26th, 2024: Keybind added to hide UI. Cooldown timer for abilities fixed. Songweaver abilities fixed to not target tomesotnes. Reverb duration and INT scaling buffed, but max stacks amount reduced. Tempo loot credit multiplier reduced. Mending Melody encore heal changed to heal self and 5 nearby allies and to add an AoE heal. Encore healing percentage changed from 50% of base to 125% of base, healing made 50% effective on self. Safeguard shield duration and amount nerfed, but cooldown reduced, shielding made 50% effective on self. Vibrato bugs fixed. Soothing Song buffed but loot credit multiplier reduced. Aria Wave buffed, aiming fixed. Whimsical Robes perk changed from 4 INT per healed/shielded ally to 2% healing and shield power per ally healed/shielded, and timeout changed to be per ally rather than global. Monarch Keeper Tome class requirement changed from Songweaver to Mage, and bonus heal and shield power changed from flat 30% to 10% of INT. PvP modifiers added or changed for Nature’s Wrath, Frost Storm, Jade Tome (stun duration), Reverb (increased stacks gained from damage to players).
  • September 27th, 2024: Encore Vibrato damage fixed.
  • October 10th, 2024: Daily and Weekly quests added.
  • October 31st, 2024: Halloween event. Ethereal Monarch added to the game (as well as the Ghostflame Wisps and Soulcage used to spawn it), alongside Phantom Bow, Tomestone, Soulburn Edge, Poltergeist’s Scepter, Spirit Sickles, Sigil of Malisis, Ghostflame Greataxe, and their respective haunted variants. Skull Candy (obtained from Ghostflame Wisps, Ethereal Monarch, Trick or Treating, new event tasks or new daily and weekly quests) used to purchase Ghostflame Gifts (containing the new items), Trickster Gifts (containing items from the Halloween 2023 update) and Ancient Gifts (containing items from the Halloween 2021 update). Ghastly Megaphone, Hallow Ticket, Hallow Candy Bar and Hallow Candy Corn also added this update, obtainable from boss drops, gifts, and for the candy bar and candy corn, Trick or Treating. Death Whistle and Headless Vanity made available through Robux bundles, with Death Whistle being used to spawn Ethereal Monarch at any time without killing Ghostflame Wisps. Decorations added for Halloween. Songweaver made available for free. Monster stats and drops can now be previewed by using middle mouse button on a mob. PvP Jade Flurry stun set to 0.15 seconds.
  • November 1st, 2024: Death Whistle bundle cost reduced. Invisible monster hitboxes lingering after death fixed.
  • November 2nd, 2024: Ghostflame Wisps natural spawn chance per 5 seconds increased, spawn cap for Wisps increased.
  • November 5th, 2024: Bouquet Blade bees fixed to be more reliable. Bouncy objects (Mush Hero Vest, lilypads, mushrooms) fixed. Cryo Cascade stacks no longer stack if damage is nullified. Chainpull fixed to not softlock on hitting friendly mobs/gravestones. Zap aiming improved. Ethereal Monarch fixed to teleport if stuck for more than 10 seconds. Haunting perk power perk stack and duration increased, stacks required for pop increased except for super giants (stay the same) and colossals (decreased by 10). Tomestone perk duration changed from until exiting combat to 10 seconds, refreshing when gaining stacks from kills or launching spirit bomb, souls per player kill increased, radius per soul increased, but guaranteed damage from enemey activating it removed (instead flies to area and damage all enemies in the area, applying ghost fire to all enemies hit). Ghostfire Touch changed so that the fire does not need to be the fatal blow, instead if the mob dies while ghost fire is active at all it will explode. PvP mod added for Haunted perk and Death Shepherd Perk.
  • November 6th, 2024: Wisp Pet particles updated. Tomestone perk no longer proceed by most DoTs. Bouquet Blade bee damage fixed to scale properly. Ethereal Monarch eye beam attack nerfed to occur less frequently and target furthest player in radius. Redwood Stronghold elevator fixed.
  • November 7th, 2024: Weapon swap bug causing character to break fixed. Redwood Bandit Leader game freeze fixed.
  • November 14th, 2024: Bouquet Blade damage nerfed, dialogue fixed (particularly for Vincent).
  • November 16th, 2024: Tribute Wars token rewards changed to be based on team progress in the match. By default, all players receive 6 tokens for playing a match. Winning provides an additional 6 tokens. If your gate is still alive, regardless of whether you win or lose, an additional 4 tokens are provided. In a stalemate, only 2 tokens are provided. Likewise, if the enemy gate has been destroyed, the same bonuses as if your gate is still alive are provided. Baby Yeti respawn time increased and spawn cap reduced.
  • November 22nd, 2024: Jack O’ Candle shop updated to be able to exchange Hallow Candy Corn for Mysterious Top Hat, Starshroom Cap, Sinister Hat, Wisp Pet, Sheet Ghost Pet, Black Cat, Broom, and Ghost Ship. Skull Candy drop rate from Ghostflame Wisps and Ethereal Monarch buffed, and Hallow Ticket drop rate from Ethereal Monarch buffed. Candy Corn changed to stack to 999. Weekly quests fixed.
  • November 25th, 2024: End of the Halloween event. Various memory leak fixes. Captain nuke attack changed to only damage with line of sight.
  • November 28th, 2024: Snowy variants of Redwood Bandit Ranger and Mage added.
  • December 20th, 2024: Winter Holiday event added. Northern Outpost added, alongside the Frozen Yeti returning, snowball fights providing Random Gifts, a new currency to purchase gifts (Winter Tokens) obtained through event tasks and the Frozen Yeti, and Gumglops. Gift of Time, Gift of Toys, Gift of Freezing, Gift of Ooze, Gift of Candy, Gift of Ornaments, Gift of Santy, Gift of Mush, Gift of Regret, Gift of Vision, Gift of Climbing, Gift of Ginger, Gift of Offense, Gift of Chill, Gift of Mystique, Gift of the Lost, Gift of Rey, Gift of Alteration, Gift of Crystals, Gift of Jade, Gift of Tributes, Gift of Gumdrops, Gift of Webs, Gift of the All-seeing, Gift of Second Chance, Gift of Ego, and Gift of Warmth added, alongside their respective items. Songweaver trainer added back to Tree of Life after accidentally being deleted.
  • December 21st, 2021: Soothing Song ability loot contribution credit temporarily disabled due to a bug causing loot credit to be inflated. Frozen Yeti and snowball fight rewards disabled in private servers. Later in the day, healing loot credit multiplier and shielding loot credit multiplier buffed and Soothing Song ability contribution credit re-enabled. New bundles added to Ethyr shop for random gifts.
  • December 25th, 2024: Gifts open and gift prices subsequently increased to reflect rewards being known. Bouquet Blade bee damage nerfed.
  • December 27th, 2024: Santy Clawz added to Northern Outpost selling presents for Ethyr. Anti-scam alert for trading added. Christmas Sweater changed to leave campfire on death instead of tomestone. Certain vanities fixed to not remove certain base accessories. Gingerbread armor fixed to reset after 30s rather than only once per life. Resetting/dying in snowman form deletes the snowman. Fixed regular Spider Fang Dagger applying shivering. Fixed Pine Burst and Festive Finale bypassing damage suppression. Token stacking fixed for gifts awarding various currencies. Gumglop volume lowered. Jester Cap properly tagged. Chicken Coop nerfed and summons no longer benefit from Unrelenting. Jade Warhammer nerfed. Ornament Slash power nerfed. In Tribute Wars, base tokens for player kills increased from 6 to 8, Tribute Gate base HP multiplier increased and player damage reduction for gate and boss increased, as well as gate damage fortification from player damage being 95% for 5 minutes, then reducing to 65%. Gate health regen multiplier increased. New bundle added to Ethyr store, including a new Snowball mount and Antler Headgear vanity.
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2025

  • January 1st, 2025: New Years sale, all Ethyr packs and gamepasses discounted 20%.
  • January 5th, 2025: New Years sale concludes.
  • January 7th, 2025: Tribute Wars changes. Repair Gate changed from 13% max HP heal to increasing HP regen of Gate/Boss for 15 seconds, not stacking. Gate HP regen multiplier reduced, and HP multiplier reduced. Boss HP multiplier increased, but player damage reduction reduced.
  • January 9th, 2025: Tribute Wars changes. Stalemates from timeouts removed, instead Sudden Death added causing gates/bosses to rapidly lose health automatically, whichever team’s boss dies first losses. Repairing fixed. Tribute Wars timer increased from 10 minutes to 15 minutes, but no longer extended by 5 minutes when first gate destroyed.
  • January 10th, 2025: End of Winter Holiday event. Winter tasks removed, Frozen Yeti spawn disabled, Hot Cocoa shop consumables removed except Hot Cocoa, snowball fights disabled, chests removed from Northern Outpost, Crabby Den no longer frozen over, gift NPCs moved to Nilgarf for last opportunity to purchase gifts, teleport to Northern Outpost removed. UI re-added to Forsaken Isle showing progress, new meter also added near Mo Ko Tu Aa’s spawn. 10 minute minimum cooldown between head spawns removed. Mo Ko Tu Aa death animation reimplemented. Mushroom Wand added as drop from Chad and Mushpoc Easy. Rootbeard arena improved, spawning made more consistent and uses new boss spawn alert, progress meter added. Tribute Wars guardian player kills updated to drop 8 tokens from dead player. Also in Tribute Wars: Mushroom Hero Vest changed to only spawn a mushroom while a match is active, Gravedigger Vest changed to attribute kills to last damage source, Tribute Yetis no longer affected by slow/stun. Weather effects added, toggleable in settings. Moglo and Mogloko mask changed from Hunter exclusive to Adventurer. Eye color updated to affect special eyes (XX and spider). Setting menu updated to use submenus. Hide pets setting added. Status effects for bosses now show below their health bar. INT/DEX/VIT/STR stats color coded on item previews. Defensive Bastion changed to no longer apply bonus defense for each enemy that deals damage during combat. Songweaver drowsy changed to no longer apply grounded. Haunted perk changed so that DoTs only apply .5 stacks. Rubee Mount buffed. Festive Dash direction changed from movement input instead of character direction, Snowball Mount buffed, Sun-scorched Staff blink distance buffed, Festive Finale and Pine Burst damage fixed to scale properly, Revolver bugs fixed. Northern Outpost added to Cursed Rune pool. Memory leak fix.
  • January 17th, 2025: Ethyr dupe fixed, playtime tracking re-enabled.
  • January 24th, 2025: Gift NPCs removed from Nilgarf.
  • February 13th, 2025: Testeria opens again for 2 weeks to test a new inventory system, new vanity system, mobile changes, new hotbar, map split (breaking up maps back into their original components), new ability system, and performance changes. Those who reach level 55 are given a code that provides various scrolls as well as the new Testeria Scroll Pet.
  • February 14th, 2025: Pink Dye re-added to the game temporarily for Valentine’s Day.
  • March 12th, 2025: Scrolling system changes. Heal and Shield Power, Warding, and Magic Damage Increase added as new Cursed Scroll bonus stats. Tier system and thresholds changed, new dark blue, orange, and aquamarine tiers added. Points provided by some bonus stats reworked, including MP and HP regen now providing points. Negative rolls removed, but items with negative rolls keep them. Attack/defense rolls changed to be [(previous * 2) - 2]. Max HP and Max MP rolls updated to be slightly higher. 10% HP Regen and MP Regen doubled to 20%, new roll added for 40% for each. 5% and 10% Ability Radius, as well as 3% and 6% Magic Damage Increase rolls added to Cursed Weapon Scrolls, 5% and 10% Heal and Shield Power and Warding rolls added to Cursed Armor Scrolls and Cursed Headgear Scrolls. Assassin’s Intent updated for PvE only to increase ability echo from 20% to 50%. Shadow Flurry buffed to gain an additional shadow strike for every 50 DEX, and power per strike buffed. Ravenous removed from Shadow Walk but cooldown reduced. Shadow Volley visuals updated, every 50 DEX throws an additional dagger, power per dagger decreased and base daggers increased. Lethal Cuts buffed. Ethereal Strike ability damage bonus against marked targets added. Step Through Shadow changed to grant Ravenous, placing down a shadow causes a dash in a target direction and allows for a teleport within 10 seconds back to the shadow, cooldown increased, dash speed changed to scale by level, Ravenous strength changed to scale by level. Unrelenting critical strike contact damage and vampirism buffed but base contact damage amp and vampirism reduced and vampirism doubled against players. Triple Slash nerfed. Adrenaline Rush stacks for all abilities and on critical strikes buffed. INT magic damage scaling nerfed, STR physical damage scaling buffed. Most mage subclass abilities, as well as Bard’s Crescendo, Trickster’s Bubble Burst, Switch Strike, and Prism Trap, Paladin’s Rebuke, Smite and Consecrate as well as Ranger’s Spellslinger Stance slightly buffed to account for INT nerf. Flintlock Pistol also slightly buffed for INT nerf. Base critical strike damage increased from 30% to 50%. Jade Staff interaction with Songweaver Song Magic passive fixed.
  • March 13th, 2025: Vanity and Transmog tabs added to marketplace. Jade Tokens fixed to correctly be categorized as currency. Banking Muhscoin fixed to only require level 20 rather than level 21. Azariah and Auktufiti mask drops removed. Many bug fixes.
  • March 14th, 2025: Overhauled UI and vanity system added. Nilgarf Vanity Emporium added, selling many new vanity items. Item slots per trade increased to 15. Achievement titles updated to show as a list and tiers changed. Over 50 new vanity items added. Cosmetickets added. Transmog added. Infinite storage and separate tab added for vanity items. Bank rearranging, context menus, and empty slots added. Gold storage added to Nilgarf bank, capped at 999 plat. Notifications for receiving fame votes added. Scrolls updated to be stackable (up to 7 per stack for weapon and armor, 3 for headgear). New VFX added for leveling up, Regeneration, and Cosmeticket purchases. Rain added to the game. New settings for hotbar UI, inventory row size, inventory borders, hotbar swapping and second hotbar, and new keybinds. Mobile UI and controls completely overhauled. Scrolls now have their own tiers when applied based on roll quality, viewable on item hover. Shadow Cursed Scrolls obtainability removed due to regular Cursed Scrolls having the same rolls. Legacy vanity (applied to a particular item) removed, all pre-existing legacy vanity converted to new system. Various free vanity items added as mob drops to certain mobs. Lucky Bundle re-added. Other miscellaneous changes and fixes.
  • March 15th, 2025: Vanity shop UI fixes. Unintended transmogable items (such as Fishing Rods) fixed.
  • March 16th, 2025: Cosmeticket gifting added. Lucky Hat vanity added for logging in. Testeria code and related rewards. Gifting menu updated. Scam warning updated. Upvote and downvote icons updated. Bundle items set to automatically go to bank if inventory is full, but dropped if Nilgarf is not accessible yet.
  • March 17th, 2025: XP bonus information added to inventory menu. Reset keybind confirmation added. Option to hide vanity added. Embarker Mask converting automatically into Cactus Bomb fixed. Other various fixes and optimizations.
  • March 18th, 2025: XP being set to 0 if character has no XP boost fixed.
  • March 28th, 2025: Elven Hero set, Eclipse Prophet Set, Melomaniac Set, Iron Clad set, Forest Bandit set, and Wastelander set, along with vanity weapons added to the Vanity Emporium. Fraud Gorgog Fish, Gorgog Fish, Beggar’s Hat, Shenlong’s Visage and Mad Scientist Glasses added to the game as free vanity items. Elven Hero quest added, along with Bubble Wand and Elven Hero Staff added. Desecrate, Pillage Vitality, Unrelenting, Mushroom Stance, Vampire Dagger, Nature Element on Sorcerer, and Slime Staff all updated to benefit from HSP. Golden Dragon Dagger buffed. INT Ranger Stance nerfed, STR Ranger Stance buffed. Prism Trap changed to no longer spawn if Trickster dies while casting. Trickster HP gain per level increased. Fortify status effect directly shows buff given based on HP. Defensive Stance ally damage reduction stops automatically if Knight goes below 20% HP. Healing Song and Shielding Song 50% self-penalty moved to Song Magic perk to affect all forms of self-healing/shielding. Dragon Pillage fireworks changed to only spawn on final hit, but damage increased. Dragon Flurry fireworks changed to spawn where flurry is targeting rather than caster’s position, gains additional strikes each 50 DEX, and firework procs reduced. Wicked Witch Hat buffed. Wicked Witch Robes INT reduced, perk changed to gain crit chance and ability radius on ability crits. Robes of Balance nerfed. Jonin Vest perk movement speed nerfed. Gravedigger Armor perk disabled in PvP. Sand-ravaged Bow buffed. Jade Bow nerfed. Seaweed Dagger buffed. Savage Shank buffed (HP threshold for One Good Hit increased). Octant Dirk perk changed to Terul’s Courage, dealing 20% extra damage in Terul’s Maw or Captain’s Quarters. Spirit Shackles buffed. PvP modifier adjusted for Kusarigama. Sand-ravaged Scimitar buffed. Jade Blade nerfed. Golden Dragon Sword nerfed. Decorate Antler power buffed, Ornament Slash projectile count changed from scaling by level to be 4 always. Slime Staff buffed. Leviathan Scythe buffed. Peppermint Staff buffed. Electrical Pumpkin Roll speed buff reduced but power mult set to 2x. Multi Arrows spread reduced but damage multiplier decreased. Fortify nerfed. Dustwurm Longbow buffed. Gravedigger Trowel updated to allow for movement but in grounded state for full duration. Bamboo’s Wrath radius increased but speed decreased. Eldritch Thunder changed to cast 10 bolts of lightning split between all nearby enemies. MDI added to Astrologist Scepter. Tomestone changed to no longer proc effects, display an indicator in landing area, damage changed to non-linear, travel time increased and radius decreased.
  • April 1st, 2025: Wands and Elven Staff attack speed scaling adjusted to reduce endlag. Eleven Staff attack speed scaling buffed overall, pink and purple shots added at +100% attack speed (maxed out). Eleven Staff projectiles collisions fixed. Wands and Elven Staff changed to be able to interact with attackable objects (such as chests). Elven Staff fixed to work with vanity.
  • April 2nd, 2025: Collar on Elven Hero set fixed, elf ears fixed to match skin color, Elven Staff projectiles improved.
  • April 8th, 2025: Tribute Wars changes. Player kill altar token drop increased from 8 to 10, but reduction increased from 2 to 4 if on losing team. Base tokens gained per round decreased to 5. Additional tokens gained if gate is alive on win increased to 6. Additional tokens gained if enemy gate is destroyed
  • April 11th, 2025: Easter Event. 60 easter eggs added in various maps each awarding Chocolate Eggs, finding all of the easter eggs in a map gives a new vanity egg item based on the map. Finding all 60 eggs gives the Easter Eggspert 2025 title and the Bunny vanity set. New easter-themed vanity hats added to the Vanity Emporium (Bunny Head, Easter Egg Drip). Reforging recipes changed to use both Mushcoin as well as misc mob drops rather than just Mushcoin, and prices lowered significantly. Aria Wave buffed, Mending Melody and Safeguard ability radius effectiveness reduced, Tempo healing and shielding bonus per 100 INT changed to scale by level. Berserker HP scaling both by level and VIT point increased. Unrelenting nerfed. PvP modifiers added or adjusted for Mending Melody and Ferocious Assault.
  • April 14th, 2025: Clouds enabled in Nilgarf daytime. Reforge recipe costs reduced. Broken drops fixed. Recast skills fixed to not reset cooldown if you time out of the recast. Colosseum and Port Fidelio lighting fixed.
  • April 15th, 2025: Dragon Symmetry now applies Lingering Magic for Sorcerer, Dragon Pillage now correctly spawns fireworks when dealing damage with the projectile.
  • April 17th, 2025: Blacksmith shop in Nilgarf updated with new appearance.
  • April 25th, 2025: Mushroom Apocalypse updated with improved reward scaling in Insane mode, Starshroom Wand, and Starshroom Pet. Dark Scrolls, Stat Reset Tome and Skill Reset Tome also added to Golden Mushroom shop. Struggler set, Moko Tourist shirt and Flower Crown added to Vanity Emporium. Mini-map added. New Main Menu added, including the ability to inspect slots. Loot drop minimum threshold changed to be based on number of players participating (1/x where x is the number of participating players). Personal contribution exceeding minimum threshold changed to grant luck based on how much more your contribution was over the minimum contribution, capped at 75% extra luck (i.e: the minimum loot drop threshold * 1.75 is the % contribution needed for maximum luck). Multi-drop miscellaneous items fixed to not void on drop. War Cry nerfed, Ferocious Assault and Blade Spin power nerfed but critical strike damage buffed. Dragon Flurry nerfed. Songweaver Mending Melody and Shielding Song PvP mods changed. Tormenting Consecrate changed so repeat hit no longer drains stamina and procs effects. Dragon Pillage Vitality nerfed. Tomestone damage check changed from when ability fires to when ability actually lands.
  • April 26th, 2025: Dyes fixed on certain gear and vanity, status effects not appearing above hotbar on death fixed, other minor fixes.
  • April 28th, 2025: Mushpoc rewards further buffed. Golden Mushroom scaling and loot scaling reverted back to event launch rate. Guaranteed Holy Scroll added at waves 60 and 80. Root Hatchet added as a Rootbeard drop. Map keybind and menu option added, and option to disable minimap added. Other bug fixes.
  • May 9th, 2025: Whispering Dunes update, adding Hags, Kobras, Geckos, Mummies, Baby Scarabs and Tahammul the Buried along with their drops, several new quests, a map overhaul including quicksand and a new area, and new gear and attacks for Azariah and Auktufiti (new armor sets, Azariah gains ground slam move, Auktufiti gains knockback move). Gauntlent Entrance move behind Mockingbird’s house. Pirate King vanity set, Bronze Hero vanity set, Giant Glasses, and Moglo Skin Chaps added to Vanity Emporium. Cleric reworked, Holy Magic passive changed from flat damage increase to scaling damage increase based on healing, Light Barrage and Judgement added, Heal changed to Holy Surge and can be recasted after 5 seconds to deal damage based on allies healed, Flare damage reduced but all abilities for 10 seconds after deal extra damage and restore mana, Spear of Light damage increased and cooldown reduced on direct hit, indirect hit changed to deal AoE damage and heal nearby allies, Resurrect updated to grant temporary immunity to ally and give temporary damage boost to the Cleric. Parry damage reduction increased and changed to work on all damage except unstoppable damage. Assassin’s Intent lockouts reset on all enemies on respawn. INT Stance nerfed. Smite, Rebuke, Crescendo and Switch Strike power buffed. Bubble Burst base power, speed, spread and hitbox detection improved but each bubble changed to deal less damage than the previous one that hit. Arcane Armor magical defense replaced with warding. Forgotten Bow tooltip information corrected and slightly nerfed (missing HP cap lowered for maximum damage bonus). Starshroom Wand nerfed. Elven Staff spread and attack speed buffed, but damage nerfed and no longer applies ability effects. Sun-scorched Branch perk buffed to increase blink range and leave a trail of fire, as well as an explosion at destination. Blistergrass Staff perk changed to gain 10% increased damage and ability cooldown while above 90% MP (80% in direct sunlight). Shattersun Dirk perk changed to reduce stamina drain by 10%, 20% extra damage in Whispering Dunes and Tal-Rey’s tomb. Auktufiti Ballista perk changed to build up Overdraw stacks when performing shots without moving, 2% up to 15 times. Chitin Scythe buffed. Digger’s Last Resort HP missing threshold increased to 30%, now works in offhand. Various other minor changes.
  • May 10th, 2025: Performance improvements and animation issues fixed.
  • May 11th, 2025: Lost Palace light beam puzzle fixed. Geckos nerfed. Mushtown and Whispering Dunes optimizations. Songweaver NPC tracker re-added if subclass not picked yet.
  • May 12th, 2025: Tumbeleweed and Hag droprates nerfed. Scroll wheel support added for zooming in and out the mini-map.
  • May 14th, 2025: Gold spawns added back to Whispering Dunes. Optimization on abilities.
  • May 15th, 2025: Gauntlet lighting updated.
  • May 17th, 2025: Further performance improvements. Fixed true damage (particularly on Assassin’s Intent) ignoring damage suppression and monster mitigation. Fall damage get-up animation speed up by 50%. Reforge recipes added for Chola Blade and Agave Staff. Root Weapon Ominous Mushroom reforge requirements reduced. Hag and Tahammul Equipment drops as well as Chitin Bow updated to be sellable for Crystal Beetles at Salasalal Salal. Baby Scarab added to Bounty Book and can no longer be lured. Chitin Bow added to Baby Scarab loot pool. Hag Hex ability changed to scale with INT instead of STR. Cowboy Boots and Decrepit Robes stat nerfs. Lesser Mummy HP reduced and drop chances increased. Kobra Scale sell value and Kobra drop rates reduced, Hag gear drop rates reduced. Cactus Fruit max stack size increased to 99. Bank Mushcoin storage now no longer requires hitting level 20 after rebirthing to be accessed. Lost Palace dialogue changes. Howling Gale growth fixed. Bandage icon fixed.
  • April 23rd, 2025: Dunestrider Boots added, Carcal Bargain quest added, reforge recipes added for Decrepit Hat, Decrepit Robes and Hag Staff. Dual-wielding revolvers added, every 6 shots now counts as a first shot again. Ability to swap main hand and offhand swords via keybind added for Berserkers. Lost Palace made available after completing the quest. New text added for trying to interact with Lost Palace mirrors outside of the quest. Dragon Monk Garments block chance changed to warding. Artifact Aegis buffed. Bulwark of the Order buffed. The Pincer buffed. INT added to Starshroom Dagger, Starpo radius buffed but MP cost increased. Arcane Greaves magic defense converted to 5% warding. Ice Climber Boots PvE jump converted to normal jump. Vampiric Boots buffed, walkspeed bonus added. Helm Shield negative critical chance removed from reforge, Tsunami buffed. Jade Shield HP reduced but knockback reduction increased, Jade Vibration buffed. Crustacena Shield magical defense converted to warding, reforge bonus updated as well. Ornate Shield block chance converted to warding, reforge bonus updated as well. Divine Inspiration damage reduction bonus removed, cooldown changed to lower each level. Shielded Stance buffed. Ram Shield price decreased in Tribute Wars shop, Ram Bash buffed. Dragon’s Embrace buffed. Tuthaffa’s Buckler stamina bonus added, Low Profile perk converted to Pressure Point, landing a Shield Bash or Chain Pull reduces cooldown by 25%. Defensive Bastion renamed to Knight’s Might and additional defense per VIT removed. Defensive Stance changed to have a max level of 7 and grant knockback immunity, as well as being buffed overall. Cleave buffed. Shield Bash changed to have a max level of 5 and for cooldown to reset on kill, buffed. Chain Pull buffed but no longer guarantees a crit or stun duration if enemy is taunted, instead increases the duration of Taunt. Taunt buffed. Fish Throw modifiers added at 150 STR to have 2.5x damage and 3x size. Not Like This description updated. Defensive Stance now shows bonus HP scaling. Exhaust description updated and shows on Execute tooltip. Knight ability descriptions updated. Holstering time for revolvers reduced. Cowboy Boots perk updated to decrease holstering time by 25%. Revovlers overall buffed. Revolves updated to be able to destroy chests and other interactables. Holy Magic updated to grant a stack of Holy Magic on player kill. Judgement buffed and beam changed to have better targeting and hitbox. Flare buffed. Holy Surge nerfed and bugs fixed. Light Barrage projectiles updated to always fire after 1 second, regardless of how many projectiles. Spear of Light buffed. Resurrect buffed. PVP mods added or changed for Jade Tome, Abyssal Dagger, Defensive Stance, Cleave, Shield Bash, and Chain Pull (damage and stun). Various other fixes.
  • June 7th, 2025: Tal-Rey’s Tomb releases, alongside all of the related equipment and new enemies. Level cap increased to level 60. Many new vanities added to the Vanity Emporium. Basic attacks stat scaling nerfed overall. HP restoring consumables changed to set all other HP restoring consumables on cooldown based on the amount of HP restored. Assassin’s Intent nerfed. All Berserker ability damage nerfed across the board. War Cry duration nerfed. Chola Blade nerfed. Holy Magic buffed. Resurrect cooldown increased but bonus MDI duration increased. Holy Surge nerfed. Light Barrage power per projectile buffed, healing nerfed, mana cost reduced. Spear of Light healing nerfed. PvP mods changed for Assassin’s Intent, Holy Surge, and Flare.
  • June 8th, 2025: Mana Scorpentar drop table fixed to drop its exclusive loot. Vase item drop chance increased. Tal-Rey’s offer improved from 3-5 keys to 5 keys, and accepting it automatically puts in inventory rather than dropping it on the floor. Reward for defeating Tal-Rey buffed from 50 Holo Tokens to 100 Holo Tokens, duplicate items removed. Defeating Tal-Rey’s spawned mobs now grants all players the ability to damage Tal-Rey rather than only the players near the mob on death. All players respawn when defeating Tal-Rey and gain loot and progress on Technical Perfection. Title name from defeating Tal-Rey changed to True Sun God and added stamina and warding bonus. Leaving Tal-Rey’s Tomb fixed to place you in front of the entrance rather than having to run back from the Gauntlet spawn.
  • June 9th, 2025: Sacrifical Staff added to Tal-Rey drops and vase loot. Prismatic Dye added to the game.
  • June 16th, 2025: Dungeon replaying added to the game, only enabled in Tal-Rey’s Tomb. Tal-Rey’s Tomb Entrance lobby map added to the game (previously Tal-Rey accessible via Whispering Dunes directly). Cholla Blade spikes no longer count as contact damage. Mumpo damage nerfed. Tome of Brewery stats and perk changed. Gumdrop cooldown fixed. All potion stack sizes set to 99. War Prayer status effect removed on unequip. Ancient Frostcall ability lockout reduced. Jade Flurry buffed. Divine Slam knockback nerfed. Lightning Roll stun duration buffed. Empowering Roar duration buffed. Mushroom Dagger Airborne perk fixed. Virtual Haladie no longer requires full Technical Perfection to trigger saws on hit (up to 8 saws non-perfected, 16 on perfected), damage, tick frequency and projectile speed changed to scale based on discs thrown out, hitting max causes no projectiles to come out, DEX scaling damage nerfed. Nanotech Staff cooldown and mana cost increased but damage increased. Fusion Tome character breaking fixed. Holobrand softlock fixed, damage type changed to physical from amgical, scaling per mob hit increased, damage increased, perfected form adds additional damage. Forceshield perk changed to be an ability (perk largely unchanged, just changed to be an ability rather than to be through the perk itself directly). Ceramic Dagger nerfed. Nova Mace tether scaling nerfed. PvP modifiers added or changed for Jade Flurry and Nova Mace. Various fixed for vanity and other minor changes.
  • June 19th, 2025: Songweaver early access items and Ghostflame and Haunted Ghostflame items added to Stranger pool.
  • June 22nd, 2025: Crashing Sun (Tal-Rey’s Fist perk) buffed, PvP mod added. Gilded Khopesh’s Tomb Blast buffed, Jade Blade size bonus for the ability also buffed. Gilded Sun Staff’s Dust Tornado buffed, Sacrifical Staff’s Revolt buffed, and Gilded Sun Staff and Sacrifical Staff size both decreased slightly. Gilded Palm Axe crit chance buffed but DEX nerfed. Ceramic Blade’s Mummy Spin cooldown increase but power buffed and ability to ascend by holding jump added. Drop rates of Ceramic Blade and Ceramic Dagger buffed. Helio Helmet’s Whirlwind tick damage increased. Sol Minister Hat’s Rejuvenate buffed. Holo Helm shield duration nerfed but cooldown reduced. Falcon Mask’s Falcon Mummy Shunpo distance nerfed but cooldown decreased. Jackal Mask Mummy Spin buffed. Crystal Bast Hood Agile Pounce buffed. Gilded Bastion Mummified Taunt buffed.
  • June 26th, 2025: Tal-Rey’s Relic of Totality passive fixed.
  • June 27th, 2025: Windswept Set and Idol Guardian set added to Vanity Emporium, new free vanity drops from various mobs. Aqrabuamelu Mount added. Seagulls added. Tribute Lyre cost reduced from 60 to 20. Summon Mummy removed from bounty book. Neurotoxin stacks fixed and changed to stack globally. Mummy Jackal Mask and Falcon Mask drop rates buffed. Other various fixes.
  • June 28th, 2025: Aqrabuamelu Mount moved to normal Aqrabuamelu Warriors instead of Mana Scorpentar. Pride title added, obtainable via code.
  • July 2nd, 2025: The Hatch event added. Fusion Tome added to the Holo Weapon shop (previously Holo Token machine exclusive).
  • July 5th, 2025: Uncle Bam re-added, same quest and rewards as 2021.
  • July 11th, 2025: The Loom added, available via Event Rune or a free teleport for a community event spawn. New quest added. Gi set and Galactic set added to Vanity Emporium. Dynamic Duo bundle added.
  • July 12th, 2025: NPC added selling Event Runes to Loom. Loom player count changed to 20 players per server. Ki Flight slightly buffed.
  • July 13th, 2025: Mini-maps added to The Loom and Shiprock Bottom. Fixed higher save slot counts being inaccessible until creating saves up to that slot in main menu.
  • July 26th, 2025: Scallywag Pirates added to Port Fidelio, including the new Buccaneer Bandana vanity, Parrot Pet, Pirate Hook, and Gold Cutlass. Clearing the Coast quest added. Shiprock Bottom entrance moved to be under the whirlpool. Grand Exchange building preview added. Tal-Rey scroll drops buffed. Tal-Rey Kiosk tech item rate increased, vase items added to pool, and tech headgear and consumable drop rate decreased. Various stat changes for Dustwurm Cudgel, Starshroom Sword, Starshroom Dagger, Forgotten Staff, Pearl Staff, Redwood Bandit weapons, and Brine Sabre. Third Eye able to be transmogged. Powerball unnerfed after being nerfed to 1%. Dragon Monk spawning fixed. Extreme server lag fixed.
  • June 29th, 2025: Deckmate NPC moved to Slaughter Bay in Port Fidelio. Elder Crabby spawns fixed. Mobeus spawn fixed. Nightengale room fixed. Various terrain issues fixed.
  • August 3rd, 2025: Congrats screen fixed on rebirthing.
  • August 29th, 2025: Branching ability paths added for most abilities. Ethyr-Ridden Convert vanity added to vanity Emporium. Vincent changed from stat scrambler to ability point resetter. DPS tracker added to the corner of the screen. Bard abilities and items buffed overall. Ability to manually select active variant for Ranger’s Stance and Mana Bomb. Holy Magic damage nerf but stack duration increased. Frost Storm, Meteor Storm and Unstable Charge element bonuses buffed. Blood Magic buffed. Chain Binding deals damage to all chained enemies instead of just initial target. Gladiator Armor nerfed. Forceshield Holo Bubble reworked to block only a limited number of projectiles for a shorter time and no longer blocks neutral projectiles, but explosion added based on number of projectiles reflected. Nanotech Staff consecutive hits buffed but initial hits nerfed. Tech Spec no longer guarantees a critical strike but damage boost increased to 3 seconds from 1 seconds. Fusion Tome Giga Bomb nerfed. Scrap Sword crit chance bonus removed, crit damage bonus buffed. Weathered Anchor reforge recipe updated, Anchor Sling MP cost and cooldown increased, slow duration and slowness nerfed, but power increased and scaling changed to be either INT or STR, whichever is higher. Crystal Bast Hood perk MP cost reduced. Dragon Vest DEX converted to INT, Lucky 8 changed to be magical damage, power buffed, radius increased and now scales with ability radius and shows in ability book. Gilded Palm Axe’s Decapitator perk nerfed. Gilded Bow’s Dustwurm Signal power buffed, cooldown reduced, but MP cost increased, and hitbox fixes. Stamina recovery, stamina drain reduction and stamina bonus stats added to Helm of an Ancient Order, reforge STR bonus buffed. Falcon Mask’s Falcon Mummy Shunpo buffed. Virtual Haladie perk range buffed and properly appears in skill book. Forceshield duration and cooldown increase. Ability radius bonus added to Captain Cutlass, perk temporarily removed. Ornate Bow divine light buffed but MP cost increased. Leviathan Staff INT bonus added, Leviathan Cleave power buffed and cooldown reduced but knockback and MP cost nerfed. Bamboo Staff’s Bamboo’s Wrath power buffed, speed nerfed. Sacrificial Staff’s Revolt buffed. Savage Axe changed from Paladin exclusive to Warrior, STR increased, DEX increased, damage dealt bonus added. Kobra Fang Dagger level increased, DEX and heal and shield power bonus added. Bejeweled Kobra Staff level increase, INT bonus reduced but ability radius and HSP buffed, added to Kobra loot pool at 0.1% drop chance. First Mate’s Anchor & Frozen First Mate’s Anchor walkspeed increased, reforge added. Spider Fang Dagger & Cold Spider Fang Dagger crit chance added. Royal Fang & Cold Royal Fang attack speed bonus added, Cold Mana Thief shivering stacks increased. Spider Leg Bow crit chance added, perk buffed to have higher slowness and reduce jump height and inflict vulnerability. Bisento changed from Paladin exclusive to Warrior exclusive, max HP bonus added, Thrusting Strike power and knockback buffed but MP cost increased, refreshes on kill. Golden Dragon Bisento gained INT bonus, Dragon Bisento Toggle buffed. Barrel Hammer MDI bonus added. Ancient Jawbone attack speed bonus buffed. Vesra’s Eviscerator Max HP bonus added. Helm Shield crit chance bonus buffed. Golden Dragon Dagger INT bonus added, Dragon’s Triumph power buffed, cooldown reduced and radius properly scales, but MP cost increased. Golden Dragon Staff INT bonus added, Dragon Symmetry cooldown reduced, MP cost increased. Golden Dragon Bow INT bonus added, Dragon’s Gaze power buffed and cooldown reduced but MP cost increased, shoots when arrow fired instead of when ability cast. Golden Dragon Sword STR bonus added, Dragon’s Wrath power nerfed and MP cost increased, but slice power and radius increased. Tomb Key stack size increased to 999. Fish Bowl STR bonus decreased, reforge bonus changed. Snel Helm stats nerfed and upgrade effect on DEX reduction increased. Jellyhead stats nerfed, reforge and scroll bonus on DEX increased, reforge bonus on STR increased, scroll and reforge penalty on VIT decreased. Aevrul’s Helmet stats nerfed, reforge bonus for STR and DEX and reforge penalty for VIT increased. Sea Beast’s Crown DEX and STR bonus nerfed, warding bonus added. Headslime base VIT buffed but INT nerfed, reforge stats changed, Force Absorption nerfed. First Mate’s Hat STR changed to DEX, walkspeed bonus added, reforge DEX bonus buffed. Skinned Batty Hat buffed, item icon and reforge recipe updated. Crystal Bast Vest Viper’s Kiss stacks buffed but weakness and vulnerability per stack nerfed. Helio Machimoi Armor’s Dune Slayer max stack cooldown removed. Crystal Bast Hood’s Agile Pounce made more consistent. Dragon Chestpiece’s Extravagant Flare cooldown removed. Pumpkin Brute Chestplate’s Defensive Rebound stacks increased, added bonus damage dealt per stack. Aevrul’s Chestplate block chance buffed. Sol Minister Hat’s Rejuvenate cooldown reduction buffed. Pumpkin Brute Helmet’s Haunting Spirit activation threshold increased. Ability radius bonus added to Depth Scryer Hat. Grizzly Roar power buffed, MP cost increased. Accursed Helm’s Accursed Aura buffed. Scarecrow Hood’s Haunted Aura buffed to grant additional walkspeed and jump height. Anti-slime-ambush Device scroll and reforge VIT bonus buffed, Retaliation cooldown increased. Urchin Helmet changed from Warrior exclusive to Adventurer, walkspeed penalty removed, reforge VIT buffed. Crit damage and jump bonus stats added to Jonin Mask, reforge DEX buffed. Jonin Boots stats buffed. Warding added to Forgotten Crown, reforge INT buffed. Knockback reduction and damage taken reduction bonus stats added to Forgotten Helm, reforge STR buffed. Aqrabuamelu Set’s Undying Will particle size increased. Mushroom Hero Hat MP recovery buffed and ability radius bonus added. Mushroom Hero Mask jump buffed and crit chance bonus added. Crit chance bonus added to Arachnid Helmet, scroll DEX buffed. Arachnid Armor INT removed and DEX and warding added. Arcane Greaves warding buffed. Mush Armor jump buffed and HP recovery bonus added. Mythic Mush Armor damage taken reduction bonus removed. Spin Slash base MP cost reduced. Mummy Spin base MP cost increased. Energizer updated to properly put down 1 plant. Stun Zap buffed. Base Mana Bomb MP cost increased and speed increased. Pure Mana Bomb radius buffed, power decreased, MP cost changed to default. Multi Bomb number of bombs changed from 1 per rank to a static 5 at all ranks, but power reduced and radius decreased. Sonic Bomb piercing and speed buffed, radius nerfed. Bouncy Eggs fixed, MP cost reduced, ability radius bonus added to Basket Staff. Poisoned Apple Rockit speed increased and fixed voiding. Fire Bomb power and MP cost reduced. Venom Pool and Cold Venom Pool fixed and radius increased, 3% MDI added to Webbed Staff and Cold Webbed Staff. Giga bomb radius changed to be a fixed 30 to 1.5x and power changed. Dull Thud power buffed. Crashing Sun knockback buffed. Jade Resonation max stacks increased. Tormenting Consecrate fixed. Forceful Consecrate MP cost reduced, ability radius effectiveness nerfed. Spear Fish Throw buffed. Shroomy Stars buffed. Capra Beam buffed. Berserker HP per VIT increased. Echo endlag increased. Agile Strike MP cost increased but power buffed. Perfected Strike MP cost increased. Pollen Slam + Cannonball fixed dealing damage to more than one enemy. Star Slash changed to use adaptive INT/STR (whichever is highest). Thundercall fixed to no longer grant an additional 2 bolts. Zap base bolts reduced. Blink distance buffed at lower levels and nerfed at higher levels. Rebuke ability radius effectiveness nerfed. War Prayer updated to apply to allies. Smite two-handed benefit removed, STR bonus cap raised to 150 STR. Blood Plague and Chain Binding ability radius effectiveness reduced. Spellslinger Stance MP drain reduced. Sniper Stance critical strike damage per critical strike chance buffed, reload speed increased, MP drain increased. Shield Bash buffed. 3% MDI added to Starshroom Staff. Boulder Throw nerfed. Fish Throw range buffed, power updated to match rock throw, cooldown reduced. Elemental Magic tooltips updated. Dust Tornado buffed. Explosive Barrage nerfed, self-damage fixed. Agile Strike buffed. Perfected Strike now resets on kill. Triple Slam fixed to properly add +25 per rank up. Holo Slam buffed. Divine Slam radius nerfed. PvP modifiers added or adjusted for Divine Light, Anchor Sling, Leviathan Cleave, Dustwurm Signal, Thrusting Strike, Dragon Bisento Toggle, Dragon’s Triumph, Dragon Symmetry, Dragon’s Gaze, Dragon’s Wrath, Extravagant Flare, Grizzly Roar, Lucky 8, Mana Bomb (all variants), Poisoned Apple, Rebuke (all versions), Consecrate, Shroomy Stars, Mana Stars, Dust Tornado, Stun Zap, Crashing Sun, Holo Link, Smite and Bleeding Execute.
  • August 30th, 2025: Victory/Defeat screen getting stuck in Tribute Wars fixed. SQR softlock due to knockback fixed. Reforge recipes added for Lost Palace weapons. Cosmetic Reset Scrolls changed to be stackable. Tal-Rey’s Tomb Entrance teleport position fixed. Sconce Staff’s fire updated to change with dye. Parrot Pet dye fixed. Tal-Rey’s Fist hitbox fixed. Rain improved. Loom music now changes during fights. Healing and shielding loot contribution bonuses buffed. Light Barrage (Wrathful) power nerfed. Light Barrage (Radiant) healing nerfed, power per rank up removed. Solar Flare bug causing 9 flares of damage and healing instead of 3 fixed.Smite (Divine) buffed. Smite (Cleanse) buffed. Consecrate (Wrath) buffed. Consecrate (Judicator) buffed. Holo Consecrate set up to properly scale with Holy Ground power multiplier. Rebuke (Justice) buffed, Jade Resonation power adjusted accordingly. Other miscellaneous fixes.
  • September 12th, 2025: Storyline part 1 update. New quests added through levels 1-20. Mushtown map completely overhauled. Changes made to Redwood Stronghold, Port Fidelio, and Tree of Life. Scruff’s Quest and Mushtown Help quest revamped. Staying on Point, Map Time, and Fishing For One quests added to Mushtown. Quest hint system added. New vanity bundles and hats added to Vanity Emporium. The Moat and Enchanted Library added, with The Moat replacing the Clearing. Orcs removed from Mushtown. Faction selection cutscene added to Nilgarf. Per-save file stats added. Deleting save files added temporarily, then removed later during the day. Auto retracking on quests added after completing another tracked quest. Various levels for items and bosses changed for Great Crossroads, Port Fidelio, Redwood Stronghold, and Tree of Life. Rootbeard moved to Great Crossroads. Essences added to the game (luck, fortune and EXP, in various sizes lasting for various amounts of time). Bow attack power buffed, attack speed reduced, attack speed bonus effectiveness buffed. DEX and INT Ranger’s Stance speed and damage bonuses adjusted to be neutral with bow changes. Blood Plague power nerfed across the board, but Pestilence path missing HP multiplier bonus buffed. Jade Barrage nerfed.
  • September 17th, 2025: Shiprock Bottom minimap fixed, Elven Hero quest Mushtown tome fixed after revamp.
  • September 26th, 2025: Storyline part 2 update. New story quests added from levels 20-30. Sun God’s Ankh added to Tal-Rey loot pool. In-game event signup added to main menu. New vanity sets added to Vanity Emporium. New bundles.
  • September 27th, 2025: Fire pits in various parts of the game (notably Tribute Wars) fixed. Bard weapons going invisible fixed. Bow strings remaining visible while weapon is hidden fixed. Wayfarer teleporting improved to be more reliable. Ambrosia’s dialogue fixed. Richard re-added to Port Fidelio (fixing Whale Tale and Caracal Bargain). Badges for faction quests fixed. Last started quest changed to automatically load when joining. Satellite interaction fixed for Satellite Problems quest. Scallywag base damage nerfed. Crimson Shield added back to Vanity Emporium rotation after accidentally being removed, Death Tome vanity added. Added text displaying information about minimap icons over minimap. Enchanted Library minimap added.
  • September 28th, 2025: Cursed Scrolls and Holy Scrolls updated to be able to be dropped up to 0-3 times from Tal-Rey rather than only once per run.
  • October 1st, 2025: Teleporting to SQR via Magnus Khan or leaving SQR will now bring you to dungeon area rather than main mage area. Magnus Khan fixed in Port Fidelio and Redwood Stronghold.
  • October 12th, 2025: Optimization fixes for frequent attacks/frequently being attacked.
  • October 13th, 2025: Halloween update. Ethereal Monarch, Ghostflame Wisps, and Skeletons brought back in a mix of the 2022 and 2024 events. Currency used to purchase items is the same as 2021 (Hard Candy, Green Lollipops, Chocolate Bars and Candy Corn), and Ethereal Monarch and Skeleton drops updated to include those items, in addition to the items they previously dropped. Headless Head vanity re-added to the game, temporarily available via Vanity Emporium. New trick or treating masks added: Parasite, Minotaur, Wendigo, Pharaoh, Sun God, Red Dragon, and Ant. Reaper Pet and Ghostflame Dye added via bundles. Buzzle Burst (Frizzle) buffed. Switch Strike (Rift) buffed. Contribution for healing and shielding buffed, contribution bonus added for restoring mana to allies.Holy Magic damage increase per stack nerfed. Flare duration nerfed. Holy Surge buffed. Judgement changed so each tick deals 10% more damage for every previous hit. Defensive Stance contribution bonus buffed. Meteor Shower buffed. Unstable Charge buffed. Nature’s Wrath buffed and new paths added (Thorns, Tangle, Roses). Frost Storm buffed. Earthcall buffed. New paths added for Howling Gale (Category 5, Hurricane). Blood Magic nerfed to be less effective for non-Warlock abilities. Blood Blague power nerfed but duration buffed, but spreading it does not reset duration. Consecrate (Wrath) Holy Ground multiplier nerfed at lower ranks but buffed at higher ranks. Similar change made to Judicator path. Rebuke (Overwhelm and Expel) nerfed. Crescendo (Tone) power nerfed, Eight Note non-direct hit changed to deal 10% less damage than a direct hit. Basic Drum crit nerfed and crit chance per reforge removed. Moko Drum crit chance per reforge removed. PvP modifiers added or changed for Tempo, Shielding Song, Healing Song, Smite and Rebuke.
  • October 15th, 2025: Bundle gifting fixed. Stance tapping fixed.
  • October 17th, 2025: Crescendo non-crit notes fixed to deal damage on their AoE.
  • October 18th, 2025: Ghost Ship mount added to Ethereal Monarch loot pool and from Ghostflame Gift Bag.
  • October 31st, 2025: Lower Badlands Playtest 1, including many new mobs, items, bosses, rituals, cursebound system, etc. Gates of Mourn also added, accessible via a portal in Great Crossroads at level 60. New bundle added including the new Wraith Pet as well as a Badlands Ticket (30g, max of 3 players, provides access to leave and re-enter for 1 hour unless killed, if killed must repurchase a ticket). Ability to follow players into their game (including into dungeons) via Roblox website join added. Later in the day, various bug fixes related to Badlands (including all gear dropped outside of Badlands accidentally being cursebound) made. Skeletal Shield 35% damage reduction converted to 400 max HP, 5% crit chance.
  • November 3rd, 2025[1]: Halloween and Badlands event disabled. Mummy Shunpo (Flow) nerfed. Tortoise Stance (Brance) nerfed, Tortoise Stance (Absorb) stored damage multiplier buffed to change by rank starting at the original amount. Holo Helm Failsafe Protocol cooldown increased. Flare fixed to recalculate which enemies to hit after each flare. Spear of Light nerfed overall, Spear of Light Wrathful (Power) buffed. Whip changed to no longer count as contact damage. Hook grappling changed to have a cooldown of 5 seconds on subsequent casts, and no longer count as contact damage. Bladespin (Whirlwind) radius nerfed. Golden Dragon Bow’s Dragon Gaze buffed. Soothing Song Encore ability radius modifier nerfed. Hail of Arrows buffed. Lunging Spin Slash damage buffed. Golden Dragon Dagger’s Dragon’s Triumph buffed. Golden Dragon Bisento’s Dragon Bisento Toggle buffed. Golden Dragon Shield’s Dragon’s Embrace updated to work with Knight’s Might, power nerfed. Golden Dragon Staff Dragon Symmetry buffed. Golden Dragon Sword buffed. HP per VIT buffed for Tricksters, nerfed for Bards. Resonate base hits reduced to 3 but gains 1 hit per HSP. Dragon Chestpiece’s Extravagant Flare cooldown reduced. Forceful Consecrate slow nerfed. PvP modifiers added or changed for Headlong Dive, Mistletoe Dagger (Festive Finale completely disabled), Dragon Gaze, Dark Pulse, Unrelenting and Smite.
  • November 10th, 2025: Sorcerers flinging mobs fixed. Assassin Lethal Cuts fixed.
  • November 11th, 2025: PvP modifiers added or change for Holy Surge, Miasma, Shark Bite + Lunge, Frost Storm, Shadow Flurry, Daybreak Cataclysm, Unstable Charge. Shadow Walk changed to no longer refresh stamina and instead reduce stamina drain by 50% while invisible. Malich Rebuke perk nerfed.
  • November 14th, 2025: Lower Badlands Playtest 2 opens, available until November 17th, 2025. New quests added, including a repeatable daily quest that provides new equipment items. New Dragon boss added alongside a number of new drops. Parasite Cure added. Both group and single tickets added. Sacrifice Ritual replaced. Skeletal Bow, Skeletal Sword, Infernal Blade and Hellscream Shield overhauled. Soulsplitte Axe fixes. Dragon Eye Staff buffed. Dragonsbane improvements. All boss loot pools adjusted (buffs to drop rates). Zho’ Lok cage attack changed to be dodgeable and to be breakable by others. Wendigos no longer clip through the ground. Frightcrow health nerfed. Blessed item UI updated, and blessing higher tiers buffed to be more likely to give a good roll. Captain’s Command ability re-added with better UI, 25% ability radius bonus stat removed. Adaptive scaling fixed for most abilities. Dealing additional damage based on level difference removed. Guild Hall Dummy level increased from 55 to 60. Various minor performance improvements and fixed.
  • November 22nd, 2025: Thanksgiving event. Gobbletron, Overseers and Turkinators added alongside their various drops. Mushtown, Tree of Life, Redwood Stronghold, Port Fidelio, Dragons Perch, Teruls Maw, Whispering Dunes and The Pit updated to include entrances to The Giblet. Shop added to Great Crossroads with various boss drop items available for sale for Metal Wishbones. Lobster Pet added. Rattling Slash + Jade Blade nerfed to only spawn 3x skulls for the first explosion and to add greener visuals. Rattling Slash nerfed overall with small delay before skulls begin seeking. Soulsplitter damage fixed with dual wielding. Dragon Eye Staff given new icons and better visuals, aggressive variant changed to use adaptive damage. Virtual Haladie sawblades updated to use adaptive damage. Skeletal Bow VFX changes. Zealot’s Rebuke SFX changes. Zealot’s Smite bugs fixed. Chargefire SFX fixes. Blazing Soul DoT changed to apply different damage based on last hit and PvP modifier added, as well as various fixes. Blaze VFX and DoT added for Blasting Slash, Blood Cleave, Knight’s Cleave, Chain Pull, Blasting Slash and Spin Slash. Death’s Embrace and Skeletal Shield text fixes. Various other bug fixes.
  • November 23rd, 2025: Gobbletron boss updated (charge attack knockback reduced, damage reduced on laser and bomb, health increased) and invisible walls added to The Giblet to reduce camping.Drop rates buffed.
  • November 24th, 2025: Loot drops added to Gobbletron based on contribution. Fixed bugs where Gobbletron could instantly die or get stuck in lava. Red crosshair indicator added to Gobbletron’s laser attacks.
  • November 27th, 2025: Gobbletron Effigy’s Support Flock buffed. Eggsecute buffed and damage changed to be adaptive. Bountiful Harvest Tier 2 updated to give an extra +20% stamina recovery rate. Turkinator and Overseer drop table updated to add Metal Wishbones at a small chance if less than 10 levels above the mob. Giant variants of Turkinators and Overseers changed to contribute more towards spawn meter. Giblet Egg item updated to display a message showing who used it. Cornucopia made compatible with Bards as a flute. Ornate Sword’s Divine Slam sword count reduced but damage buffed. Judgement buffed and changed from a 7 level skill to a 5 level skill. Spear of Light (Wrathful) updated to reduce cooldown by 0.3s for every level, Spear of Light (Radiant) updated to gain 3m pulse radius for every level, for all variants power per pulse buffed. Holy Surge bonus per stack nerfed, Wrathful variant gains 0.5s recast time each level. Holo Helm nerfed (HP threshold reduced to 30% to be counterable by Savage Shank). Dragon Eye Staff nerfed. Dustwurm Longbow’s Acidic Arrows power buffed but no longer deals true damage in PvP.. Cleave (Fissure) base radius buffed but radius per point nerfed, ability radius now fully effective on it. Grizzly Hatchet’s Icepo buffed. T2 Zealot March nerfed, T3 Zealot March HP and stamina regen buffed, damage buff reduced, 15% ability radius added but walkspeed bonus removed, T4 Zealot March nerfed. Blood Cleave buffed. Lullaby buffed. Battle Song buffed. Resonate buffed. Crusher Set’s T2 Beastslayer anti-heal fixed. PvP modifiers added or changed for Support Flock, Soothing Song, Frost Storm, Ancient Frostcall, Crescendo. Various other miscellaneous bug fixes and optimizations, including to mobile and console controls.
  • December 1st, 2025: Tribute Wars Yeti HP buffed.
  • December 7th, 2025: Various changes to how drops are rolled. For regular mobs, rare loot drops calculated once per roll regardless of the number of players who fought the mob (highest drop chance player sets overall drop chance, if it hits then it is awarded randomly to a player in a lottery system based on their share of contribution). For giant variants and bosses, rare loot drops calculated per-player but luck changed to only affect each individual players’ drop chances rather than the overall drop chances for all players. Guild data fixed. Front changed for re-naming items. 1/1000 chance of fishing up a Crabby re-added, at a level appropriate for the map. Scaling issues fixed for Disengage, Triple Slam, Forceful Consecrate/Smite, Crashing Sun, Jade Resonation, Star Slash, Jade Blast, Rattling Slash, Starpo, Hail of Arrows, Ricochet, Ghostfire Touch, Leave Snow Survivors, and Anchor Sling. T2 Malich Set nerfed. Pilgrim Hat buffed. VIT bonus stat added to Pilgrim Waistcoat. Sun God’s Ankh base MDI and INT nerfed, Daybreak Cataclysm cooldown increased. Sorcerer Lingering Magic passive nerfed. Support Flock buffed. Eggsecute buffed. Prayer of Comfort nerfed. Knight’s Might buffed to increase damage of all abilities by 2% per 100 bonus HP, Knight abilities increased by 4%. Resonate Bonus Shield Hits reworked to be 1 per 5% H/S rather than 2 per 10% H/S (accounts for 5% HSP bonuses). Crescendo ABR effectiveness nerfed but power buffed. Lullaby ABR effectiveness nerfed and fixed stamina drain. The Best Defense nerfed but given base stats and scrolling. Draconic Warmth healing variant nerfed but aggressive variant buffed. Agile Pounce hit detection fixed. Tomb Blast power buffed but two-burst bug and contact damage removed. Holo Laser buffed. Aria Wave projectile speed buffed, healing per upgrade scaling changed, cooldown increased (both base and per upgrade) and it not being visible to other players fixed. Mending Melody and Safeguard base ability radius nerfed and ABR effectiveness reduced. Encore Tempo buffed. Song Magic nerfed. Ground Slam buffed. Bladespin radius buffed but power nerfed. Light Barrage buffed. Forceful Consecrate nerfed. Eldritch Cleave power and mana cost buffed but projectile speed nerfed. PvP modifiers added or changed for Holy Surge, Ethereal Strike, Shadow Flurry, Sharkpo, Resonate, Failsafe Protocol, Agile Pounce, Crashing Sun, Eldritch Cleave Other various optimizations and fixes.
  • December 8th, 2025: Thanksgiving event removed.
  • December 9th, 2025: Global monster mushcoin drop multiplier buffed, loot drop multiplier of non-giant lured monsters buffed, 6 daily quests offered per day instead of 3 and minimum level requirement reduced to level 10, 10 weekly quests offered per week instead of 6. Mushcoin rewards added to all daily and weekly quests. Vesteria merchandise shop added for eligible regions. Character jittering fixed on various servers. Baby Treemuk and Shroomuk pets added as Rootbeard drops, Rootbeard disappearing sometimes fixed.
  • December 12th, 2025: Arrows added to guide players through early quests in Mushtown, and auto start for Scruff and Mayor Noah after quests rewards are accepted added. Various other minor improvements to early game onboarding.
  • December 16th, 2025: Greater Essences added to Ethyr shop.
  • December 19th, 2025: Winter Holiday event. Northern Outpost teleport re-added via present teleports in Nilgarf and Mushtown. Old gifts from past events made purchasable once again as well as 7 new gifts: Gift of the Choir, Gift of the Arctic, Gift of Ice, Gift of Anglers, Gift of Dreams, Gift of Trails, and Gift of Shimmering. Snarling Snowman boss added along with its drops (mostly existing scrolls and consumables, although also drops Snowman Pet), spawning in Northern Outpost alongside the Frozen Yeti, alternating every 15 minutes. Snowman mobs added to Northern Outpost. New tasks added for Winter Tokens, as well as old tasks re-added. Ice skating track, giant candy cane, and hidden gingerbread rave added to Northern Outpost. New fish added (Festive Fish and Chilly Fish) to Northern Outpost. More checkpoints added throughout the map. Present rain mechanic added to Northern Outpost. New bundle, including the first ever animated vanity and music-playing pet. Auto-pickup items setting added. Skipping tutorial cutscene and Scruff dialogue added. Side quests can no longer be accepted before completing the Mushroom Helper quest in Mushtown. Various tutorial improvements. Sharkbite bleed removed, instead applies walkspeed and jump height debuff and vulnerability to target. Lunging Slash power multiplier removed from base path, added to Slice path only, and various combinations with Lunging Slash had power increases removed, except for Mummy Spin and Lunging Slash, whose Slice path had a power buff. Ceramic Blade’s Mummy Spin nerfed. Perfected Strike (Smash) buffed, Perfected Strike (Quake) buffed. Agile Strike stun removed, Smash path power buffed, Quake path distance buffed. Perfected Strike + Agile Strike buffed. Ferocious Assault buffed. Dragon Dive buffed. Prayer of Comfort nerfed, War Prayer regen scaling fixed. Nova Mace’s Holo Tether base power buffed but impact multiplier on Judicator path nerfed. Barrel Hammer damage fixed (nerf). Taunt changed from /7 skill to /5 skill. Magnetize changed from /5 skill to /3 skill. Execute (Sweep) nerfed. Agile Pounce updated to be adaptive scaling, fixed various bugs. Ornate Dagger perk updated to Divine Crescent, changes Shunpo and Execute to deal magic damage and fire crescents at nearby enemies on hit. Jade Bow’s Jade Barrage buffed. Various fixes for a number of Songweaver abilities. Dark Pulse buffed. PvP modifiers added or changed for Lunging Slash, Perfected Strike (Smash), Agile Strike (Smash), Ferocious Assault, Dragon Dive, Shadow Flurry, Ethereal Strike, Lullaby, Resonate, Howling Gale, Nature’s Wrath, Dark Pulse, and Pillage Vitality. Other miscellaneous Badlands item changes that were not documented.
  • December 20th, 2025: Snowball Mount re-added to Ethyr shop.
  • December 22nd, 2025: Various changes to event task rewards. Grow a snowman task, light up gumdrops task and spin a snowflake task token rewards reduced. Scroll items 150 times and throw 1000 snowballs tasks removed. Catch 25 fish task added. Catch 50 and 100 fish tasks rewards increased. Bosses changed to drop more tokens and drop Pristine and Legendary Modifiers more often.
  • December 25th, 2025: Presents from the event are made openable, including new items from the new presents.
  • December 28th, 2025: Mana regen increases removed from VIT and INT. Base mana regen increased for all classes between 50-100% depending on the class. INT mana regen perks are now multiplicative with mana regen stat rather than additive. Stat viewer shows mana and HP regen in terms of amount per second rather than %. Holy Wrath stack count visual fixed. Holy Surge recast changed to cost 0 mana. Holy Magic tooltip fixed to be accurate.

  1. Only the event end was announced on November 3rd. However, on November 11th, a changelog was posted with the balance changes listed below that had been in the game “for a week” at that point, which is assumed to be during this update. ↩︎

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2026

  • January 1st, 2026: Krampus Horn vanity added, available for joining the game on January 1st or January 2nd.
  • January 2nd, 2026: Sale added for Ethyr, holiday bundles, and present rain.
  • January 5th, 2026: Holiday event and sale removed.
  • January 9th, 2026: Global Marketplace update, adding The Grand Exchange and removing Nilgarf Marketplace functionality. Silverfish and Coinfish added, obtainable in The Grand Exchange. Pirate Captain vanity added to Vanity Emporium. Trusted badge and system added, trade restricted to Trusted players. Weekly rewards for dungeons added. Dungeon replay added to Spider Queen’s Revenge. Spider Queen moveset updated, including re-adding her ability to summon Spiderlings. Overall damage and health multi on SQR Insane buffed to be 2.5x and 3x respectively. Spider Queen’s damage fixed to vary properly based on attack, effectively nerfing acid spray and buffing jab. Spider Queen base health reduced, and max rampage duration reduced. Softlocks from Spiderlings falling out of bounds in SQR fixed. Dragon Temple elevator fixed. Spider Egg Piles and Shield Generators health increased and fixed to be damagable by arrows. Other various bug fixes for dungeons. Orb added to show new players where to go in Mushtown. Fixed issues with Baron dialogue after rebirthing. Brutus level requirement reduced from 18 to 10 to match storyline. Search bar added to inventory. Key items moved from normal misc tab slots to a special misc area. Hide pets setting updated to be able to show all, mine, or hide all. Template Ancient Scroll tier color changed. Mobile UI improved. Mana Bomb hitbox tweaked. Ornate Dagger perk changed to be able to trigger on Starpo. Other miscellaneous fixes.
  • January 12th, 2026: Bear grab attack causing mobile softlock fixed.
  • January 17th, 2026: Redwood Bandit update, re-adding the Redwood Bandits (previously removed during the September 12th, 2025 update to Redwood Stronghold) and adding the new Bandit Cover map, as well as the Redwood Bandit Leader. Improved daily and weekly quests and rewards for Trusted players, including a reward for completing half the quests and another for completing all quests. Monster Book lite added, allowing for the ability to view mobs in the current map. Hovering over items for additional information added to Monster Book. Unclaimed bounties changed to appear first in Monster Book, and alerts added for unclaimed bounties. Global Marketplace listing timer increased to 3 days, and now soundtrack added. Train station added to Nilgarf to bring players to Grand Exchange, and Nilgarf Marketplace completely removed. Fortune Essences buffed. Essence boosts changed to always effect self as well as any Trusted players in range, with a confirmation being added showing the number of users affected. Various UI improvements for Global Marketplace. Mushtown guiding orb updated to also direct players to nearby side quests. Certain Mushtown quests updated to auto-start. Elder Shroom spawn rate increased in Mushtown. Decreased spawns near Greg the City Guard in Mushtown. Option added to hide boots. Fixed trading breaking on closing inventory in a trade. Bamboo stack size increased to 999. Jumping to exit chair added. Ram base damage reduced. Dark Weapon Stat variant scrolls added, dropped by Redwood Bandits. Many other miscellaneous bug fixes and improvements, particularly to mobile.
  • January 19th, 2026: Fishing location added to Redwood Stronghold.
  • January 27th, 2026: Halfway progress rewards for daily/weekly quests fixed.
  • January 28th, 2026: Redwood Stronghold Guardians fixed, Whispering Dunes Bandits and Kobras fixed.
  • February 6th, 2026: New player cards added. Clock added to minimap UI. Golden Gift loot pool updated. Console controls improved and several UI bugs and softlocks fixed. Mobile sprint swimming added. Shotgun Pillage bolts buffed but damage and healing reduced. Drops from new Whispering Dunes mobs (from May 9th, 2025) updated to be sellable for Crystal Beetles at Salasalal Salal. Various miscellaneous bug fixes.
  • February 10th, 2026: Snowball and Tumbleweed mount speed and size increases fixed. Mushroom Dagger perk fixed.
  • February 12th, 2026: Valentine’s Day bundle added to Ethyr shop, including new Cupid’s Wings vanity, Rose Crown vanity, and Arrowhead vanity, along with previous Ethyr Valentine’s Day items.
  • February 20th, 2026: Professions Part 1. New mining and fishing professions added with separate leveling systems, minigames, and rewards. The Quarry and Hook’s Rock added. Trinkets added to the game, currently available primarily via professions. The Pier area added to Port Fidelio along with new vendors. Wing vanity items changed to be vanity trinkets. Shroomy Fish, Spotted Red-Belly, Dartfish, Hearty Blubberdoob, Armored Fish, Bladefin, Autumn Bass, Goblin Shark, Runic Fish, Slimy Bottomfeeder, Acid Spitter, Pit Catfish and Cave Dweller added to the game, and Sail Fish made obtainable (previously only obtainable from a world event). New smelting system and scroll crafting. Skill Reset Tome updated to no longer clear skills from hotbar. Dyes updated to stack up to 3. Fixed vanity weapons breaking perks of Golden Dragon weapons, Caroler weapons and Incisor. Text input added for stack splitting. Hide Vanity in PvP setting added. Later in the day, various changes and bug fixes would be made to the newly added features, including splitting Fishing Surge into two perks, adding old fish to the new fish loot pools, changing Armored Fish mining damage bonus to be percentage based instead of a flat +25, re-adding Jade nodes to Dragon’s Perch, and preventing access to The Quarry at level 20.
  • February 21st, 2026: Smeltery bug fixed.
  • February 22nd, 2026: Fixed mining experience still being earned after hitting level cap for mining.
  • March 6th, 2026: Professions Part 2. Profession level cap raised from 50 to 70. Conch Shell added for fishing profession, as well as Underwater Vortex dungeon and Kraken boss fight alongside its drops. Ancient Relics added for mining profession, as well as the Rock Golem boss and its drops. Blubberburst Fish, Equipment Upgrade Rune, Dwarven Upgrade Rune, Rose Gold Pickaxe, and Infected Mining Hat (from new Infected Miner mobs) added. Inventory UI updated. Lucky Bundle re-added for St. Patrick’s Day. Fishing Bestiary and Bounty Book lore added. Various unlocks between level 1 to 50 updated for professions to account for new level caps. Fishing difficulty and rarity updated for some fish. Holding profession equipment causes you to no longer turn to face nearby mobs. Autumn Bass fishing hook fixed, Hearty Blubberdoob fishing hook added. Shiprock Bottom converted to new fishing system, along with Drift Wood, Sand Shark, Hammerhead Shark and Seahorse. Fixed issue with joining a server while on The Pier. Fixed profession experience bars not showing if vanity equipped. Raised HP on all ore nodes. EXP gain increased from breaking ore nodes. Timer added to mining minigame and bonus EXP and drops added for breaking a node faster. Auto attack setting added for mobile. Changes to consumable health/mana gain calculations. Confirmation button added for leaving a party. Camera shake toggle added. Tin added as a level 10 ore to Great Crossroads, Bronze change to be crafted with Copper and Tin. Cancel button added to smelting. A number of other bugs fixed.
  • March 7th, 2026: Fixed issue with gemstone drop rates locking on a selection.
  • March 8th, 2026: Added the ability to gift the Lucky Bundle.
  • March 13th, 2026: Daily and weekly profession quests added at level 5 and 20 respectively for each profession, rewarding profession experience. Fishing minigame stability improved when gameplay interrupted. Vanity bobbers as well as Adrift Crate added. Fishing Bestiary rewards and tracking added. Dragon’s Perch fish added, including Axolotl, Shellsnapper Fish, and Monarch Goldfish. Prismatic Fish Hook and Golden Fish Hook added. Squid attack on failing to catch several fish in the same area added, awarding the Inked title. More time added to mining minigame for higher level ores. Fixed a bug where the “out of time” message could occur incorrectly. Lantern yield bonuses buffed and yield updated to be more impactful on drops. Starfysh mob added to Underwater Vortex, alongside the Starfysh Pet and Starfysh Face vanity. Conch Shell stack size updated to stack to 3 and can no longer be fished outside of fishing surges. Top 2 rarest fish in each region now give extra fishing EXP.
  • March 14th, 2026: Shellsnapper Fish bonus temporarily disabled. Fixed various other bugs with fishing.
  • March 27th, 2026: Fantastic Frontier collab added. Nightmare variant of mobs for mobs above level 50 added, spawning rarely during nighttime with increased health, damage, and a unique ranged attack and dropping Rat Tokens. Ratboy’s Nightmare dungeon and the Circus boss added, requiring 10 Rat Tokens from all party members. Dreamscape lobby map added Salamander, Brain Staff, Frontier Great Sword, Gnome Rocket Launcher, Nightmare Dye and Nightmare Prowler Vanity Set added as drops from the dungeon. Fantastic Bundle added to the game. Added the ability to manually input stat amounts when using a Stat Reset Tome. New particle system. Various UI fixes. Later in the day, nightmare mob spawn rate, loot drop chance, base health, and giant rate would be increased and dungeon weapon drop rates would be increased.
  • March 30th, 2026: Improved Dreamscape visuals.
  • March 31st, 2026: Added new obby section to Circus spotlight attack. Lighting and Circus visuals fixed for players joining after the dungeon has started. Fixed various bugs related to the Circus fight and map. Raised frequency of spotlight attack, but added cooldown per player. Circus attacks updated to match damage categories. Spotlight attack now kills you if you remain in the dreamscape area for too long. 10 minute timer added, and 60 second return to lobby timer added after completing the dungeon. Changed the way multiple scrolls distributed to allow for 0, 1, or 2 scrolls (rather than only 0 or 2 scrolls) from Ratboy’s Nightmare. Rat Tokens added to dungeon rewards. Tracking added to Circus for developer purposes. Referral system disabled for dungeons by default. Ability to select a slot on joining friends added. Leaderboards in dungeon lobby maps changed to display the dungeon currency. Various bug fixes.
  • April 1st, 2026: Loot drops fixed from Underwater Vortex. Same multiple scroll drop system from Ratboy’s Nightmare added to Underwater Vortex. Fixed debug hitboxes appearing.
  • April 3rd, 2026: New items added: Ratboy Handgun, Eyeball of Reckoning Ultradagger, Frontier Spellbook, Pureblood Dagger, Rat Bag, Nightmare Lure, Dumbbell, Fantastic Dumbbell, Clown Armor, Clown Boots, Clown Cart Mount, Circus Pet, Nightmare Veil and Popcorn added. Rat Bag bundles added to Ethyr store. Hourly quest added in Dreamscape. Nerfed damage of and health of nightmare mobs. Various bug fixes.
  • April 17th, 2026: Boss Rush added, including Normal, Hard, and Extreme difficulties. Champion’s Chakram, Champion’s Scepter, Champion’s Bow and Champion’s Broadsword added as rewards, as well as various tiny boss pets.. Social Wheel added to the game. Eyeball of Reckoning Ultradagger item stats changed to 5% crit chance and 5% ABR, perk now deals adaptive damage. Brain Staff’s Brain Bash now procs Lingering Magic for Sorcerers. Salamander healing nerfed, puddle duration reduced when using Anti-slime-ambush Device but now able to be equipped with tomes and instruments. Dye preview and selecting a color for Custom Dye improved. Terul’s Wrath and Vesra’s Eviscerator icons to show when active added. Adaptive abilities fixed to scale with the relevant damage increase stats. Multi-casting fixed. Fixed infinite mining fuel bug and auto attacking on mobile. Loom leaderboard updated to show Giant Tokens.
  • April 18th, 2026: Endlag on single-step abilities reduced. Fixed certain damage sources being able to crit when they shouldn’t be able to.
  • May 1st, 2026: Boss Rush Gauntlet added, as well as Champion’s Vial, Champion’s Tambourine, Champion’s Aegis, Champion’s Lance and Apostle armor set. Champion Weapon Scrolls added to the game. Boss Rush ticket added, allowing a leader to bring in anyone regardless of how many Giant Tokens they have. Prize Wheel added to Vanity Emporium in Nilgarf, song with Prize Wheel Tickets. Auras added to the game, Nightmare Veil converted to be an aura, others available through the prize wheel or Ethyr shop. Ethyr shop UI updated and new items added. Emporium Master bundle added. Champion’s Chakram nerfed, PvP mod added, and max MP scaling fixed. Champion’s Scepter, Champion’s Broadsword and Champion’s Bow mana cost reduced. Additional base healing added to Champion’s Bow. Various bug fixes.
  • May 15th, 2026: Tall Cap Grove added, including Blightbeard, Blightshrooms, Ancient Blightshrooms, Elder Starshrooms and Ancient Starshrooms. Spore Seedling added as a drop from normal mobs in Tall Cap Grove to summon Blightbeard. Ancient Root Bow, Ancient Fungi Staff, Ancient Uprooted Blade and Ancient Root Hatchet added as drops from Blightbeard. New quest added, awarding the Mushroom Club item on completion. New auras and vanities added. New items added to Boss Rush. Bard ability icons updated. Champion’s Vial changed from Mage to Adventurer. Champion’s Tambourine Magic Missile power buffed. Bundle included with Spore Cache item with various drops. Various others fixed.
  • June 5th, 2026: The Hive added as a new dungeon, including its new enemies and equipment items. Rubite, Flowering Needlefish, Honeycomb Flounder, and Bumbling Drone added, available in The Hive. Royal Rubee Bundle added. Ancient Root Hatchet’s Spore Bomb buffed. Ancient Uprooted Blade’s Spore Burst power nerfed but cooldown decreased. Mushroom Shield Max HP bonus increased to 300, Shroom Bash buffed. Champion’s Lance buffed. Digger’s Last Resort health regeneration disable fixed.
  • June 6th, 2026: Sweet Scrolls added. Queen Rubee pollen cloud attack fixed and warning added. Rubite fixed. Reduced enemy spawns in Larvae and Reach the Exit rooms. Bomb Bee knockback and stamina drain reduced. Pugh the Hungry HP locked after destroying the gate. Dungeon replay temporarily disabled on Hive Insane. Several other Hive bug fixes.
  • June 19th, 2026: Vesteria Storyline chapter 4 added, bringing players to Forsaken Isle. Forsaken Jungle added, including new Savage Moglos and Shamans of Wrath, Glee, Disgust and Sadness. Forsaken Boots, Tribunal Hook, and various Lesser Masks added. Cragged Salmon, Drum Head Jelly, and Goliath Mess-tooth Eel added as fish available at Forsaken Isle. All Mo Ko Tu Aa dorps perks changed. Fade Dyes added, starting with Purple/Pink, Red/Orange and Green/Blue. Hive dungeon timer increased by 5 minutes. Dark Scroll and Cursed Scroll drop rates double for Hive. Insane mode equipment drop rates buffed in Hive. Misc drops removed from Hive. Rubee Spitter spawns reduced in Larvae room.
  • June 22nd, 2026: Sweet Scrolls buffed to guarantee an additional stat, success rate increased to 100%, Rubite cost decreased to 50.
  • June 24th, 2026: Captain Varlic updated to show quest indicator if the player is on chapter 4 quests. Find a Nice Moglo quest fixed. Dialogue updated to provide more lore during Chapter 4 finale. Message added at the end of chapter 4 to indicate the end of the story. PvP modifiers added or changed for Holo Helm and Aria Wave.
  • June 25th, 2026: Forsaken Jungle entrance updated to be more clearly obvious. Forsaken Trees placement fixed.
  • June 27th, 2026: Chad glitching underground fixed.
  • July 3rd, 2026: SQR overhauled with new room randomization, new items (Caustic Carpace, Recluse Set, Silkweaver Set and Spider Nest Mace. Spider Legs, Spider King and Righteous Armor vanities added. Boost Mortars and Mortar Mystery Box added. Webspitter Spiderling Pet added. Forgotten Spire added along with the Webslinger Boots available from a golden chest. Shadowmancer revamp. Holo Saws breaking Assassin’s Intent fixed. Moglo and Mogloko Mask drop chance increased to 0.5%, Moglo and Mogloko Mask Fragments drop chance increased to 5%. Accursed Armor, Scarecrow Robes and Vampiric Vest defense nerfed (additional defense multiplier removed) but can be reforged to level 60. Saraki Stab ability hitbox size increased. Missing icons added to various abilities. Older Spider Weapon perks and stats updated. Spider Queen’s Crown updated to add Royalty perk. Arachnid Armor and Arachnid Helmet perk completely overhauled to be more in line with the new armor sets. Sweet Scrolls updated to show correct success rate. Goliath Mess-tooth Eel effect buffed. Setting UI overhauled, name and chat prefix selector added, auto options for settings added, various other changes.
  • July 7th, 2026: Fade Dye rendering fixed.
  • July 17th, 2026: Rebirth V2 added, including new rebirth mechanics and rewards via devotion, The Great Convergence map, new Mark of Vesra and Mark of Terul currencies from rebirthing, and new vendors in the map selling Cosmic Scrolls, Stygian and Luminous weapons, as well as new pets and vanities Several new Fade Dyes added, as well as the Super Mystery Dye Box. Pre-existing rebirths updated to provide rewards from the new system the first time it is used. New Vesra and Terul bundles added to the Premium Store. Venom-Spitting Boxfish and Webfinned Pomfret fish added to Forgotten Spire. Sinew Scythe, Sword and Bow updated to gain +100% HP recovery, -10% HSP, and +10 primary stats (Scythe received INT, Sword received STR, Bow received DEX), and Constriction perk buffed. Crystal Fan, Mace and Spear updated to gain +100 max HP and buff primary stats (Fan DEX, Mace STR, Spear INT), Defensive Crystals perk reworked to provide shield to self and allies upon dealing damage. Ice Climber Boots and perk buffed. Crystal Bast Hood Agile Pounce bounces updated to count as jumps for Dragon Vest’s Lucky 8 perk. VIT added to Beanie and scroll and reforge scaling added. Bamboo Staff’s Bamboo Wrath buffed and knockback added. 5% crit chance added to Decorated Antler. +1 stamina and 10% crit chance added to First Mate’s Anchor and Frozen First Mate’s Anchor. Savage Axe STR increased but DEX decreased. Snow Goggles INT buffed, Chilling Gale power buffed but MP cost increased. 50 Max MP added to Pumpkin Brute Boots, “Hill Roller buffed and changed to deal adaptive damage. Community Caroling buffed. Pearl Staff’s Pearl Perfection buffed. Third Eye XP bonus buffed. +5 STR and INT added to Snowman Head. Sharkpo + Starpo fixed to increase damage and distance as intended. +10% ABR added to Sea Beast’s Crown. Hobo Armor DEF buffed. Pillage Vitality buffed. All summoned mobs from gain the ability to crit based on summoner’s crit chance and summon HP scales based on user’s total health rather than just base health. Damage reduced on block decreased from 75% to 60%. Perfected Strike nerfed, weakness debuff changed to only apply when using Perfected + Agile Strike. Non-mythic Toy Sword gains +10 STR, non-mythic Ornamental Branch gains +10 INT, non-mythic Candy Cane Dagger gains +10 DEX, and non-mythic Frostbite gains +10% crit chance. Coal sell price reduced. Rubee Halo updated to be able to be Sweet Scrolled. PvP modifiers added or changed for Crystal Fan, Crystal Mace, Crystal Spear, Chilling Gale and Hill Roller.
  • July 20th, 2026: Dungeon reward chests, cannons and campfires fixed.
  • July 25th, 2026: Loom server sized reduced to 15 players.
  • July 31st, 2026: New vampire questline added leading to the new Locked Crypt map, as well as Book of Revenants, Sanguine Cutlass, Strigoi Stiletto and Vampiric Mantle available from completing the quest (depending on which route is selected). Prestige added to rebirthing, providing an Undo Scroll in exchange for resetting devotion. New bundles added to the Ethyr shop, which include the Batty Transformation Mount, the first flying mount to transform the character entirely. Notification added for reaching the daily monster kill limit (undocumented change). Spider fish fixed in Forgotten Spire. Various vampire-themed vanity items added to Ethyr shop as well as the Emporium Master set. Garlic Skewer consumable and Vampiric Dye also made available through the Ethyr shop and bundles. Later on in the day, various quest fixes would be released, Garlic Skewer item tier would be increased to gold, Exorcist Staff vanity fixed, Sanguine Cutlass staff fixed, and PvP damage mod added to Overseer ability.
  • August 3rd, 2026: Exit added to Locked Crypt.
  • August 14th, 2026: Animation packs added to the game, including Elegant, Feral, Loser, Ninja, Songweaver and Zombie animation packs available through the Vanity Emporium. Vanity Emporium expanded to included an animation pack section. Disco Ball Pet, Mini Disco Ball Pet, Mystery Animation Box, Elegant vanity set, Frat Hat vanity, Snapback Hat vanity and Rave Aura added to the game available via bundles in the Ethyr Shop. Broken Bottle minimum level reduced, 5% crit chance added, perk reworked into a DoT effect. Bubble Wand DEX buffed and Bubble Blow changed to heal players. 50 Max HP and 5% HSP added to Christmas Sweater. Weathered Anchor’s Anchor Sling buffed and now scales with ABR. Vampiric Mantle’s Vampiric Zeal duration increased but cooldown increased. Barrel Hammer Rebuke’s Expel path now decreases cooldown. Abyssal Sword increases Spin Slash hitbox. Ornate Sword’s Divine Slam buffed. Coral Club’s perk increased to 40% and STR buffed slightly but 50% swim speed penalty added. Deep Learning perk added to Hermit Sword and Hermit Hatchet. Bat-tle Axe class changed from Paladin exclusive to Warrior and buffed. Bisento’s Thrusting Strike power buffed but knockback reduced and PvP mod added. Dragon Chestpiece perk changed to be adaptive and cooldown reduced. Tribunal Hook’s Throw ability changed to be adaptive. Sigil of Malisis and Haunted Sigil of Malisis reforge bonus updated to give +40 max HP per reforge, Ghostflame Chain Pull fire hitbox updated. Royal Fang cooldown reduction fixed for defensive stance. Caustic Carapace damage reduction fixed. Ancient Uprooted Blade perk fixed to scale with ABR. Off-hand penalty of Forgotten Dagger and Incisor removed. 10% ability cooldown reduction bonus added to Ratty Vest, replacing INT and STR stats and minimum level increased to 25. Octant Dirk and Shattersun Dirk weapon perks buffed and base stats buffed. 50% HP recovery added to Digger’s First Resort, perk now works in offhand. Dustwurm Longbow level reduced to 40, fixed against large enemies and acid splash size fixed to scale with ABR. Reef Bow 5% greed converted to +5 DEX and perk updated. Scrap Bow received +10 DEX and Tetanus updated to increase critical damage taken. Sonic Blink and Supersonic Blink power buffed. Traditional Straw Hat’s Compassionate Flare modifier updated to account for ability paths. Conjured Trident’s perk updated to allow for Blink to be cast up to two times and +3% MDI added. Dark Pulse recast cooldown when spamming the ability fixed. Strigoi Tome’s Batty Summon ability’s heal radius fixed. Ancient Frost Storm no longer restricted by cast range. Ratty’s updated to drop Ancient Weapon ATK Scrolls at a 1% chance and Ratty Vest at 0.5% chance. Mo Ko Tu Aa and Ethera weapon drops buffed. Ocean ATK Scrolls updated to give +5% critical strike damage every 3rd and 7th scroll, Ocean DEF Scrolls updated to give +15% swim speed every 3rd and 7th scroll, Ocean Headgear Scrolls added to Terul’s Maw shop and First Mate drops, 3rd scroll gives +15% swim speed. Shellsnapper Fish fixed. Portable NPCs can no longer be placed right next to other NPCs. Saraki Stab, Ceramic Dagger and Webslinger Boots clipping fixed. Wasp Keeper and Forsaken Boots perk working when equipped as vanity fixed. Message updated to show which inventory category is full when trying to pick up items. Crowbar re-added. Shelly re-added. Dummies added to the Colosseum. Mobile aiming fixed for a number of abilities. Spellslinger Arrows no longer appear when hide abilities setting enabled. Webspitter Spiders fixed. Elf and Catgirl Ears made available even after rebirthing without having to redo the quest. Spawn location for Locked Crypt fixed. Mark of Terul and Vesra changed to be able to be banked. Option added to hide EXP orbs. Tribute Wars shop prices adjusted (Ram Shield and Tribute Lyre costs reduced to 20 tokens), minimum level set to 60 and level cap set to 60, all mobs updated to spawn at level 60, Tribute Yeti HP fixed (increased) and Tribute Blessing damage bonus fixed. Blood Plague target radius increased. Various Combat Roll modifiers fixed to scale with ABR. Fortify damage reduction fixed. Meteor Shower targeting fixed. Quick Slash area increased on lunge.
  • August 15th, 2026: Matchmaking changed to prioritize lower ping servers.
  • August 23rd, 2026: Boss Rush leaderboards reset and fixed. Dialogue added for Taximan Dave in The Great Convergence and minimap added. Minimap for Loom updated. Loading screen description for The Great Convergence added.
  • September 4th, 2026: Deadwood Bog added, along with several new mobs, new equipment, new quests, and a new trait system (alongside the Vampire Trait). New Silver Crusader vanity set, Cursed Horse Mount, Batty Aura and Garlic Head vanity added as well as new Minature Coffin lootbox and Ancient Chalice and Potent Garlic Skewer consumables, included in the Premium Shop and bundles. Hornet Crusader T1 and T2 perks nerfed. Wasp Keeper T1 nerfed. Moko Spear’s Magical Spear Throw nerfed. Cooldown added to Arachnid Armor’s T1 perk. Clown Armor’s Juggle nerfed. Spider Nest Mace nerfed and PvP modifier added.
  • September 14th, 2026: Fixed various issues with Vampirism.
  • September 18th, 2026: Ethera update. Dungeon and boss completely revamped. Several new items, including Holy Order Pack (awarding various Vanity items and consumables), Decrepit Ornate Shard, Ornate Rapier, Ornate Lyre, Ornate Censer, the Exalted Arcane armor set, and Colosseum Scrolls added to dungeon loot pool. Ornate Contract and Radiant Halo consumables also added. Hobo Boots added as a drop to Slimes in the Pit. Pit map revamp. Colosseum map revamp, including a new gate in the middle that can be activated for 5 Marks of Valor. Colosseum item perks replaced or revamped. Hide other abilities setting fixed to work with many more abilities. Fixed Broken Bottle always applying its PvP mod even in PvE. Fixed Batty Mount breaking basic attacks. T1 Hornet Crusader updated to be 2 stamina, 3 stamina at T2. Mask of Euphoria ability changed to not count as contact damage. Fervor ability mana cost reduced and can be upgraded. Vampire and Vampire Hunter global PvP fixed. Lore book UI updated.
  • September 27th, 2026: Boss Rush Ethera spawn fixed.
  • October 2nd, 2026: Large hole added to Nilgarf. Fallen Blade perk changed to Noble Curse. INT reduction removed from Headslime. Slime Staff’s Mitosis buffed to also deal 10% more damage above 90% health. Anti-slime-ambush Device VIT buffed and perk changed to reduce Regeneration cooldown by only 50% but slime splash buffed and perk cooldown reduced to 3s. PvP modifier added to Anti-slime-ambush Device’s Retaliation. Gun offhand attack bonus fixed. Festive Finale damage bonus when paired with other perks fixed. Optimization improvements.
  • October 3rd, 2026: UI overhaul to character customization, main menu, changelog (integration with Vesteria Database) and friends online (including the ability to join friends from the main menu). Matchmaking improvements. Option to teleport to a new server if taking a long time to load in a server added.
  • October 4th, 2026: Ability to choose to spawn in either Mushtown or Mushroom Forest added. Mushroom Grotto and Scruff’s Farm re-added.
  • October 6th, 2026: Altdorf Ruins added alongside the first Tinkerer quest and Forgotten Pickaxe, Acid Slimes, and Enormous Slimes, new fish and new mining nodes and misc. item. Later on, chat notifications added every 5 minutes for Enormous Slime spawns as well as Forgotten Flute being added to Possum the Devourer loot table.
  • October 8th, 2026: Second Tinkerer quest added. Blasting Charge item added. Using both Stygian and Luminous items at the same time renamed to Dynamic Mana. Vesra’s Hood vanity fixed. Click-to-skip for dialog added. Fixes to transformation mount vanity. Rusty misc item drop rate from Enormous Slimes buffed. Ancient Ore spawns fixed.
  • October 9th, 2026: Goliath sneezes added to spawn Dyanmic Slimes. Drop rate of misc items from fishing buffed. Sinkhole in Nilgarf size increased. Reforge recipe changed for Forgotten Flute. Gravedigger’s perk duration decrease but vulnerability % increase and slow added. Thrall damage nerfed. Eldritch Aura perk added to Forgotten Crown. Exalted Berserk State changed to magical damage.
  • October 10th, 2026: Third Tinkerer quest added. Slime Dye added. Blasting Charge updated to no longer be usable in The Loom. Burrow ability looping itself fixed. Badlands items being available in Golden Gifts fixed (bug from the previous update). Eyeball of Reckoning Ultradagger fixed to work with Gravedigger Boots/Mask. New bundles added, including Antique Lockboxes, Ore Catalyst and Revive Tomes. Fixed abilities interrupting sprint on console. Chat commands fixed in some cases. Vampirism passive fixed breaking after death. Mining minigame fixed on console.
  • October 11th, 2026: Tinkerer Day 4 questline added. Ability to try out a slot in the main menu added. Goliath sneezes updated to happen more frequently. Ore Catalyst chat message fixed. Slime Sample drops fixed for Tinkerer day 4.
  • October 12th, 2026: Tinkerer Day 5 quest added. Crafting added to Tinkerer, including new Unstable Rune upgrade item. Dynamic Scepter’s Goliath Slime ability buffed.
  • October 14th, 2026: Fall theming added throughout the game. Paladin rebalanced, including Smite base range buff but scaling from STR nerfed and zealot perk and hit detection being fixed, Rebuke knockback and slow effect added but base MP cost increased, Consecrate healing added but base MP cost increased (previous paths merged, new Hallow path added), Prayer of Comfort cooldown buffed but scaling removed and base stamina regen bonus added, damage reduction added to Endure path. Nova Mace’s Holo Tether perk reworked. Equipment loadouts added. Holobrand’s Holo Slam updated to use adaptive damage. Holo Barrage damage buffed. Pureblood Dagger crit scaling buffed and Blood Sap renamed to Life Sap. Chainloom sound effects fixed. Bounty Book updated to show defense of monsters. Fixed auras. Fixed various Grand Exchange bugs. PvP modifiers adjusted for Smite and Rebuke.
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