I’ve been wondering like ‘How do people even die in this game?’ but then I realized why the forsaken isles is the largest money sink in the game.
The moglos there are weak, but spawn in huge groups.
Moglokos only spawn on rooftops and behind campfires.
Campfires are the most likely place for a player to go AFK. Moglokos throw javelins, which can kill a player fairly quickly if they stand still for too long.
The thing with campfires, is they are effectively areas that scream at you to go take a break from the game there.
Players who know about this will generally pay attention to the mob spawns in forsaken isles. This leads to them always farming the moglos, as they spawn in larger quantities. When 1000 moglos or moglokos finally get killed, the boss Mokotuaa spawns.
They can shoot a laser beam that only targets a single player at once, and focuses damage onto them. It is Nigh impossible for a glass cannon to survive this attack. If you can’t get behind cover from this attack, vesra help you. They also has a huge ordinance of powerful close ranged attacks, that will completely annihilate any melee characters who get hit too much in a short timeframe.
A single casting of their raindrop attack can bring down a knight with to less than 40% of their health bar. The thunder attack does little damage, but it can easily finish off a player who backs off to drink consumables. His pulse attack is super easy to avoid, but it will shred anybody who doesn’t move out of the way.
All of these factors lead to the bosses platform looking like this when the boss finally dies.
As you can see, a lot of people die to the boss. Even more get killed by the moglokos when they go to pay the pizza deliveryman who just arrived at their home. The drops from the boss were heavily reduced when the bosses experience got multiplied by one thousand times what it was before.
Players take the risk of losing money to get experience from Mokotuaa very often at later levels.
They spend tons of cash on overpriced armor from the docks, and the amount money that leaves the economy due to player deaths when Mokotuaa spawns greatly outnumbers the amount of money entering the economy when Mokotuaa drops a couple of cursed scrolls.
Each of these tombstones could be worth 100s-6g, judging by my estimate of how rich players who go to the forsaken isles are.