BEFORE WE START I just want to say this is NOT a rant, so please don’t just yeet this out of existence
In this topic, I would like to talk about what I would do with The Warlock abilities, as many people from the mage community seem to be a little upset with how warlock is
SIDE NOTE- these abilities have all been maxed out as I haven’t had the time to try every single ability on its ever level
First ability- Dark Ritual
I have 2 ideas, (after having some people tell me, and considering it, the first change should not go through and it should stay health for mana, but still imo, should be increased) the first one is to completely turn it around, 50 mana for 100 hp in return, but while at it multiply it 5, making it 250 mana for 500 hp in return. My second thought, mostly because this can easily be counteracted by pots and stuff, to remove the skill.
Second Ability- Dark Pulse
I feel pretty good about this ability, there are only a few things (I the poster would) to change about this ability, make the radius to about 15, maybe 16. After 12 units, make the slowness effect lower per unit. The final thing I would do is lower the cooldown by 1 or 2 seconds. To top it off add a few Mp to counteract the change.
Third Ability- Pillage Vitality
Great ability, very few changes I would make, first one being is to make the Projectile Speed a little faster. The Second thing being (bolded and italicized because I feel like this is probably the greatest thing I feel like should be added that I have thought of) make the healing a percentage based ( i high one) on the health of the enemy, other factors could be the level of the enemy and the caster.
Final Ability- Simulacrum
I first must say, I love this ability, and again, only a few changes. The first change I would do is increase the radius of the chase and make him a little faster. I would make the radius about 20 units and increase the speed by 15% of what it is. The second change, increase the mana of this, make the mana like 25 or something, the mana is way too low for what you are getting.
If you read everything then thank you so much and if this was too long for you, I made a TL;DR thingy.
TL;DR- increase the power of all of them and some of the mana too, for Pillage Vitality, make the healing a (high) percentage instead of fixed number