People like me have seen the falls and rises of mage, but as I’m leveling up my mage slot (currently, its level 23), I’ve noticed very unsmooth gameplay. I am talking about levels 10-30 mage, not sorcerer or other mage subclass gameplay.
I use melee attack 80% of the time despite being a mage? This was my confusion when I first played mage in Alpha and the confusion would be continuing still because I’m still not using magic as a mage. This is important because mages only have 3 skills, while hunter & warrior has more.
No boots, only yeti or worn boots.
Thundercall takes 8 whole seconds, and some consider it useless still since it gives weak damage to 10 very close targets a radius around you.
Only 3 moves, a mobility (blink), a bad ability w/ huge CD (thundercall), and a dex-dependent magic bomb (if you want to do damage early on, 35 dex).
This lack of gameplay, with warriors and hunters getting the shined light (Boots, Unique weapons & armor like Sickle, Ratking bucket, and Icicle) as I have discussed in Mage needs stuff
This gameplay is so unsmooth, an ability dependant early-game class that immediently draws people away from the class and into a new one unless they wish to suffer for rewards like Sorcerer’s AoE, like grinding for Ranger despite it being potentially boring.
It’s not fun being a mage, and no one wants to level up to level 11 mage and then realizing “This was a whole waste of time, I heard hunters are cool with their Daggers and Bows” and then moving on to that faction.
With Rebirths going on, I’ve realized that if I want to rebirth my Cleric over and over again, I must suffer early game mage nonstop, especially considering how Cleric only has heal, res, and flare (Half a minute COOLDOWN, but being changed luckily to something potentially better). Over and over again, I must level all the way back to level 1, start with like STR or DEX or something and smack people with a stick without any combat abilities that rely on STR or DEX when I reach level 10 and regain my mage faction.
This is why I’ve proposed this idea: Magic Tomes: Basic Attack
Now that I am done with my opinion, what is yours? (early-game mage = level 10-30 mage)
- I play mage - I think the early-game mage is unsmooth
- I play mage - I think the early-game mage is smooth
- I do not play mage - I’d imagine that early-game mage is unsmooth
- I do not play mage - I’d imagine that early-game mage is smooth