Okay. So this is what I have in mind: Dual-wielding.
What do I mean exactly? Well… The act of using two weapons, with a sub weapon saved in case you get into a situation. Now this can also balance out as the multiple classes. For example:
Warriors: Dual Wielding swords makes them be able to chain combos together with less ending lag on attacks.
Hunters: Dual Wielding Daggers lets them stun-lock enemies in exchange for damage output being kind of less.
Mages: Two staves, Double the MP cost, Double the MP (Magic Power. Not Magic POINTS.)
That’s all I really have to say. With that said, let me know if you have your own ideas, or if this’ll unbalance the game. With that said, thanks for reading, and I hope you have a wonderful day.
P.S. This was before they added stuff like that. Do not say: Oh they’re gonna add it soon anyways. Just please. I was brainstorming for this game. XD