So there’s been a lot of updates to Vesteria and everyone has a lot of feelings about all of them, myself included.
I try to keep up with all the updates, but I notice the devs keep deleting things before I can read them, or the post them somewhere I’m not, so I’m not the most educated person on their choices and I don’t understand a lot, therefore my opinions on some subjects are either misinformed or entirely wrong.
My current thoughts on the two big things people are talking about, the new death penalty and the return of stamina, are that both are bad. This is my opinion and I can be wrong, I am just running off of the information I’ve been able to gather by myself.
I don’t understand how Stamina helps the game, in my opinion it breaks it and makes everything impossible. It takes an hour to go from place to place, faster monsters swarm you within seconds and also kill you in seconds without a knight’s high VIT, and god knows Hunters are feeling this blow since they can jump 3-4 times and run out of sprint, which ruins the entire premise of a Hunter. I understand berezaa added it back to make things more challenging and to make the players think about their actions, calculate them, “unlike before”.
(I should rephrase this. “I don’t see how a death penalty helps the game”, should be, “I don’t see how the current death penalty helps the game.” I have nothing at all against death penalties! Every good MMO has them, and they are a big part of what makes the game interesting and what makes your choices count. WOW, for example, has a good penalty. WOW’s death penalty is as follows: Once you die, your ghost/wisp ‘respawns’ in town and you have to run back to your place of death to revive. Or you can resurrect at a graveyard at the expense of 25% of your equipment’s durability and incur 10 minutes of resurrection sickness. Vesteria is in beta, however, so this is obviously subject to change, and I hope that’s what happens later on.)
I don’t understand how a death penalty helps the game, in my opinion, it makes the game extremely stressful and anxiety-inducing. You can die in the field and lose 300 of your silver, you can die in a duel and lose 300 of your silver, you can die on the Forsaken Isle because of lag and lose 300 of your silver, you can fall out of the map and lose 300 of your silver. You can lose a huge amount of money because of things you can’t control, like the game glitching and sending you flying into space because of a mushroom/getting stuck on respawn and HAVING to reset to move at all, or the spider queen stepping on you and sending you under the map, or using the mage bomb and getting stuck in place because of lag on the Mo Ko Tu Aa boss. I do like how it requires you to have a Cleric with you to avoid this, but then wouldn’t it make more sense to only have the death penalty apply in dungeons so you have to get a Cleric in the party first? Also, most Clerics are focusing on upgrading heal and flare, so you’d have to find a very high-level Cleric with revive for this to even matter. I know berezaa is adding this to make the game more challenging and to make death matter, but… didn’t people already avoid death to begin with? And if for some reason, people were dying left and right, couldn’t the penalty be less awful? Instead of losing 1/3rd of your money that you worked extremely hard for, you could lose a lower amount of it, and/or you could be sent back to town or Nilgarf no matter where you died.
Any suggestion I make is most likely not a good one, as I don’t make games for a living and I don’t understand a lot of things about this specific game, as I previously stated. I’m aware of this, so give me constructive criticism or gently tell me that I’m wrong instead of belittling me or berating me, please. I am always willing to change my opinions and what I think based on new information I’m given, so if anyone is keen to explain things to me, or share their thoughts on these topics as well, I’m all ears. I’ve loved Vesteria even since the Alpha, and since I currently am not a fan of these changes and I think they’re all awful, it’s really sad to see it come this direction. I’d absolutely love to hear that I’m wrong and these changes aren’t what I think, or there’s some other reason for them.
Thanks for reading my super long post, I’m sorry.