Personal opinion, but the game just isnt fun. Not to say its dead or not unique, its just mundane. Every RPG tries their absolute hardest to eliminate something called the “Grind”, where at one point you do the same thing over and over again until you progress. For Vesteria this is very evident, as from 35 > 45 is just so so boring.
It’s like they dont try to eliminate this at all, they make it so you’re forced to do one thing (they being the devs). I already know its gonna be the same thing with whispering dunes, it’s just gonna be the same thing over and over again. This type of thought just makes me wanna forget about the game overall, which I have accidentally before.
When I drop into Vesteria I’m just greeted with grind, I look at my level 42 ranger and say “I really want to level this character up”, but once I start the grind it just turns me off. I dont wanna grind as much as I have, I loved it when it was easy to level up through SQL. It would take me a few days to grind to max level, which is where I was comfortable. Level 45 has been out for over 2 weeks yet I still havent gotten max level.
Look at death stranding, the game visually is beautiful and the music is serene, much like Vesteria. But then you’re met with constant deliveries, over and over again. It just isnt fun to do the same thing over and over again yet we’re constantly forced to do it. It just feels as if the devs overlook this problem as a whole. They look at how much fun the dungeon or whatever is but they dont look at the path that you have to take to get there.
They just expect you to get there and have no problem with it. I already know they’ve started changing the EXP bars and how easy it is to level your slots up, but the problem is still there. Stuck in one area to level up and no variety. I’ve already said before: “This update is gonna save Vesteria”, but the same problem peeks over the corner and surprises everyone, but once you do it no one gets scared by it.