I assume that you were probably already going to add this mechanic to the game, as many MMORPGs have this mechanic.
But, just in case, I wanted to ask that you add a pierce mechanic to the game. For those of you who don’t know what it is, pierce means to break through an enemies’ defenses, which can lead to more damage being dealt. *For example, if you deal 50 damage, and an enemy has a defense of 20. 50 - 20 = 30 damage. But if you had a pierce that totaled up to 17, you would pierce 17 of that 20 resist. So, 20 - 17 = 3 resist, and 50 - 3 = 47 damage.
As shown in the image above, there should be different elements of pierce, and should only be applicable to the element/class that the mob is assigned to when attacking.
Furthermore, I think the best way to gain pierce is through scrolls, not as a side bonus with an increase in damage (Like the bonus strength you get from blue scrolls), but as an individual stat boost, by itself.
Note: The picture above is not an idea that I am trying to submit to you, it is simply an example for the idea that I had in mind.
Though many would think that adding the the pierce mechanic to one of the 4 main stats (vit, dex, str, int) would be much simpler, In my opinion, those 4 stats offer enough benefits already. In addition, I believe that pierce should be one of those stats that wouldn’t be easy to get.
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