Parry Rework for each subclasses

Here’s a cool concept for warriors parry upgrade: each Subclass will have their parried replaced in some other way to make it more fun and engaging: Berserker: Cross Cut: Once the enemies hit the player you will cross cut trough 10m trough enemies hitment, and with max parry you’ll slice back and forward:
Using this skill negates damage dealt to you.

For Knights you’d raise your shield up and once upon hit you’d shield bash into the enemy that does good amount of damage and stuns the enemy. level 5 parry lets you shield bash the enemy twice.
Using this skill negates damage dealt to you.
https://gyazo.com/0fcfd02a6ad239409df3a31fc626967c

Paladin: Deflect: Changes into deflection, The player performs an upward swing that instantly stuns a normal mobs bosses. And your next to left click attacks will deal 2x the damage. You have a very short attack window when performing this move.
Using this skill negates damage dealt to you.

This might not be allowed to be added cause of copyright as for it comes from another game (not in roblox)

why would it be copy right?

I dont know