Greetings fellow Vesterians and people alike,
A while ago I came up with the idea of a **new town/city that connects from Whispering Dunes**. This may seem like a bad idea, but to my childish brain it sounds cool.
There would be a gate like entrance (like the ones used in the gauntlet or the entrances to nilgarf) with a couple of spread guards patrolling the front gate. It would probably be located at some end of Whispering Dunes.
The city would have some kind of “Arabian vibe” to it, or so to speak carpets and cloths hanging from windows and strings, desert like structures, and a royal palace at the center of the area, where some grand quest could take place, like a grand search quest to “find a princess’s priceless heirloom” or “save the princess from some thieves”. Including this may seem a little point less, but a lot of the story line could advance from this, for example more “evidence” or “information” about Terul and what his motives are.
(Best image I could find that showed what I was talking about)
As for mobs, some bandits or a “bandit leader” could be hiding out somewhere in the map, for example a hidden hideout or cave. As for mobs, bandits could randomly spawn in places outside of the city. There would also be castle guards that have more of an Arabian theme to them as well (with the whole tan scarf and tan/rusted orange look).
If my idea seems bonkers, please let me know what could be improved.