Cooking in Vesteria would really set a nice mood. Not only would it give you comfort after grinding, but it would also provide use to yourself.
Campfires would now have an option to Cook. Many items a Vesterian can encounter would have the option to do this.
Once your near a campfire and it’s on, it would open up a menu. This menu would have one slot that says the option to cook.
Placing a cookable item will make a timer appear. The timer will go faster or slower depending on the food your cooking. For example; an apple cooking would take around 15 seconds; while a pear would take 20 seconds.
Note: You would only be able to cook one item at a time.
The first cookable item a Vesterian would encounter is an Apple. After picking an apple; it would already have its own base hp that would give you. For example, a regular apple would have 50 HP and a cooked apple would have 75 HP. This would apply to other items that have stats as well.
Apple > Cooked Apple - 15 Seconds - Cooking an apple would increase the HP given.
Pear > Cooked Pear - 20 Seconds - Cooking a pear would increase the stamina given.
Banana > Cooked Banana - 20 Seconds - Cooking a banana would increase the jump/speed given.
Hog Meat > Cooked Hog Meat - 25 Seconds - Cooking hog meat would increase the attack it gives.
Fish > Cooked Fish - 25 Seconds - Cooking a fish would increase the HP and MP given.
Cooking one of these three would increase the overall value of it. For example, an apple would go around 20 copper and a cooked apple would go for 50 copper. This would help the early game to slow it down more and gather money for more resources.
Cooking would be highly useful to lower level players and possibly higher levels. It would slow down the early game by making players gather and look around the environment for resources that would become useful to them. It would also give them a better understanding of selling and values for beginners.