Make mobs look as strong as they are

I hate when games make the first mobs you fight say, a hog or something, and then eventually you fight a lava golem… but then you go to the next area and it’s like a big bee or plant, i just hope you guys don’t do this because it just breaks the immersion, also yes, i am back after being gone a month… i don’t have the game so i just started being innactive

It’s all just based on the surroundings of the area. The mobs always fit in with their terrain.

just because it looks weak doesnt mean it is weak
eg. poisonous bugs > all

But it shouldn’t look weak if it’s not :confused:

I agree with @Legoracer, take a black widow for instance…
it is one of the most smallest spiders but can pack a bite.