I’m back to Vesteria after taking a long break which Berezaa himself suggested for high level players in May or June. Anyway, I see that there have been lots of awesome changes!
Just wanted to discuss mage changes with you guys! I love the new animations for things and the special effects on the bomb’s trails and stuff, but my mage feels wayyy less powerful than before. This is due in part to me having a very specific mage play style before any of these updates that appears to have become absolutely obsolete.
I was always a Magic Bomb mage, which has been buffed and nerfed enough in the past that I never really know what to expect, except now it is practically useless for PvP, and really not so useful in PvE either. It doesn’t even explode on impact, and no longer has ‘hold-to-aim’. I find that pretty frustrating honestly. I felt like magic bomb was actually created to be a mage’s massive AOE in the first place, but now another skill has taken over and killed zap with a similar effect.
That brings me to my next point, zap is dead?!?! Not only is it gone, but another AOE has taken its place which seems to be even more effective than Magic Bomb (better than the skill created specifically to be an effective AOE). That seems a little strange. I know zap was constantly a point of frustration by the players and a rework nightmare by the devs, but to me this new lightning spell seems a little more overpowered. I mean, it locks in. It will literally hit you if you are nearby. Doesn’t that sound a bit like hunters in the auto aim days?
Now, to be fair, I have not actually played with the new lightning skill in PvP, so I can’t hate on it too much. maybe it just doesn’t do much damage. I really wouldn’t know because I was super specialized, as I stated earlier. By this, I mean that I was a Magic Bomb mage who also had max blink. It was a rare and quite effective build for a while.
So the new blink looks pretty cool. Actually the animation is awesome. My issue then? It now has this subtle little channel time. That seems fair right? No. not at all. The positive is a mage can run super fast with the new skill point system because blink cools down super fast now. BUT, you used to be able to blink while JUMPING. You could climb rocks, you could blink in any direction, hop rooftops, and it was SUPER effective in PvP. Warrior starts their ground slam? no prob. jump and blink! Need to do a quick chest run? Jump and blink to those hard to reach chests. …now blink is only a forward moving skill… and that’s ok I suppose, but it completely changes how I play.
Anyway, I would love to hear from all of you about how you feel about these mage changes. They seem to have at least kept people from complaining too much that any class is too op recently. Also, I know sub-classes are about to come and change everything. This is purely a discussion about mage as it is now vs how it has been.
PS: the algorithm gods seem to have taken my regular badge due to my inactivity. press F…