So, as we know, mana bomb got hidden stat point interactions. As an example, at 30 str it shoots a fast and high dmging “torpedo” bomb. So, today I’ve come down to discuss what this could be used for ground slam
Strength: For a 30+ str groundslam, the radius would get bigger (like around 2x the average radius) and the dmg would be very high (1.5x dmg at a higher lvl of str possibly? Maybe 70).
Intelligence: Intelligence ground slam, as the devs have previously stated, could turn the groundslam into smite (paladins ability), which we know how it works. Big, giant sword from nowhere.
Dexterity: As we see with the mage bomb, it would make multiple, smaller ground slams in different places. Maybe from a purple version of your character. The main one from you would be a normal old ground slam, but 2-4 other purple versions of you would come in and make smaller, less dmging ground slams that can still do some dmg, mostly useful for a HUGE a group of enemies that a single ground slam won’t clear. (Or Assasins)
Vitality:. This is just a boring old ground slam, (maybe making it a pinkish reddish color) But, most useful towards knights, would heal you. The higher vit you have, the more hp is healed. Starting at 400 hp at 30 vit, climbing all the way to 1200 hp regained. But, only when your attack lands a successful blow.
Welp, I hope you enjoyed another one of my ideas, and I hope you liked them.