Hey everyone, so I’ve got some good news and some bad news for you.
I’ll start with the bad news…
it looks like we are going to have to wipe everyone’s data. We know how much all of you are invested in your characters, but it is something we must do to ensure that our game is secure moving forward. We had some concerns with how we were saving data, and want to restructure it. A couple of exploits also came up in the last playtest that we want to address.
The whole point of these tests is to ensure that the game is stable and secure once we launch it for paying users, so we’re glad we caught a lot of these issues in a playtest and not an actual live release of the game. All things considered, we’re glad that we ran into these issues now while everyone was helping test our game rather than later when we had players spending Robux to play for real.
We predicted some of these issues coming up and unfortunately we were correct:
However, there’s good news! We were planning for the Week 15 playtest to be the last one, but in light of the data wipe and many of the bugs that came up, we feel this is an unsatisfactory way to end the playtests. So, we’re going to do another playtest this weekend. Every week we have a major development focus and this week’s focus will be combat. We’re going to look over all of the numbers, stats and abilities and pretty them up, as well as try to add some new abilities to the game.
So tl;dr, we’re sorry we have to wipe data, but we’re happy it happened early in the game’s development. This comes with the “Pre-Alpha” state of the game and we’re going to take steps to try to prevent this in the future. We’re also going to make this next weekend’s playtest awesome to make up for it.
Thanks everyone for your understanding and for supporting Vesteria