I’m working up some statistics for an economic system for the game and I have to do a bit of research. If you don’t mind, go ahead and answer. If you want to look at some of my current calculations, head on over to this spreadsheet.

**Poll One: What price would you sell an Ancient Scroll for?**

- 25,000
- 30,000
- 35,000
- 40,000
- 45,000
- 50,000

0 voters

**Poll Two: What price would you buy an Ancient Scroll for?**

- 25,000
- 30,000
- 35,000
- 40,000
- 45,000
- 50,000

0 voters

**Poll Three: How much time a day would you say you spend playing Vesteria?**

- One Hour
- Two Hours
- Three Hours
- Four Hours
- Five Hours
- Six Hours
- Seven Hours
- Eight Hours

0 voters

**Poll Four: Of the time spent a day, how much of that time do you spend grinding?**

- One Hour
- Two Hours
- Three Hours
- Four Hours
- Five Hours
- Six Hours
- Seven Hours
- Eight Hours

0 voters

**Poll Five: How much Mushcoin do you earn per session?**

Comment this below.

If you go ahead and answer these, that’d be great. There’s a lot of thought that goes into making an efficient economy. I truly appreciate the help. Thanks again to @BenD101, with his superior knowledge of statistics, we should be able to get through with this quickly.