As the title says, arrows should be doing more damage the shorter the distance you are from the enemy, and also doing much less damage the longer the distance you are from the enemy, especially in PVE.
This is my really honest input, and it is because every god dang time I do a SQR with at least 1-2 rangers, I will never get ANY loot, I’m not even joking.
This is what happens with 2 rangers, and though I don’t have a picture for it, a party with like 4 rangers leaves me with actually legit nothing.
There’s no way you can just come to me and say that there’s no problem, when I’ve done the same potions before battle every time and the same dang results occur. Parties with rangers gives no loot, while parties without rangers gives at least 1 scroll or spider essence.
In a way, this can be a win-win for rangers, because rangers won’t be bored sitting on a pillar and spamming their left click and not even having to think, to space out in Vesteria.
With arrows doing more damage the closer they are to the enemy, they can actually get in the battle, to dodge the poison, to run away from the spiderlings, and to jump whenever the spider queen wants to slam.
To all rangers out there looking and probably taking a hit on this because this effects you, how would you feel if you, a class that has to get close to the spider queen to even do damage, gets knocked up in the sky while seeing the spider queen’s health rapidly deteriorating from rangers shooting the spider queen, and not even moving?