I’ve been having a problem recently where all but about 30 health is taken from me as soon as I exit SQR. This only seems to happen when I die, so I assume it has something to do with the damage transferring from the dungeon to the real world. It’s not a huge problem, and nothing that can’t be fixed with a couple of potions, but it’s very annoying.
Not a bug. It is intentional to be set at 1 HP and 1 MP when you for and redrawn, even between maps.